Player Matchup

Anhur
Anhur
DrippySweet
Anhur
Level 83
God Stats
10W - 1L
1,679 SR
Queue Stats
15W - 7L
1,672 Elo+
Party 1
Ymir
Ymir
OUTxxRAGE
Ymir
Level 24
God Stats
12W - 2L
1,674 SR
Queue Stats
14W - 4L
1,603 Elo+
Party 1
Discordia
Discordia
TipTopToasty
Discordia
Level 89
God Stats
12W - 0L
1,787 SR
Queue Stats
26W - 13L
1,577 Elo+
Party 1
Team Averages
Level 65
1,713 SR
1,618 Elo+

VS

Team Averages
Level 48
1,405 SR
1,677 Elo+
Jing Wei
Jing Wei
ItsDaWafflez
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,637 Elo+
Party 2
Danzaburou
Danzaburou
TPM ROCK9
Danzaburou
Level 51
God Stats
0W - 3L
1,215 SR
Queue Stats
43W - 28L
1,712 Elo+
Party 2
Artio
Artio
xXxZOMBIExXx269
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 107L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 5
8,260
826
7,778
7,753
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
0 / 0 / 10
6,635
664
2,947
9,339
6,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
TipTopToasty
Discordia
12
5 / 0 / 7
8,121
812
7,977
3,432
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ItsDaWafflez
Jing Wei
8
0 / 5 / 0
5,664
566
2,831
6,610
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
TPM ROCK9
Danzaburou
8
0 / 4 / 0
5,953
595
4,875
6,192
2,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 0
6,740
674
2,883
10,231
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Jing Wei
ItsDaWafflez
Jing Wei
0
5
0
0
W
Ymir
0
0
10
5
L
Danzaburou
TPM ROCK9
Danzaburou
0
4
0
0
W
Discordia
TipTopToasty
Discordia
5
0
7
8.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,702
Damage
10,589
20,524
Taken
23,033
10,319
Mitigated
10,051
9,218
Healing
3,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,778
3,533
0
4,595
7,753
2,652
974
1,655
6,098
0
23,508
L
Jing Wei
ItsDaWafflez
Jing Wei
2,831
2,051
135
453
6,610
1,772
0
3,433
3,007
0
7,469
W
Ymir
2,947
519
630
3,100
9,339
6,642
0
1,523
7,816
11,324
0
L
Danzaburou
TPM ROCK9
Danzaburou
4,875
1,809
294
688
6,192
2,278
231
2,842
3,144
0
24,516
W
Discordia
TipTopToasty
Discordia
7,977
249
0
893
3,432
1,025
464
150
3,282
41,272
0
L
2,883
508
24
1,594
10,231
6,001
0
3,997
5,936
10,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,016
Gold Earned
18,357
118
Minions Killed
76
0
Camps Cleared
0
497,555
Distance Traveled
494,802
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,260
826
37
4
0
159,962
0
L
Jing Wei
5,664
566
17
2
0
161,688
1
W
Ymir
6,635
664
19
2
0
172,169
0
L
Danzaburou
5,953
595
37
4
0
163,794
1
W
Discordia
8,121
812
62
6
0
165,424
1
L
Artio
6,740
674
22
2
0
169,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role