Player Matchup

Chaac
Chaac
HI C 68
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Kokodrez
Artemis
Level 28
God Stats
295W - 312L
1,629 SR
Queue Stats
307W - 339L
1,528 Elo+
Solo
Nemesis
Nemesis
The Real Shupe
Nemesis
Level 12
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 3L
1,581 Elo+
Solo
Jormungandr
Jormungandr
XXBloodWolf78XX
Jormungandr
Level 29
God Stats
1W - 5L
1,463 SR
Queue Stats
98W - 78L
1,055 Elo+
Solo
Bellona
Bellona
barsosaver
Bellona
Level 7
God Stats
67W - 80L
1,424 SR
Queue Stats
77W - 93L
1,450 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,423 Elo+

VS

Team Averages
Level 57
1,408 SR
1,425 Elo+
Nu Wa
Nu Wa
Chanel33
Nu Wa
Level 27
God Stats
19W - 17L
1,482 SR
Queue Stats
157W - 157L
1,437 Elo+
Solo
Da Ji
Da Ji
Djonesdavid
Da Ji
Level 146
God Stats
6W - 3L
1,148 SR
Queue Stats
143W - 153L
1,430 Elo+
Party 1
Bellona
Bellona
LunarDestiny
Bellona
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
134W - 138L
1,425 Elo+
Party 1
Ymir
Ymir
PlowingCheetah5
Ymir
Level 6
God Stats
9W - 9L
1,411 SR
Queue Stats
80W - 80L
1,399 Elo+
Party 1
Neith
Neith
SquiggaZX
Neith
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
36W - 26L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HI C 68
Chaac
13
0 / 8 / 0
7,292
912
1,355
11,237
6,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Kokodrez
Artemis
13
0 / 3 / 1
7,752
969
7,173
8,775
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 6 / 0
7,475
934
2,630
10,951
4,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
XXBloodWolf78XX
Jormungandr
14
1 / 2 / 0
8,286
1,036
8,337
8,604
3,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
barsosaver
Bellona
11
0 / 3 / 0
6,871
859
928
5,035
3,748
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

194

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chanel33
Nu Wa
15
2 / 0 / 15
8,605
1,076
12,121
2,756
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 0 / 5
9,264
1,158
5,542
2,950
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
LunarDestiny
Bellona
15
5 / 0 / 11
9,117
1,140
11,046
7,349
7,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 1 / 12
9,401
1,175
6,042
8,666
7,594
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Neith
SquiggaZX
Neith
14
2 / 0 / 13
8,640
1,080
4,067
3,044
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
78
1
Kills
22
22
Deaths
1
1
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Chanel33
Nu Wa
2
0
15
9.5
W
9
0
5
11.5
L
Chaac
HI C 68
Chaac
0
8
0
0
L
Artemis
Kokodrez
Artemis
0
3
1
0.17
W
Bellona
LunarDestiny
Bellona
5
0
11
10.5
W
4
1
12
10
W
Neith
SquiggaZX
Neith
2
0
13
8.5
L
0
6
0
0
L
Jormungandr
XXBloodWolf78XX
Jormungandr
1
2
0
0.5
L
Bellona
barsosaver
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
38,818
44,602
Taken
24,765
21,502
Mitigated
18,199
3,373
Healing
3,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Chanel33
Nu Wa
12,121
5,194
0
571
2,756
1,047
0
1,053
1,653
36,587
0
W
5,542
1,331
0
222
2,950
1,110
0
716
2,184
0
13,894
L
Chaac
HI C 68
Chaac
1,355
600
0
630
11,237
6,568
0
6,813
3,851
0
8,503
L
Artemis
Kokodrez
Artemis
7,173
1,868
0
1,026
8,775
3,076
0
3,449
5,276
0
26,531
W
Bellona
LunarDestiny
Bellona
11,046
1,599
321
1,180
7,349
7,323
0
1,675
5,574
7,135
16,856
W
6,042
2,073
35
559
8,666
7,594
0
3,410
5,139
10,554
0
W
Neith
SquiggaZX
Neith
4,067
1,458
0
471
3,044
1,125
0
1,483
1,561
0
13,773
L
2,630
478
0
792
10,951
4,294
0
3,794
6,975
0
21,018
L
Jormungandr
XXBloodWolf78XX
Jormungandr
8,337
950
0
820
8,604
3,816
0
4,578
3,926
40,641
0
L
Bellona
barsosaver
Bellona
928
246
0
105
5,035
3,748
0
2,260
2,700
0
2,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,676
Gold Earned
45,027
160
Minions Killed
144
4
Camps Cleared
6
611,797
Distance Traveled
765,582
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,605
1,076
35
4
2
150,864
0
W
Da Ji
9,264
1,158
24
3
1
152,932
0
L
Chaac
7,292
912
20
3
0
105,732
0
L
Artemis
7,752
969
29
4
3
143,608
0
W
Bellona
9,117
1,140
45
6
3
171,157
0
W
Ymir
9,401
1,175
24
3
0
123,012
1
W
Neith
8,640
1,080
16
2
0
167,617
0
L
Nemesis
7,475
934
27
3
1
153,447
0
L
Jormungandr
8,286
1,036
83
10
0
166,141
0
L
Bellona
6,871
859
1
0
0
42,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role