Player Matchup

Sobek
Sobek
Alexys93
Sobek
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,460 Elo+
Solo
Discordia
Discordia
Belzeub
Discordia
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Conco1001
Sun Wukong
Level 25
God Stats
2W - 7L
1,504 SR
Queue Stats
19W - 30L
1,466 Elo+
Solo
Pele
Pele
FatAndFurryous
Pele
Level 29
God Stats
1W - 2L
1,747 SR
Queue Stats
27W - 30L
1,612 Elo+
Solo
Neith
Neith
Przemog1
Neith
Level 5
God Stats
4W - 6L
1,469 SR
Queue Stats
6W - 6L
1,048 Elo+
Party 2
Team Averages
Level 24
1,544 SR
1,417 Elo+

VS

Team Averages
Level 14
1,667 SR
1,417 Elo+
Eset
Eset
AGangofDucks
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,484 Elo+
Solo
Mercury
Mercury
FiftyTester
Mercury
Level 7
God Stats
9W - 2L
1,798 SR
Queue Stats
51W - 44L
1,439 Elo+
Party 1
Chaac
Chaac
H3ntaiFi3nd
Chaac
Level 7
God Stats
2W - 0L
1,735 SR
Queue Stats
45W - 42L
1,439 Elo+
Party 1
Khepri
Khepri
JacobFleming
Khepri
Level 19
God Stats
1W - 0L
1,800 SR
Queue Stats
2W - 4L
1,222 Elo+
Party 3
Rama
Rama
agntjjw6969
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alexys93
Sobek
10
0 / 9 / 4
7,206
379
3,464
15,015
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Belzeub
Discordia
13
1 / 5 / 2
8,306
437
8,714
8,896
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Conco1001
Sun Wukong
14
4 / 2 / 2
9,213
485
8,487
15,832
8,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 1
10,743
565
8,502
15,519
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Przemog1
Neith
11
0 / 9 / 3
6,931
365
5,414
11,319
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 2
10,697
563
5,033
8,812
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
FiftyTester
Mercury
13
3 / 2 / 4
8,893
468
4,176
7,657
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 3
9,387
494
7,432
11,965
11,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
13
1 / 3 / 14
10,229
538
3,706
10,797
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
21 / 3 / 1
12,288
647
29,375
17,772
10,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
52
10
Kills
28
28
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Sobek
Alexys93
Sobek
0
9
4
0.22
L
Discordia
Belzeub
Discordia
1
5
2
0.4
L
Sun Wukong
Conco1001
Sun Wukong
4
2
2
2.5
L
5
3
1
1.83
W
Mercury
FiftyTester
Mercury
3
2
4
2.5
W
2
2
3
1.75
W
Khepri
1
3
14
2.67
L
Neith
Przemog1
Neith
0
9
3
0.17
W
21
3
1
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,581
Damage
49,722
66,581
Taken
57,003
29,003
Mitigated
38,485
11,449
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,033
474
561
2,824
8,812
3,510
2,140
1,741
7,071
77,289
0
L
Sobek
Alexys93
Sobek
3,464
860
0
1,618
15,015
8,690
110
2,648
12,192
7,726
0
L
Discordia
Belzeub
Discordia
8,714
701
0
558
8,896
2,451
135
970
7,901
36,954
0
L
Sun Wukong
Conco1001
Sun Wukong
8,487
1,537
0
2,655
15,832
8,576
85
2,515
13,017
0
46,616
L
8,502
1,449
0
5,195
15,519
6,401
441
1,166
14,353
0
83,523
W
Mercury
FiftyTester
Mercury
4,176
1,381
0
2,212
7,657
2,395
265
756
6,901
0
40,011
W
7,432
2,168
0
2,828
11,965
11,758
2,192
2,662
9,303
0
44,119
W
Khepri
3,706
463
0
1,263
10,797
10,754
774
2,214
8,583
15,406
0
L
Neith
Przemog1
Neith
5,414
3,073
0
1,423
11,319
2,885
1,007
1,440
9,854
0
31,289
W
29,375
26,027
0
8,676
17,772
10,068
5,691
4,805
12,967
0
97,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,399
Gold Earned
51,494
390
Minions Killed
470
0
Camps Cleared
0
1,572,985
Distance Traveled
1,707,036
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,697
563
150
8
0
362,686
3
L
Sobek
7,206
379
5
0
0
303,449
2
L
Discordia
8,306
437
73
4
0
303,772
2
L
Sun Wukong
9,213
485
99
5
0
386,779
0
L
Pele
10,743
565
157
8
0
313,648
0
W
Mercury
8,893
468
71
4
0
400,782
3
W
Chaac
9,387
494
76
4
0
322,232
2
W
Khepri
10,229
538
32
2
0
328,633
0
L
Neith
6,931
365
56
3
0
265,337
2
W
Rama
12,288
647
141
7
0
292,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role