Player Matchup

Jormungandr
Jormungandr
Crumpkin22
Jormungandr
Level 28
God Stats
12W - 11L
1,379 SR
Queue Stats
167W - 207L
1,301 Elo+
Party 1
Merlin
Merlin
Prescriptionzzz
Merlin
Level 32
God Stats
8W - 10L
1,294 SR
Queue Stats
121W - 172L
1,300 Elo+
Party 1
Vamana
Vamana
ivegotmeatballs
Vamana
Level 48
God Stats
3W - 4L
1,321 SR
Queue Stats
184W - 233L
1,332 Elo+
Party 1
Team Averages
Level 36
1,331 SR
1,311 Elo+

VS

Team Averages
Level 38
1,521 SR
1,353 Elo+
Neith
Neith
NEX JJ
Neith
Level 23
God Stats
47W - 33L
1,562 SR
Queue Stats
48W - 36L
1,426 Elo+
Party 2
Tyr
Tyr
crazyfamilyguy
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 305L
1,178 Elo+
Solo
Janus
Janus
tazzman1570
Janus
Level 66
God Stats
6W - 4L
1,500 SR
Queue Stats
172W - 178L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crumpkin22
Jormungandr
13
9 / 0 / 15
10,429
802
12,957
9,595
10,576
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
5 / 3 / 14
9,404
723
9,493
9,099
3,884
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
11 / 1 / 10
10,400
800
10,069
10,833
6,337
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NEX JJ
Neith
9
0 / 5 / 1
7,298
561
5,661
11,002
3,671
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 12 / 1
7,963
613
4,036
15,522
8,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 1
7,554
581
7,875
10,909
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
5
25
Kills
2
4
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Crumpkin22
Jormungandr
9
0
15
16.5
L
Neith
NEX JJ
Neith
0
5
1
0.1
W
5
3
14
4
L
1
12
1
0.13
W
11
1
10
16
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,519
Damage
17,572
29,527
Taken
37,433
20,797
Mitigated
15,026
5,747
Healing
2,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Crumpkin22
Jormungandr
12,957
3,349
294
756
9,595
10,576
678
1,433
8,162
33,196
0
L
Neith
NEX JJ
Neith
5,661
3,074
0
1,159
11,002
3,671
0
5,913
5,089
0
21,050
W
9,493
2,130
305
1,466
9,099
3,884
1,022
2,893
6,206
28,270
0
L
4,036
1,548
0
271
15,522
8,029
0
10,597
4,925
0
8,073
W
10,069
5,693
0
2,926
10,833
6,337
1,080
3,593
7,240
0
26,030
L
7,875
915
0
884
10,909
3,326
0
6,016
4,893
26,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,233
Gold Earned
22,815
106
Minions Killed
68
0
Camps Cleared
0
689,972
Distance Traveled
579,463
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,429
802
41
3
0
229,065
0
L
Neith
7,298
561
30
2
0
208,013
0
W
Merlin
9,404
723
41
3
0
209,114
0
L
Tyr
7,963
613
10
1
0
152,401
0
W
Vamana
10,400
800
24
2
0
251,793
0
L
Janus
7,554
581
28
2
0
219,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role