Player Matchup

Erlang Shen
Erlang Shen
Ciarank95
Erlang Shen
Level 59
God Stats
1W - 1L
1,195 SR
Queue Stats
27W - 19L
1,578 Elo+
Party 2
Hel
Hel
KROKODIL1848
Hel
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,472 Elo+
Solo
Hera
Hera
Labraimimehdi
Hera
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
293W - 285L
1,367 Elo+
Solo
Nemesis
Nemesis
Mycologic
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,157 Elo+
Party 2
Hun Batz
Hun Batz
Pepperjack1986
Hun Batz
Level 129
God Stats
5W - 11L
1,500 SR
Queue Stats
1,116W - 1,166L
1,541 Elo+
Solo
Team Averages
Level 75
1,439 SR
1,423 Elo+

VS

Team Averages
Level 83
1,533 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
ECO97
Tsukuyomi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 1
King Arthur
King Arthur
GoW x ApPlEs
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 1
Hel
Hel
SkelaA863
Hel
Level 102
God Stats
0W - 1L
1,312 SR
Queue Stats
8W - 10L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
XtremeProject
Cabrakan
Level 79
God Stats
1W - 2L
1,695 SR
Queue Stats
47W - 48L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
monstersdragons
Cthulhu
Level 101
God Stats
2W - 1L
1,656 SR
Queue Stats
44W - 45L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ciarank95
Erlang Shen
18
4 / 6 / 9
12,534
660
11,118
20,164
10,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 9
10,697
563
2,153
7,570
4,283
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 5
15,310
806
22,885
15,670
7,038
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Mycologic
Nemesis
19
4 / 5 / 9
12,132
639
11,458
16,715
7,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
18
4 / 7 / 5
12,123
638
11,383
16,594
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ECO97
Tsukuyomi
9
2 / 5 / 4
8,470
446
4,361
7,641
2,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GoW x ApPlEs
King Arthur
12
0 / 6 / 13
9,515
501
3,012
14,101
9,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 5
8,073
425
1,402
4,028
1,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
XtremeProject
Cabrakan
20
11 / 5 / 8
13,964
735
14,871
21,752
32,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
10 / 2 / 12
15,421
812
31,636
20,533
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
65
21
Kills
23
23
Deaths
21
37
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ciarank95
Erlang Shen
4
6
9
1.42
L
Tsukuyomi
ECO97
Tsukuyomi
2
5
4
0.8
L
King Arthur
GoW x ApPlEs
King Arthur
0
6
13
1.08
W
0
2
9
2.25
W
9
3
5
3.83
W
Nemesis
Mycologic
Nemesis
4
5
9
1.7
W
Hun Batz
4
7
5
0.93
L
0
3
5
0.83
L
Cabrakan
XtremeProject
Cabrakan
11
5
8
3
L
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,997
Damage
55,282
76,713
Taken
68,055
35,766
Mitigated
68,046
35,685
Healing
13,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ciarank95
Erlang Shen
11,118
4,853
2,259
5,993
20,164
10,213
2,307
13,565
6,174
0
20,619
L
Tsukuyomi
ECO97
Tsukuyomi
4,361
784
331
407
7,641
2,968
43
1,250
6,266
0
7,503
L
King Arthur
GoW x ApPlEs
King Arthur
3,012
51
206
1,046
14,101
9,999
0
3,284
10,644
188
9,163
W
2,153
968
11,951
3,146
7,570
4,283
0
5,719
1,801
8,755
0
W
22,885
7,621
2,056
4,316
15,670
7,038
3,920
8,442
7,028
76,096
0
W
Nemesis
Mycologic
Nemesis
11,458
2,922
293
1,843
16,715
7,763
59
9,936
6,604
0
25,114
W
Hun Batz
11,383
1,472
1,801
2,027
16,594
6,469
0
9,385
7,009
0
29,211
L
1,402
282
995
870
4,028
1,130
0
905
3,123
1,694
0
L
Cabrakan
XtremeProject
Cabrakan
14,871
751
808
1,922
21,752
32,790
41
9,889
11,623
29,901
0
L
31,636
328
1,804
5,491
20,533
21,159
0
9,710
10,635
80,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,796
Gold Earned
55,443
185
Minions Killed
136
0
Camps Cleared
0
1,637,682
Distance Traveled
1,068,165
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,534
660
27
1
0
352,895
0
L
Tsukuyomi
8,470
446
3
0
0
139,703
2
L
King Arthur
9,515
501
14
1
0
220,629
0
W
Hel
10,697
563
15
1
0
290,926
0
W
Hera
15,310
806
95
5
0
297,970
0
W
Nemesis
12,132
639
26
1
0
376,718
1
W
Hun Batz
12,123
638
22
1
0
319,173
0
L
Hel
8,073
425
1
0
0
68,056
1
L
Cabrakan
13,964
735
37
2
0
276,555
0
L
Cthulhu
15,421
812
81
4
0
363,222
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role