Player Matchup

Thor
Thor
BigDonBomb
Thor
Level 23
God Stats
1W - 0L
1,820 SR
Queue Stats
11W - 2L
1,777 Elo+
Solo
King Arthur
King Arthur
FiOSymp
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,687 Elo+
Party 1
Hades
Hades
MyVille
Hades
Level 16
God Stats
17W - 6L
1,790 SR
Queue Stats
49W - 37L
1,703 Elo+
Party 1
Medusa
Medusa
Stinsolas
Medusa
Level 18
God Stats
6W - 1L
1,780 SR
Queue Stats
70W - 48L
1,693 Elo+
Party 1
Danzaburou
Danzaburou
ninjaonii
Danzaburou
Level 28
God Stats
16W - 6L
1,821 SR
Queue Stats
43W - 30L
1,743 Elo+
Solo
Team Averages
Level 43
1,742 SR
1,721 Elo+

VS

Team Averages
Level 15
1,719 SR
1,785 Elo+
Scylla
Scylla
KitenSmitten
Scylla
Level 10
God Stats
12W - 4L
1,728 SR
Queue Stats
24W - 9L
1,854 Elo+
Party 2
Skadi
Skadi
Quantum_Panther
Skadi
Level 5
God Stats
2W - 1L
1,851 SR
Queue Stats
9W - 1L
1,911 Elo+
Solo
Medusa
Medusa
SICKO_LAKE_801
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,605 Elo+
Solo
Kukulkan
Kukulkan
Smitenkitten358
Kukulkan
Level 16
God Stats
17W - 20L
1,675 SR
Queue Stats
50W - 38L
1,742 Elo+
Party 2
Da Ji
Da Ji
hifumi379
Da Ji
Level 28
God Stats
67W - 43L
1,840 SR
Queue Stats
69W - 50L
1,815 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 9
10,497
1,050
13,866
10,101
5,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
FiOSymp
King Arthur
18
7 / 5 / 16
11,934
1,193
23,033
16,214
15,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
MyVille
Hades
16
3 / 2 / 13
10,390
1,039
8,099
8,448
3,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Stinsolas
Medusa
17
3 / 2 / 9
10,612
1,061
8,735
8,373
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
ninjaonii
Danzaburou
18
10 / 1 / 10
13,479
1,348
15,967
8,705
5,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

234

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 5 / 4
10,492
1,049
11,282
14,304
5,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 7 / 6
9,696
970
7,763
16,426
6,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 7
9,562
956
8,633
15,945
6,730
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
16
4 / 8 / 5
10,717
1,072
10,718
17,223
7,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
hifumi379
Da Ji
15
3 / 6 / 5
9,665
967
5,940
10,358
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
29
Kills
12
12
Deaths
29
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
W
King Arthur
FiOSymp
King Arthur
7
5
16
3
L
Scylla
4
5
4
1.2
W
Hades
MyVille
Hades
3
2
13
4.75
L
0
7
6
0.43
L
1
3
7
1.5
L
Kukulkan
4
8
5
0.81
W
Medusa
Stinsolas
Medusa
3
2
9
3.75
L
Da Ji
hifumi379
Da Ji
3
6
5
0.92
W
Danzaburou
ninjaonii
Danzaburou
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,700
Damage
44,336
51,841
Taken
74,256
33,131
Mitigated
30,736
6,056
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,866
2,347
0
1,630
10,101
5,531
0
1,597
8,410
0
21,220
W
King Arthur
FiOSymp
King Arthur
23,033
4,274
0
475
16,214
15,084
0
6,731
8,997
0
39,733
L
Scylla
11,282
96
634
1,366
14,304
5,527
0
1,575
12,604
29,892
0
W
Hades
MyVille
Hades
8,099
338
657
2,234
8,448
3,863
0
4,187
3,984
18,718
0
L
7,763
3,027
0
20
16,426
6,612
0
1,505
14,579
0
35,585
L
8,633
5,538
0
1,804
15,945
6,730
0
1,952
13,893
0
23,375
L
Kukulkan
10,718
1,270
0
498
17,223
7,678
0
2,633
14,490
29,759
0
W
Medusa
Stinsolas
Medusa
8,735
3,593
0
0
8,373
3,064
0
5,413
2,594
0
38,663
L
Da Ji
hifumi379
Da Ji
5,940
1,947
0
862
10,358
4,189
0
434
9,874
0
9,149
W
Danzaburou
ninjaonii
Danzaburou
15,967
6,288
0
1,060
8,705
5,589
0
2,651
4,800
0
45,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
50,132
216
Minions Killed
197
11
Camps Cleared
3
986,226
Distance Traveled
810,758
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,497
1,050
16
2
1
202,544
0
W
King Arthur
11,934
1,193
33
3
0
194,528
0
L
Scylla
10,492
1,049
56
6
0
209,560
0
W
Hades
10,390
1,039
29
3
3
195,215
0
L
Skadi
9,696
970
57
6
1
157,402
1
L
Medusa
9,562
956
23
2
1
163,369
0
L
Kukulkan
10,717
1,072
55
6
1
180,601
2
W
Medusa
10,612
1,061
60
6
3
208,889
0
L
Da Ji
9,665
967
6
1
0
99,826
0
W
Danzaburou
13,479
1,348
78
8
4
185,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role