Player Matchup

Bakasura
Bakasura
BlackBauer__
Bakasura
Level 18
God Stats
11W - 6L
1,483 SR
Queue Stats
140W - 153L
1,332 Elo+
Party 1
Geb
Geb
LeafyCrane92383
Geb
Level 18
God Stats
3W - 3L
1,637 SR
Queue Stats
11W - 10L
1,490 Elo+
Party 3
Ra
Ra
MegBacon
Ra
Level 19
God Stats
28W - 26L
1,525 SR
Queue Stats
28W - 28L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
SuhDude05
Guan Yu
Level 15
God Stats
21W - 14L
1,656 SR
Queue Stats
174W - 206L
1,420 Elo+
Party 1
Ah Puch
Ah Puch
neilk09
Ah Puch
Level 21
God Stats
14W - 23L
1,361 SR
Queue Stats
131W - 144L
1,390 Elo+
Party 1
Team Averages
Level 18
1,532 SR
1,415 Elo+

VS

Team Averages
Level 10
1,448 SR
1,287 Elo+
Cupid
Cupid
Eppy_27
Cupid
Level 8
God Stats
16W - 17L
1,494 SR
Queue Stats
19W - 22L
1,305 Elo+
Solo
Guan Yu
Guan Yu
MemoMaravilla
Guan Yu
Level 6
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 4L
1,155 Elo+
Party 2
Bellona
Bellona
Thefakepirox----
Bellona
Level 2
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Fenrir
Fenrir
proplayerevy
Fenrir
Level 29
God Stats
13W - 11L
1,496 SR
Queue Stats
65W - 53L
1,518 Elo+
Solo
Jing Wei
Jing Wei
xRealGForLife-
Jing Wei
Level 4
God Stats
0W - 1L
1,701 SR
Queue Stats
0W - 3L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlackBauer__
Bakasura
15
8 / 3 / 8
10,214
567
9,043
10,578
6,313
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
6 / 1 / 11
10,223
568
8,043
17,694
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 2 / 4
8,757
487
8,088
5,070
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
SuhDude05
Guan Yu
15
4 / 2 / 11
9,709
539
6,159
13,312
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
neilk09
Ah Puch
17
13 / 3 / 8
11,668
648
16,719
10,049
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eppy_27
Cupid
16
2 / 5 / 1
9,567
532
6,949
8,824
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
12
1 / 7 / 2
8,119
451
4,960
13,469
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 12 / 3
6,444
358
3,879
15,417
9,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
16
7 / 6 / 3
10,650
592
13,506
19,959
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
9
0 / 6 / 1
6,268
348
3,168
9,252
3,939
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
36
Kills
10
11
Deaths
36
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlackBauer__
Bakasura
8
3
8
4
L
Cupid
Eppy_27
Cupid
2
5
1
0.5
W
6
1
11
11.5
W
5
2
4
3.5
L
Guan Yu
1
7
2
0.29
W
Guan Yu
SuhDude05
Guan Yu
4
2
11
4.75
L
0
12
3
0.13
W
Ah Puch
neilk09
Ah Puch
13
3
8
5.67
L
Fenrir
7
6
3
1.42
L
Jing Wei
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,052
Damage
32,462
56,703
Taken
66,921
37,757
Mitigated
33,177
20,871
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlackBauer__
Bakasura
9,043
6,591
0
3,048
10,578
6,313
2,137
0
10,503
0
40,701
L
Cupid
Eppy_27
Cupid
6,949
3,673
0
2,183
8,824
2,341
2,810
1,794
6,642
0
50,114
W
8,043
1,783
0
5,716
17,694
15,711
2,193
0
17,494
34,131
0
W
8,088
779
1,634
593
5,070
2,257
2,294
0
5,045
43,957
0
L
Guan Yu
4,960
1,200
482
1,337
13,469
9,837
1,132
7,898
5,216
0
26,494
W
Guan Yu
SuhDude05
Guan Yu
6,159
1,536
2,650
5,183
13,312
9,576
1,682
0
13,287
0
37,954
L
3,879
1,666
0
318
15,417
9,296
599
8,769
6,167
0
13,198
W
Ah Puch
neilk09
Ah Puch
16,719
846
0
2,047
10,049
3,900
2,143
0
9,974
56,113
0
L
Fenrir
13,506
3,039
314
5,028
19,959
7,764
0
9,568
9,781
0
52,131
L
Jing Wei
3,168
2,194
0
0
9,252
3,939
534
4,821
4,091
0
16,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,571
Gold Earned
41,048
386
Minions Killed
277
0
Camps Cleared
0
1,697,367
Distance Traveled
1,543,122
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,214
567
85
5
0
337,965
3
L
Cupid
9,567
532
91
5
0
288,350
0
W
Geb
10,223
568
36
2
0
289,725
4
W
Ra
8,757
487
91
5
0
307,821
2
L
Guan Yu
8,119
451
49
3
0
331,684
0
W
Guan Yu
9,709
539
78
4
0
409,164
0
L
Bellona
6,444
358
18
1
0
351,201
1
W
Ah Puch
11,668
648
96
5
0
352,692
1
L
Fenrir
10,650
592
94
5
0
330,010
3
L
Jing Wei
6,268
348
25
1
0
241,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role