Player Matchup

Arachne
Arachne
BakaXshoTz
Arachne
Level 32
God Stats
30W - 19L
1,660 SR
Queue Stats
82W - 88L
1,549 Elo+
Party 2
Ratatoskr
Ratatoskr
R3D-_-D3MON__
Ratatoskr
Level 7
God Stats
1W - 2L
1,550 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 3
He Bo
He Bo
RampageZay5
He Bo
Level 8
God Stats
3W - 1L
1,890 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 3
Scylla
Scylla
ShellyXshoTz
Scylla
Level 23
God Stats
25W - 27L
1,488 SR
Queue Stats
43W - 49L
1,471 Elo+
Party 2
Hercules
Hercules
UptownXshoTz
Hercules
Level 28
God Stats
1W - 13L
1,367 SR
Queue Stats
172W - 179L
1,517 Elo+
Party 2
Team Averages
Level 20
1,591 SR
1,466 Elo+

VS

Team Averages
Level 28
1,541 SR
1,518 Elo+
Ullr
Ullr
CivilGosling286
Ullr
Level 29
God Stats
10W - 7L
1,837 SR
Queue Stats
289W - 285L
1,543 Elo+
Party 1
Ah Puch
Ah Puch
ETA454
Ah Puch
Level 27
God Stats
4W - 8L
1,567 SR
Queue Stats
248W - 273L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
PandaLonghead
Ne Zha
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 172L
1,530 Elo+
Party 1
Nike
Nike
Undefeatedchaos
Nike
Level 23
God Stats
4W - 3L
1,447 SR
Queue Stats
52W - 58L
1,456 Elo+
Solo
Sol
Sol
X C r a c k a X
Sol
Level 28
God Stats
34W - 27L
1,355 SR
Queue Stats
276W - 244L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BakaXshoTz
Arachne
13
7 / 4 / 2
7,994
533
9,569
11,744
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
R3D-_-D3MON__
Ratatoskr
10
0 / 4 / 0
5,912
394
582
7,113
2,132
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 5 / 0
5,620
375
2,119
6,096
1,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
6
0 / 2 / 0
5,352
357
590
2,392
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
UptownXshoTz
Hercules
12
4 / 2 / 0
7,295
486
6,572
14,889
7,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 3
7,922
528
4,197
2,982
1,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
ETA454
Ah Puch
13
2 / 1 / 6
7,558
504
3,981
4,771
3,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

13
3 / 4 / 1
7,913
528
6,005
9,793
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 1
8,362
557
8,780
12,099
4,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 3 / 2
9,170
611
5,825
8,331
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
11
Kills
17
17
Deaths
12
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
BakaXshoTz
Arachne
7
4
2
2
W
6
0
3
7.5
W
Ah Puch
ETA454
Ah Puch
2
1
6
5
W
3
4
1
0.88
L
Ratatoskr
R3D-_-D3MON__
Ratatoskr
0
4
0
0
L
0
5
0
0
L
Scylla
0
2
0
0
W
2
4
1
0.63
L
Hercules
UptownXshoTz
Hercules
4
2
0
2
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,432
Damage
28,788
42,234
Taken
37,976
18,224
Mitigated
16,367
11,209
Healing
12,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BakaXshoTz
Arachne
9,569
6,246
0
2,426
11,744
6,887
1,315
3,849
7,895
0
37,920
W
4,197
1,912
0
610
2,982
1,109
1,753
747
2,235
0
39,296
W
Ah Puch
ETA454
Ah Puch
3,981
650
0
681
4,771
3,311
969
716
4,055
34,763
0
W
6,005
3,088
0
2,924
9,793
2,971
0
234
9,559
0
35,669
L
Ratatoskr
R3D-_-D3MON__
Ratatoskr
582
203
0
316
7,113
2,132
382
1,550
5,563
0
23,583
L
2,119
39
0
639
6,096
1,482
124
1,571
4,525
23,035
0
L
Scylla
590
55
0
722
2,392
411
291
482
1,910
10,015
0
W
8,780
3,822
0
4,466
12,099
4,612
887
477
11,622
0
48,080
L
Hercules
UptownXshoTz
Hercules
6,572
1,983
0
7,106
14,889
7,312
274
2,132
12,757
0
33,984
W
5,825
1,999
0
3,473
8,331
4,364
3,766
437
7,796
49,254
2,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
40,925
232
Minions Killed
412
0
Camps Cleared
0
1,123,955
Distance Traveled
1,317,014
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,994
533
61
4
0
253,436
0
W
Ullr
7,922
528
80
5
0
255,719
0
W
Ah Puch
7,558
504
61
4
0
233,273
2
W
Ne Zha
7,913
528
70
5
0
326,376
1
L
Ratatoskr
5,912
394
46
3
0
262,518
0
L
He Bo
5,620
375
41
3
0
248,435
0
L
Scylla
5,352
357
20
1
0
67,646
0
W
Nike
8,362
557
88
6
0
230,244
0
L
Hercules
7,295
486
64
4
0
291,920
0
W
Sol
9,170
611
113
8
0
271,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role