Player Matchup

Ra
Ra
Everz
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,172 Elo+
Solo
Scylla
Scylla
JobNick
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
KatVee
Anhur
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,564 Elo+
Solo
Guan Yu
Guan Yu
NietzscheGotAce
Guan Yu
Level 63
God Stats
3W - 0L
1,908 SR
Queue Stats
117W - 89L
1,585 Elo+
Solo
Loki
Loki
Trexon123
Loki
Level 107
God Stats
9W - 5L
1,500 SR
Queue Stats
238W - 223L
1,468 Elo+
Party 2
Team Averages
Level 82
1,582 SR
1,458 Elo+

VS

Team Averages
Level 112
1,543 SR
1,499 Elo+
Mercury
Mercury
Avesfold
Mercury
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Dante14-88
Sylvanus
Level 127
God Stats
3W - 4L
1,714 SR
Queue Stats
212W - 203L
1,487 Elo+
Party 1
Chiron
Chiron
PertinaxH
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Tortak
Janus
Level 87
God Stats
6W - 6L
1,500 SR
Queue Stats
179W - 179L
1,509 Elo+
Solo
Bellona
Bellona
乳此伟大
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
0 / 8 / 5
7,463
439
4,380
9,035
2,828
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
JobNick
Scylla
17
10 / 0 / 4
10,697
629
11,629
8,893
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
KatVee
Anhur
15
2 / 2 / 2
8,509
501
6,651
11,532
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 10
9,331
549
11,673
21,375
17,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
15
8 / 4 / 7
9,566
563
9,966
13,055
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Avesfold
Mercury
13
1 / 4 / 2
7,784
458
5,503
12,021
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Dante14-88
Sylvanus
13
4 / 4 / 4
7,972
469
7,559
12,886
11,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
PertinaxH
Chiron
15
6 / 3 / 4
9,137
537
13,390
12,237
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Tortak
Janus
13
1 / 6 / 1
8,211
483
3,475
10,419
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
乳此伟大
Bellona
13
4 / 9 / 1
8,535
502
15,121
14,916
11,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
26
Kills
16
16
Deaths
26
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
Avesfold
Mercury
1
4
2
0.5
L
Sylvanus
Dante14-88
Sylvanus
4
4
4
1.5
W
Ra
0
8
5
0.31
W
Scylla
JobNick
Scylla
10
0
4
12
W
Anhur
KatVee
Anhur
2
2
2
1.5
W
6
2
10
5.5
L
Chiron
PertinaxH
Chiron
6
3
4
2.67
L
Janus
Tortak
Janus
1
6
1
0.25
W
Loki
8
4
7
2.88
L
Bellona
乳此伟大
Bellona
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,299
Damage
45,048
63,890
Taken
62,479
31,073
Mitigated
34,888
25,796
Healing
9,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Avesfold
Mercury
5,503
1,812
0
180
12,021
5,667
614
1,973
9,887
0
48,944
L
Sylvanus
Dante14-88
Sylvanus
7,559
976
952
2,962
12,886
11,091
843
5,895
6,786
31,026
5,381
W
Ra
4,380
496
906
1,924
9,035
2,828
181
2,180
6,855
34,039
0
W
Scylla
JobNick
Scylla
11,629
840
0
2,016
8,893
3,315
156
3,021
5,872
66,930
0
W
Anhur
KatVee
Anhur
6,651
3,016
0
5,068
11,532
3,334
0
1,538
9,994
0
52,324
W
11,673
2,818
1,223
11,792
21,375
17,216
1,648
2,202
19,173
1,015
44,280
L
Chiron
PertinaxH
Chiron
13,390
4,992
437
2,301
12,237
3,647
638
1,400
10,833
0
64,137
L
Janus
Tortak
Janus
3,475
454
0
1,211
10,419
2,743
0
3,315
7,000
55,905
0
W
Loki
9,966
1,933
0
2,867
13,055
4,380
553
1,876
11,179
0
47,112
L
Bellona
乳此伟大
Bellona
15,121
6,912
0
1,635
14,916
11,740
0
3,563
10,800
0
45,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
41,639
414
Minions Killed
465
0
Camps Cleared
0
1,665,380
Distance Traveled
1,572,831
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,784
458
89
5
0
386,555
3
L
Sylvanus
7,972
469
59
3
0
299,336
7
W
Ra
7,463
439
62
4
0
309,929
4
W
Scylla
10,697
629
115
7
0
347,130
5
W
Anhur
8,509
501
95
6
0
312,125
5
W
Guan Yu
9,331
549
72
4
0
347,223
2
L
Chiron
9,137
537
123
7
0
318,508
3
L
Janus
8,211
483
113
7
0
307,666
3
W
Loki
9,566
563
70
4
0
348,973
2
L
Bellona
8,535
502
81
5
0
260,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role