Player Matchup

He Bo
He Bo
Aesirndend666
He Bo
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 58L
1,482 Elo+
Solo
Thor
Thor
ShoTGuNPro12
Thor
Level 146
God Stats
1W - 6L
1,715 SR
Queue Stats
278W - 291L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
UwUKidSenpai
Kuzenbo
Level 97
God Stats
3W - 4L
1,529 SR
Queue Stats
319W - 319L
1,442 Elo+
Party 1
Horus
Horus
WHISSYWHEELS
Horus
Level 129
God Stats
6W - 2L
1,795 SR
Queue Stats
440W - 430L
1,421 Elo+
Party 1
Zeus
Zeus
tanatos305
Zeus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 115
1,608 SR
1,465 Elo+

VS

Team Averages
Level 108
1,538 SR
1,554 Elo+
Chang'e
Chang'e
 
Chang'e
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AccursedTag3103
Geb
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 35L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eagle Eye CC
Ah Muzen Cab
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
156W - 161L
1,584 Elo+
Party 2
Ares
Ares
Scholar The God
Ares
Level 122
God Stats
1W - 0L
1,690 SR
Queue Stats
6W - 2L
1,663 Elo+
Solo
Anubis
Anubis
TridentOfSeas
Anubis
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
352W - 352L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 6
11,226
748
12,112
16,277
5,620
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 5
8,003
534
7,167
15,554
5,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
UwUKidSenpai
Kuzenbo
16
2 / 3 / 8
9,750
650
8,308
18,827
28,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 3 / 5
9,193
613
7,007
18,555
19,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
6 / 2 / 7
10,474
698
31,681
13,404
4,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
1 / 1 / 22
10,396
693
10,207
11,943
9,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 5 / 18
10,272
685
11,261
17,126
20,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Eagle Eye CC
Ah Muzen Cab
19
4 / 0 / 19
11,157
744
15,701
10,727
6,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 5 / 13
12,655
844
14,344
24,425
31,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 5 / 14
11,548
770
22,302
18,972
16,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
16
Kills
26
26
Deaths
16
31
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
22
12
W
3
5
18
2.4
L
7
8
6
1.25
W
Ah Muzen Cab
Eagle Eye CC
Ah Muzen Cab
4
0
19
13.5
W
9
5
13
3.1
L
0
10
5
0.25
W
9
5
14
3.2
L
Kuzenbo
UwUKidSenpai
Kuzenbo
2
3
8
2
L
1
3
5
1.17
L
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,275
Damage
73,815
82,617
Taken
83,193
63,453
Mitigated
84,801
36,180
Healing
38,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
10,207
995
10,074
4,741
11,943
9,511
903
8,500
3,443
28,267
0
W
11,261
1,745
2,858
1,544
17,126
20,992
383
10,469
6,657
21,091
0
L
12,112
371
2,984
2,348
16,277
5,620
0
12,096
4,181
28,904
0
W
Ah Muzen Cab
Eagle Eye CC
Ah Muzen Cab
15,701
5,346
2,756
4,812
10,727
6,508
1,609
7,821
2,906
0
36,834
W
14,344
502
2,653
3,248
24,425
31,420
217
13,628
10,797
17,841
0
L
7,167
1,380
2,437
1,417
15,554
5,321
0
11,399
4,155
0
16,069
W
22,302
1,310
242
5,934
18,972
16,370
1,096
11,683
7,289
50,407
0
L
Kuzenbo
UwUKidSenpai
Kuzenbo
8,308
2,587
2,283
3,587
18,827
28,031
15
10,608
8,219
16,893
0
L
7,007
3,211
7,048
7,032
18,555
19,485
0
13,810
4,745
0
11,490
L
31,681
3,320
1,221
5,823
13,404
4,996
0
10,201
3,203
54,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,646
Gold Earned
56,028
136
Minions Killed
178
0
Camps Cleared
0
1,172,158
Distance Traveled
1,366,589
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,396
693
41
3
0
249,252
0
W
Geb
10,272
685
12
1
0
279,004
3
L
He Bo
11,226
748
50
3
0
220,071
2
W
Ah Muzen Cab
11,157
744
52
3
0
302,294
0
W
Ares
12,655
844
10
1
0
289,466
0
L
Thor
8,003
534
9
1
0
190,368
1
W
Anubis
11,548
770
63
4
0
246,573
0
L
Kuzenbo
9,750
650
14
1
0
272,891
0
L
Horus
9,193
613
14
1
0
248,874
0
L
Zeus
10,474
698
49
3
0
239,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role