Player Matchup

Erlang Shen
Erlang Shen
Gold II
NewGhostW
Erlang Shen
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
iPront
Hun Batz
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ra
Ra
Gold IV
kSteveN
Ra
Gold IV
Level 160
God Stats
4W - 8L
1,535 SR
Queue Stats
176W - 167L
1,640 MMR
Party 1
Sylvanus
Sylvanus
Gold II
Ċhicho
Sylvanus
Gold II
Level 150
God Stats
12W - 8L
1,863 SR
Queue Stats
87W - 89L
1,756 MMR
Party 1
Danzaburou
Danzaburou
Gold V
тяσуαи
Danzaburou
Gold V
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 13L
1,743 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,580 SR
1,628 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,627 SR
1,686 MMR
Ares
Ares
Gold IV
ANGEL1424
Ares
Gold IV
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
424W - 419L
1,648 MMR
Solo
Guan Yu
Guan Yu
Gold I
AzaKre
Guan Yu
Gold I
Level 124
God Stats
73W - 40L
1,899 SR
Queue Stats
204W - 179L
1,661 MMR
Party 3
Merlin
Merlin
Gold I
DelenRules
Merlin
Gold I
Level 119
God Stats
19W - 26L
1,435 SR
Queue Stats
190W - 185L
1,707 MMR
Party 3
Susano
Susano
Platinum II
Fifilza7
Susano
Platinum II
Level 103
God Stats
35W - 49L
1,550 SR
Queue Stats
879W - 880L
1,747 MMR
Party 2
Anhur
Anhur
Platinum V
gborges52
Anhur
Platinum V
Level 98
God Stats
21W - 20L
1,751 SR
Queue Stats
411W - 404L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
NewGhostW
Erlang Shen
16
2 / 10 / 2
10,999
478
10,502
27,735
12,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
iPront
Hun Batz
20
1 / 7 / 6
12,181
530
10,559
18,473
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
6 / 4 / 5
11,923
518
13,910
13,099
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ċhicho
Sylvanus
16
2 / 6 / 7
10,080
438
7,285
20,674
20,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
тяσуαи
Danzaburou
20
3 / 3 / 5
14,453
628
8,810
14,628
5,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneJanusSetNu WaCthulhu

VS

Bans
TsukuyomiNemesisScyllaAwilixAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 7 / 9
11,664
507
7,828
21,318
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
AzaKre
Guan Yu
20
9 / 1 / 12
13,936
606
14,616
21,431
24,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
DelenRules
Merlin
20
3 / 1 / 11
13,031
567
17,680
10,837
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Fifilza7
Susano
20
12 / 4 / 10
14,490
630
21,213
18,564
8,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
gborges52
Anhur
20
4 / 1 / 6
14,474
629
8,583
15,617
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
78
14
Kills
30
30
Deaths
14
25
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ares
2
7
9
0.93
W
Guan Yu
AzaKre
Guan Yu
9
1
12
15
W
Merlin
DelenRules
Merlin
3
1
11
8.5
W
Susano
Fifilza7
Susano
12
4
10
4.25
L
Erlang Shen
NewGhostW
Erlang Shen
2
10
2
0.3
W
Anhur
gborges52
Anhur
4
1
6
7
L
Hun Batz
iPront
Hun Batz
1
7
6
0.57
L
6
4
5
2.13
L
Sylvanus
Ċhicho
Sylvanus
2
6
7
0.92
L
Danzaburou
тяσуαи
Danzaburou
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,066
Damage
69,920
94,609
Taken
87,767
51,609
Mitigated
64,311
33,780
Healing
39,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
7,828
373
0
3,990
21,318
20,265
139
6,265
14,847
22,574
0
W
Guan Yu
AzaKre
Guan Yu
14,616
2,178
4,404
10,608
21,431
24,314
1,000
2,804
18,437
530
69,087
W
Merlin
DelenRules
Merlin
17,680
666
633
2,717
10,837
4,890
1,326
3,941
6,810
111,429
0
W
Susano
Fifilza7
Susano
21,213
7,084
0
5,398
18,564
8,524
2,273
4,686
13,720
0
102,791
L
Erlang Shen
NewGhostW
Erlang Shen
10,502
5,233
0
7,690
27,735
12,954
836
4,801
22,858
0
65,235
W
Anhur
gborges52
Anhur
8,583
4,417
0
11,281
15,617
6,318
6,006
2,856
12,663
0
124,015
L
Hun Batz
iPront
Hun Batz
10,559
2,165
0
4,412
18,473
7,494
0
4,243
14,088
0
104,918
L
13,910
597
2,969
5,076
13,099
5,119
304
3,891
8,868
83,575
0
L
Sylvanus
Ċhicho
Sylvanus
7,285
1,443
2,773
4,882
20,674
20,406
513
8,022
12,494
31,313
8,826
L
Danzaburou
тяσуαи
Danzaburou
8,810
3,914
0
5,978
14,628
5,636
5,301
4,072
10,446
0
99,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,636
Gold Earned
67,595
684
Minions Killed
672
0
Camps Cleared
0
2,152,985
Distance Traveled
2,319,713
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,664
507
26
1
0
440,431
3
W
Guan Yu
13,936
606
125
5
0
498,939
5
W
Merlin
13,031
567
169
7
0
456,782
8
W
Susano
14,490
630
133
6
0
499,009
4
L
Erlang Shen
10,999
478
118
5
0
386,064
5
W
Anhur
14,474
629
219
10
0
424,552
7
L
Hun Batz
12,181
530
174
8
0
464,087
5
L
Ra
11,923
518
158
7
0
425,570
8
L
Sylvanus
10,080
438
57
2
0
432,022
13
L
Danzaburou
14,453
628
177
8
0
445,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role