Player Matchup

Scylla
Scylla
BwayneS
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,993 Elo+
Party 1
Artemis
Artemis
InfernalMirage
Artemis
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 17L
1,726 Elo+
Party 1
Sylvanus
Sylvanus
NightOnyx
Sylvanus
Level 146
God Stats
3W - 1L
1,745 SR
Queue Stats
141W - 106L
1,749 Elo+
Solo
Team Averages
Level 144
1,582 SR
1,823 Elo+

VS

Team Averages
Level 131
1,607 SR
1,743 Elo+
Baron Samedi
Baron Samedi
PocketSox
Baron Samedi
Level 149
God Stats
20W - 12L
1,500 SR
Queue Stats
106W - 47L
1,865 Elo+
Party 2
Heimdallr
Heimdallr
TastyTyrone
Heimdallr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 43L
1,500 Elo+
Party 2
Sol
Sol
Vegetable001
Sol
Level 88
God Stats
2W - 1L
1,822 SR
Queue Stats
34W - 36L
1,865 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BwayneS
Scylla
11
6 / 0 / 5
8,104
810
9,899
6,012
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 5
7,381
738
8,446
6,789
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
NightOnyx
Sylvanus
10
2 / 2 / 5
7,019
702
3,194
9,939
8,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PocketSox
Baron Samedi
11
2 / 2 / 1
7,168
717
7,423
8,997
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TastyTyrone
Heimdallr
8
1 / 6 / 1
6,290
629
6,459
8,999
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 3
6,597
660
5,834
6,887
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
3
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
BwayneS
Scylla
6
0
5
8.5
W
4
1
5
6.5
W
Sylvanus
NightOnyx
Sylvanus
2
2
5
2.25
L
Baron Samedi
PocketSox
Baron Samedi
2
2
1
1.25
L
Heimdallr
TastyTyrone
Heimdallr
1
6
1
0.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
19,716
22,740
Taken
24,883
14,272
Mitigated
9,575
6,061
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BwayneS
Scylla
9,899
2,214
0
1,115
6,012
2,211
0
3,317
2,487
32,161
0
W
8,446
4,016
0
749
6,789
3,722
0
3,618
3,009
0
30,892
W
Sylvanus
NightOnyx
Sylvanus
3,194
1,493
1,613
2,584
9,939
8,339
0
5,720
3,975
9,925
1,885
L
Baron Samedi
PocketSox
Baron Samedi
7,423
496
1,033
5,206
8,997
4,049
0
4,061
4,782
30,706
0
L
Heimdallr
TastyTyrone
Heimdallr
6,459
3,550
0
1,218
8,999
3,744
0
5,313
3,561
0
20,183
L
5,834
1,705
0
1,783
6,887
1,782
44
3,116
3,639
23,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,504
Gold Earned
20,055
127
Minions Killed
131
0
Camps Cleared
0
541,104
Distance Traveled
540,649
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,104
810
61
6
0
179,506
5
W
Artemis
7,381
738
46
5
0
179,071
0
W
Sylvanus
7,019
702
20
2
0
182,527
0
L
Baron Samedi
7,168
717
38
4
0
190,103
1
L
Heimdallr
6,290
629
41
4
0
171,407
0
L
Sol
6,597
660
52
5
0
179,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role