Player Matchup

Cernunnos
Cernunnos
Alfredl21
Cernunnos
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 22L
1,585 Elo+
Solo
Set
Set
RADAR-SENATE
Set
Level 29
God Stats
28W - 27L
1,491 SR
Queue Stats
255W - 293L
1,561 Elo+
Party 2
Khepri
Khepri
Ramm313
Khepri
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ZakM23
Ao Kuang
Level 28
God Stats
7W - 9L
1,568 SR
Queue Stats
112W - 108L
1,563 Elo+
Party 2
Scylla
Scylla
dc2101
Scylla
Level 19
God Stats
10W - 10L
1,536 SR
Queue Stats
102W - 113L
1,573 Elo+
Party 2
Team Averages
Level 24
1,473 SR
1,556 Elo+

VS

Team Averages
Level 20
1,566 SR
1,572 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AquaSpikes
Khepri
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 78L
1,680 Elo+
Party 3
King Arthur
King Arthur
fear_the_birds
King Arthur
Level 14
God Stats
3W - 1L
1,829 SR
Queue Stats
16W - 9L
1,625 Elo+
Party 1
Loki
Loki
the vanilluxe
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,554 Elo+
Solo
Danzaburou
Danzaburou
xAkuna_matata_
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Alfredl21
Cernunnos
17
12 / 1 / 1
11,539
549
18,591
11,585
5,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 2
11,096
528
5,338
17,077
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Ramm313
Khepri
16
1 / 2 / 12
11,470
546
4,947
16,047
16,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
ZakM23
Ao Kuang
18
7 / 2 / 1
12,303
586
9,666
16,364
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
dc2101
Scylla
16
0 / 4 / 2
10,502
500
4,449
11,244
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
7 / 1 / 1
11,765
560
16,015
13,439
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
AquaSpikes
Khepri
13
0 / 6 / 3
8,642
412
6,466
15,358
13,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
fear_the_birds
King Arthur
14
0 / 4 / 2
8,594
409
4,707
8,815
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 3 / 4
9,365
446
5,926
12,525
3,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
xAkuna_matata_
Danzaburou
13
2 / 7 / 0
8,444
402
10,811
11,604
4,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
21
Kills
12
12
Deaths
21
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
1
1
7.5
W
Cernunnos
Alfredl21
Cernunnos
12
1
1
12.5
L
Khepri
AquaSpikes
Khepri
0
6
3
0.25
W
1
3
2
0.67
W
Khepri
Ramm313
Khepri
1
2
12
3.5
W
Ao Kuang
ZakM23
Ao Kuang
7
2
1
3.75
W
Scylla
dc2101
Scylla
0
4
2
0.25
L
King Arthur
fear_the_birds
King Arthur
0
4
2
0.25
L
3
3
4
1.67
L
Danzaburou
xAkuna_matata_
Danzaburou
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
43,925
72,317
Taken
61,741
40,034
Mitigated
30,895
28,716
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
16,015
3,463
161
9,341
13,439
4,520
768
5,103
7,900
90,469
0
W
Cernunnos
Alfredl21
Cernunnos
18,591
11,924
0
7,215
11,585
5,652
5,762
3,530
8,055
0
84,768
L
Khepri
AquaSpikes
Khepri
6,466
973
0
2,240
15,358
13,190
260
2,919
12,439
24,303
0
W
5,338
1,389
0
5,394
17,077
6,956
2,288
3,545
13,457
0
69,133
W
Khepri
Ramm313
Khepri
4,947
1,447
243
4,463
16,047
16,307
1,890
5,723
10,324
17,837
0
W
Ao Kuang
ZakM23
Ao Kuang
9,666
2,607
0
7,872
16,364
7,154
2,200
3,451
12,588
63,114
0
W
Scylla
dc2101
Scylla
4,449
406
0
3,529
11,244
3,965
3,323
6,232
5,012
56,991
0
L
King Arthur
fear_the_birds
King Arthur
4,707
127
0
316
8,815
5,339
45
4,795
3,554
0
31,766
L
5,926
1,717
0
1,826
12,525
3,786
296
3,589
8,758
0
46,796
L
Danzaburou
xAkuna_matata_
Danzaburou
10,811
5,676
0
2,056
11,604
4,060
942
1,576
10,028
0
44,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,910
Gold Earned
46,810
515
Minions Killed
384
0
Camps Cleared
0
1,892,092
Distance Traveled
1,705,384
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,765
560
166
8
0
335,289
0
W
Cernunnos
11,539
549
149
7
0
327,624
1
L
Khepri
8,642
412
32
2
0
342,995
3
W
Set
11,096
528
122
6
0
404,647
0
W
Khepri
11,470
546
28
1
0
402,993
0
W
Ao Kuang
12,303
586
110
5
0
385,397
3
W
Scylla
10,502
500
106
5
0
371,431
6
L
King Arthur
8,594
409
52
2
0
293,941
0
L
Loki
9,365
446
68
3
0
403,196
0
L
Danzaburou
8,444
402
66
3
0
329,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role