Player Matchup

Chaac
Chaac
 
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ImFreeGirlfriend
Olorun
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
430W - 373L
1,646 Elo+
Solo
Chronos
Chronos
MarcoIIX
Chronos
Level 7
God Stats
4W - 0L
1,723 SR
Queue Stats
118W - 61L
1,802 Elo+
Solo
Set
Set
Naolealn
Set
Level 8
God Stats
1W - 2L
1,266 SR
Queue Stats
44W - 36L
1,339 Elo+
Solo
Horus
Horus
Thofu
Horus
Level 14
God Stats
10W - 8L
1,101 SR
Queue Stats
16W - 13L
1,420 Elo+
Solo
Team Averages
Level 13
1,418 SR
1,541 Elo+

VS

Team Averages
Level 22
1,556 SR
1,628 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Dybsy
Agni
Level 18
God Stats
2W - 1L
1,768 SR
Queue Stats
39W - 17L
1,762 Elo+
Solo
Ares
Ares
Heruxt
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,708 Elo+
Party 1
Jing Wei
Jing Wei
SKYOBS
Jing Wei
Level 15
God Stats
0W - 2L
1,288 SR
Queue Stats
18W - 21L
1,553 Elo+
Solo
Osiris
Osiris
Sahtorius
Osiris
Level 28
God Stats
2W - 1L
1,723 SR
Queue Stats
102W - 82L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
2
0 / 2 / 0
2,784
557
453
2,790
922
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
2 / 0 / 1
3,792
758
3,187
2,129
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos
MarcoIIX
Chronos
7
2 / 1 / 0
4,009
802
2,671
3,348
1,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
3,760
752
0
3,052
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
Thofu
Horus
5
1 / 0 / 2
3,825
765
1,545
3,360
1,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
3
0 / 2 / 0
2,903
581
1,249
3,625
882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Dybsy
Agni
7
2 / 1 / 0
4,445
889
2,789
3,302
1,172
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
Heruxt
Ares
4
0 / 0 / 0
2,923
585
334
1,508
332
Shoes

Shoes

+6%
Movement Speed

Jing Wei
SKYOBS
Jing Wei
2
0 / 1 / 0
2,840
568
774
1,355
127
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Osiris
Sahtorius
Osiris
6
1 / 1 / 0
3,806
761
899
2,951
1,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
3
4
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
L
Xing Tian
 
Xing Tian
0
2
0
0
L
Agni
Dybsy
Agni
2
1
0
2
L
Ares
Heruxt
Ares
0
0
0
0
W
2
0
1
2.5
W
Chronos
MarcoIIX
Chronos
2
1
0
2
W
0
1
0
0
L
Jing Wei
SKYOBS
Jing Wei
0
1
0
0
L
Osiris
Sahtorius
Osiris
1
1
0
1
W
Horus
Thofu
Horus
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,856
Damage
6,045
14,679
Taken
12,741
5,752
Mitigated
3,655
4,674
Healing
4,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
453
89
0
25
2,790
922
0
675
2,115
0
3,753
L
Xing Tian
 
Xing Tian
1,249
182
0
750
3,625
882
0
1,840
1,785
4,862
0
L
Agni
Dybsy
Agni
2,789
179
0
1,320
3,302
1,172
0
1,457
1,820
18,592
0
L
Ares
Heruxt
Ares
334
88
156
186
1,508
332
0
449
1,059
2,606
0
W
3,187
2,102
0
1,070
2,129
1,060
360
566
1,563
18,439
2,576
W
Chronos
MarcoIIX
Chronos
2,671
1,139
0
338
3,348
1,562
0
1,743
1,605
14,105
1,632
W
0
0
0
1,254
3,052
790
0
0
3,052
0
14,911
L
Jing Wei
SKYOBS
Jing Wei
774
464
0
643
1,355
127
0
410
945
0
3,645
L
Osiris
Sahtorius
Osiris
899
163
0
1,514
2,951
1,142
464
1,049
1,902
0
13,029
W
Horus
Thofu
Horus
1,545
853
121
1,866
3,360
1,418
0
1,388
1,972
0
5,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,170
Gold Earned
16,917
129
Minions Killed
81
0
Camps Cleared
0
559,017
Distance Traveled
441,267
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
2,784
557
5
1
0
111,077
0
L
Xing Tian
2,903
581
3
1
0
120,821
2
L
Agni
4,445
889
36
7
0
110,957
1
L
Ares
2,923
585
3
1
0
67,083
1
W
Olorun
3,792
758
42
8
0
91,403
0
W
Chronos
4,009
802
30
6
0
113,915
1
W
Set
3,760
752
47
9
0
129,770
0
L
Jing Wei
2,840
568
8
2
0
42,757
0
L
Osiris
3,806
761
31
6
0
99,649
1
W
Horus
3,825
765
5
1
0
112,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role