Player Matchup

Kali
Kali
Glooch
Kali
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
TyLeeSimo
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,351 Elo+
Solo
Osiris
Osiris
Woods797
Osiris
Level 39
God Stats
5W - 2L
1,704 SR
Queue Stats
13W - 20L
1,571 Elo+
Party 2
Discordia
Discordia
eCion
Discordia
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 16L
1,571 Elo+
Party 2
Chiron
Chiron
obxey
Chiron
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 30
1,541 SR
1,498 Elo+

VS

Team Averages
Level 19
1,445 SR
1,411 Elo+
Kali
Kali
CoDustyGamer
Kali
Level 28
God Stats
16W - 7L
1,721 SR
Queue Stats
296W - 236L
1,561 Elo+
Solo
Nox
Nox
Monsumune
Nox
Level 27
God Stats
19W - 35L
1,127 SR
Queue Stats
389W - 501L
1,412 Elo+
Solo
Ares
Ares
ThirdsBetter
Ares
Level 27
God Stats
8W - 18L
1,336 SR
Queue Stats
57W - 86L
1,330 Elo+
Party 1
Chaac
Chaac
pawger
Chaac
Level 8
God Stats
1W - 5L
1,542 SR
Queue Stats
1W - 5L
1,349 Elo+
Solo
Artemis
Artemis
smokeypants
Artemis
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 56L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Glooch
Kali
13
7 / 2 / 4
7,937
611
7,281
7,406
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
0 / 1 / 1
6,560
505
1,003
5,609
2,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Woods797
Osiris
10
3 / 4 / 2
6,105
470
4,608
9,194
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
eCion
Discordia
13
4 / 1 / 4
7,730
595
8,620
6,652
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
obxey
Chiron
12
2 / 2 / 3
7,347
565
5,294
6,660
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,947
534
4,264
9,923
5,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 2
6,468
498
3,365
7,052
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 5
5,567
428
3,130
9,720
6,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
pawger
Chaac
11
3 / 1 / 2
6,560
505
5,718
6,798
5,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
smokeypants
Artemis
9
2 / 4 / 2
5,795
446
4,018
6,456
2,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
10
10
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Kali
Glooch
Kali
7
2
4
4.5
L
2
4
2
0.75
L
0
3
5
0.83
W
Ymir
0
1
1
0.5
W
Osiris
Woods797
Osiris
3
4
2
1
W
Discordia
eCion
Discordia
4
1
4
6
W
Chiron
obxey
Chiron
2
2
3
1.75
L
Chaac
pawger
Chaac
3
1
2
4
L
Artemis
smokeypants
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,806
Damage
20,495
35,521
Taken
39,949
15,668
Mitigated
22,478
10,900
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,264
1,771
0
2,078
9,923
5,765
367
2,323
7,600
0
31,122
W
Kali
Glooch
Kali
7,281
3,831
0
1,664
7,406
4,346
170
1,930
5,476
0
40,203
L
3,365
471
0
859
7,052
2,682
316
2,703
4,349
24,490
0
L
3,130
334
258
961
9,720
6,602
234
1,207
8,513
16,828
0
W
Ymir
1,003
205
0
529
5,609
2,761
742
0
5,488
27,743
0
W
Osiris
Woods797
Osiris
4,608
2,728
0
3,654
9,194
4,122
206
993
8,051
0
18,697
W
Discordia
eCion
Discordia
8,620
1,417
233
1,441
6,652
2,341
871
2,175
4,452
45,869
0
W
Chiron
obxey
Chiron
5,294
1,750
162
3,217
6,660
2,098
616
1,397
5,163
0
40,211
L
Chaac
pawger
Chaac
5,718
1,939
0
2,792
6,798
5,059
0
1,647
5,151
0
31,137
L
Artemis
smokeypants
Artemis
4,018
1,920
393
393
6,456
2,370
723
1,743
4,713
0
16,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
31,337
330
Minions Killed
221
0
Camps Cleared
0
1,187,395
Distance Traveled
1,124,289
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,947
534
52
4
0
221,819
1
W
Kali
7,937
611
74
6
0
262,964
0
L
Nox
6,468
498
55
4
0
209,962
5
L
Ares
5,567
428
20
2
0
235,865
1
W
Ymir
6,560
505
57
4
0
241,923
0
W
Osiris
6,105
470
36
3
0
259,176
0
W
Discordia
7,730
595
72
6
0
218,588
0
W
Chiron
7,347
565
91
7
0
204,744
1
L
Chaac
6,560
505
56
4
0
246,948
0
L
Artemis
5,795
446
38
3
0
209,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role