Player Matchup

Chaac
Chaac
FreeSpeech2020
Chaac
Level 25
God Stats
34W - 28L
1,723 SR
Queue Stats
66W - 77L
1,500 Elo+
Party 3
Nox
Nox
GH0STCYPHER
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
SummerBreeze74
Jing Wei
Level 44
God Stats
24W - 38L
1,459 SR
Queue Stats
78W - 103L
1,410 Elo+
Solo
Ra
Ra
TrbTimes
Ra
Level 24
God Stats
2W - 3L
1,495 SR
Queue Stats
83W - 108L
1,500 Elo+
Party 3
Pele
Pele
VongolaXXII
Pele
Level 46
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 42
1,585 SR
1,482 Elo+

VS

Team Averages
Level 55
1,630 SR
1,486 Elo+
Raijin
Raijin
AttachedMovie51
Raijin
Level 63
God Stats
2W - 3L
1,725 SR
Queue Stats
169W - 169L
1,505 Elo+
Party 1
Bacchus
Bacchus
Darksouls250
Bacchus
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 79L
1,486 Elo+
Party 2
Guan Yu
Guan Yu
Op_Orangutan
Guan Yu
Level 89
God Stats
9W - 7L
1,489 SR
Queue Stats
163W - 154L
1,442 Elo+
Party 2
Bellona
Bellona
SquishySlayer37
Bellona
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
91W - 102L
1,544 Elo+
Party 1
Apollo
Apollo
hartfailure
Apollo
Level 66
God Stats
9W - 4L
1,712 SR
Queue Stats
216W - 192L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
6,644
443
7,362
13,996
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 8 / 4
7,212
481
4,950
9,243
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
9
2 / 11 / 0
6,307
420
6,536
14,459
4,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 6 / 0
7,049
470
3,625
9,533
3,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 2
7,709
514
4,692
10,103
2,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 4 / 4
9,209
614
15,694
13,524
5,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Darksouls250
Bacchus
13
5 / 1 / 6
8,041
536
4,601
9,925
6,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Op_Orangutan
Guan Yu
16
11 / 0 / 5
9,867
658
7,664
9,221
5,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 11
7,355
490
5,212
8,736
9,656
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
15
6 / 1 / 6
9,329
622
9,184
6,890
4,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
72
7
Kills
40
40
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
15
4
4
4.25
W
Bacchus
Darksouls250
Bacchus
5
1
6
8
L
1
9
0
0.11
L
1
8
4
0.38
W
Guan Yu
Op_Orangutan
Guan Yu
11
0
5
13.5
W
3
2
11
4.25
L
Jing Wei
2
11
0
0.18
L
0
6
0
0
L
3
6
2
0.67
W
Apollo
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,165
Damage
42,355
57,334
Taken
48,296
18,940
Mitigated
30,394
10,394
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,694
1,642
0
5,694
13,524
5,073
174
2,638
10,886
55,480
0
W
Bacchus
Darksouls250
Bacchus
4,601
743
97
889
9,925
6,147
120
1,395
8,530
29,687
0
L
7,362
3,397
0
2,193
13,996
5,490
652
3,042
10,730
0
31,223
L
4,950
1,335
387
1,496
9,243
3,334
636
5,151
3,668
14,518
0
W
Guan Yu
Op_Orangutan
Guan Yu
7,664
1,600
287
1,073
9,221
5,046
0
86
9,135
0
61,545
W
5,212
1,119
681
1,152
8,736
9,656
0
2,404
6,332
0
11,357
L
Jing Wei
6,536
5,597
246
2,178
14,459
4,056
33
5,727
8,322
0
29,721
L
3,625
387
83
1,611
9,533
3,185
820
1,625
7,850
40,861
0
L
4,692
1,761
0
2,200
10,103
2,875
536
3,428
6,469
0
28,068
W
Apollo
9,184
5,320
0
875
6,890
4,472
931
2,052
4,838
0
62,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
43,801
240
Minions Killed
365
0
Camps Cleared
0
1,297,622
Distance Traveled
1,381,492
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,209
614
85
6
0
254,800
1
W
Bacchus
8,041
536
49
3
0
257,410
1
L
Chaac
6,644
443
48
3
0
250,749
1
L
Nox
7,212
481
20
1
0
232,083
0
W
Guan Yu
9,867
658
113
8
0
339,409
0
W
Bellona
7,355
490
18
1
0
278,871
0
L
Jing Wei
6,307
420
39
3
0
253,148
0
L
Ra
7,049
470
78
5
0
246,945
4
L
Pele
7,709
514
55
4
0
314,697
0
W
Apollo
9,329
622
100
7
0
251,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role