Player Matchup

Janus
Janus
ArdentTake
Janus
Level 18
God Stats
4W - 8L
1,435 SR
Queue Stats
4W - 8L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
B11L11A11N11K
Sun Wukong
Level 8
God Stats
28W - 30L
1,501 SR
Queue Stats
186W - 250L
1,405 Elo+
Party 1
Thanatos
Thanatos
Damnedsoul07
Thanatos
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 246L
1,280 Elo+
Party 1
Odin
Odin
Grim STEEZ
Odin
Level 12
God Stats
5W - 9L
1,426 SR
Queue Stats
5W - 10L
1,284 Elo+
Party 2
Hachiman
Hachiman
Mata316
Hachiman
Level 18
God Stats
2W - 2L
1,654 SR
Queue Stats
12W - 12L
1,406 Elo+
Solo
Team Averages
Level 13
1,503 SR
1,341 Elo+

VS

Team Averages
Level 26
1,441 SR
1,555 Elo+
Nemesis
Nemesis
ACE Echos
Nemesis
Level 44
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 1L
1,759 Elo+
Party 3
Merlin
Merlin
BlubberBiter844
Merlin
Level 25
God Stats
2W - 0L
1,309 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Eh Itz Moose
Ao Kuang
Level 18
God Stats
1W - 1L
1,593 SR
Queue Stats
20W - 14L
1,514 Elo+
Solo
Chronos
Chronos
vExileDv Scar
Chronos
Level 19
God Stats
1W - 0L
1,333 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
xExileDx Dusty
Danzaburou
Level 24
God Stats
2W - 0L
1,283 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
5 / 6 / 5
9,877
470
17,246
12,310
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
B11L11A11N11K
Sun Wukong
11
0 / 7 / 3
7,583
361
3,981
17,232
7,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Damnedsoul07
Thanatos
13
3 / 9 / 5
8,617
410
4,704
12,180
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 6 / 2
9,916
472
5,828
11,464
4,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Mata316
Hachiman
14
0 / 10 / 3
9,008
429
5,751
15,213
7,380
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACE Echos
Nemesis
16
12 / 4 / 5
10,952
522
11,471
19,483
7,763
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 10
9,281
442
7,943
5,189
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Eh Itz Moose
Ao Kuang
17
8 / 2 / 6
12,446
593
9,589
16,711
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
16
7 / 4 / 7
10,910
520
13,485
16,649
5,830
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
xExileDx Dusty
Danzaburou
15
5 / 2 / 7
10,502
500
4,956
6,847
2,338
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
71
14
Kills
36
38
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ACE Echos
Nemesis
12
4
5
3.63
L
Janus
5
6
5
1.25
L
Sun Wukong
B11L11A11N11K
Sun Wukong
0
7
3
0.21
W
4
2
10
4.5
L
Thanatos
Damnedsoul07
Thanatos
3
9
5
0.61
W
Ao Kuang
Eh Itz Moose
Ao Kuang
8
2
6
5.5
L
6
6
2
1.17
L
Hachiman
Mata316
Hachiman
0
10
3
0.15
W
Chronos
7
4
7
2.63
W
Danzaburou
xExileDx Dusty
Danzaburou
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
47,444
68,399
Taken
64,879
26,731
Mitigated
24,768
9,432
Healing
17,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ACE Echos
Nemesis
11,471
6,313
0
4,994
19,483
7,763
211
3,576
15,634
0
48,560
L
Janus
17,246
1,719
0
2,432
12,310
3,675
0
6,407
5,903
51,768
0
L
Sun Wukong
B11L11A11N11K
Sun Wukong
3,981
1,204
0
1,778
17,232
7,216
299
5,355
11,877
0
33,707
W
7,943
507
0
0
5,189
1,734
1,788
1,455
3,652
26,021
0
L
Thanatos
Damnedsoul07
Thanatos
4,704
942
0
4,670
12,180
4,262
254
5,161
7,019
0
18,952
W
Ao Kuang
Eh Itz Moose
Ao Kuang
9,589
2,885
0
3,975
16,711
7,103
717
3,482
12,971
59,875
0
L
5,828
2,016
0
552
11,464
4,198
874
5,732
5,732
0
25,036
L
Hachiman
Mata316
Hachiman
5,751
4,898
0
0
15,213
7,380
1,696
8,362
6,851
0
42,457
W
Chronos
13,485
4,435
130
7,477
16,649
5,830
4,042
5,299
11,059
64,331
0
W
Danzaburou
xExileDx Dusty
Danzaburou
4,956
1,857
0
1,256
6,847
2,338
3,765
2,477
4,242
0
41,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,001
Gold Earned
54,091
307
Minions Killed
342
0
Camps Cleared
0
1,629,922
Distance Traveled
1,848,719
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,952
522
61
3
0
428,907
3
L
Janus
9,877
470
77
4
0
372,280
1
L
Sun Wukong
7,583
361
56
3
0
357,553
3
W
Merlin
9,281
442
35
2
0
367,509
1
L
Thanatos
8,617
410
34
2
0
353,719
0
W
Ao Kuang
12,446
593
78
4
0
396,985
0
L
Odin
9,916
472
39
2
0
288,585
0
L
Hachiman
9,008
429
101
5
0
257,785
1
W
Chronos
10,910
520
101
5
0
345,163
7
W
Danzaburou
10,502
500
67
3
0
310,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role