Player Matchup

Apollo
Apollo
DefaultBauty
Apollo
Level 28
God Stats
1W - 0L
1,435 SR
Queue Stats
27W - 17L
1,769 Elo+
Party 1
Ymir
Ymir
Sabrosowski
Ymir
Level 18
God Stats
3W - 6L
1,249 SR
Queue Stats
16W - 11L
1,737 Elo+
Party 1
Bakasura
Bakasura
SuperMarco3
Bakasura
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 39L
1,574 Elo+
Solo
King Arthur
King Arthur
TechNonU
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
265W - 186L
1,688 Elo+
Solo
Nu Wa
Nu Wa
dogwatersofree
Nu Wa
Level 8
God Stats
4W - 0L
1,794 SR
Queue Stats
20W - 6L
1,820 Elo+
Solo
Team Averages
Level 22
1,496 SR
1,718 Elo+

VS

Team Averages
Level 19
1,525 SR
1,675 Elo+
Camazotz
Camazotz
DemonDharak
Camazotz
Level 12
God Stats
1W - 2L
1,548 SR
Queue Stats
10W - 5L
1,701 Elo+
Solo
Anubis
Anubis
Inferno22058
Anubis
Level 28
God Stats
20W - 12L
1,747 SR
Queue Stats
47W - 35L
1,663 Elo+
Solo
Rama
Rama
Kryptic6969
Rama
Level 25
God Stats
5W - 5L
1,075 SR
Queue Stats
241W - 198L
1,622 Elo+
Solo
Ra
Ra
Moy2020
Ra
Level 20
God Stats
6W - 7L
1,481 SR
Queue Stats
108W - 91L
1,610 Elo+
Solo
Kali
Kali
Tascob
Kali
Level 10
God Stats
1W - 2L
1,773 SR
Queue Stats
18W - 9L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
1 / 3 / 8
10,303
468
9,928
19,491
6,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 4
9,619
437
4,894
13,282
9,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
SuperMarco3
Bakasura
20
9 / 7 / 1
12,796
582
12,860
20,067
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
TechNonU
King Arthur
19
5 / 3 / 9
12,179
554
11,840
17,382
17,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
7 / 9 / 5
12,741
579
12,618
11,436
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DemonDharak
Camazotz
17
5 / 5 / 7
11,165
508
12,355
20,624
11,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
20
10 / 5 / 2
13,333
606
19,308
18,458
7,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 4
11,361
516
9,323
13,428
5,702
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 6 / 5
10,169
462
7,002
12,606
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kali
Tascob
Kali
16
1 / 6 / 12
10,294
468
12,454
20,998
18,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
24
Kills
26
26
Deaths
24
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
1
3
8
1.67
L
Camazotz
DemonDharak
Camazotz
5
5
7
1.7
L
Anubis
10
5
2
2.2
L
7
2
4
4.5
L
3
6
5
0.92
W
2
4
4
1
W
Bakasura
SuperMarco3
Bakasura
9
7
1
1.36
L
Kali
Tascob
Kali
1
6
12
1.17
W
King Arthur
TechNonU
King Arthur
5
3
9
3.17
W
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,140
Damage
60,442
81,658
Taken
86,114
44,997
Mitigated
47,276
19,222
Healing
39,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
9,928
6,464
0
9,919
19,491
6,814
104
4,084
15,407
0
73,202
L
Camazotz
DemonDharak
Camazotz
12,355
2,835
0
9,799
20,624
11,145
402
2,866
16,802
451
74,885
L
Anubis
19,308
1,639
0
9,965
18,458
7,889
180
4,808
12,574
110,500
0
L
9,323
7,923
0
7,063
13,428
5,702
1,594
3,629
9,603
0
84,710
L
7,002
1,356
1,475
3,504
12,606
4,531
58
2,607
9,568
62,213
0
W
4,894
1,260
0
1,183
13,282
9,305
0
2,786
10,496
28,774
0
W
Bakasura
SuperMarco3
Bakasura
12,860
9,493
0
3,773
20,067
8,508
2,285
8,639
11,428
0
81,797
L
Kali
Tascob
Kali
12,454
3,594
0
7,325
20,998
18,009
168
2,591
18,221
12,650
37,995
W
King Arthur
TechNonU
King Arthur
11,840
1,546
0
3,618
17,382
17,131
488
7,555
9,827
0
66,772
W
12,618
1,586
0
729
11,436
3,239
311
5,891
5,545
68,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,638
Gold Earned
56,322
566
Minions Killed
644
0
Camps Cleared
0
1,916,904
Distance Traveled
1,898,893
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,303
468
119
5
0
384,866
1
L
Camazotz
11,165
508
113
5
0
456,019
6
L
Anubis
13,333
606
202
9
0
330,782
1
L
Rama
11,361
516
155
7
0
331,909
6
L
Ra
10,169
462
112
5
0
403,968
6
W
Ymir
9,619
437
47
2
0
391,516
5
W
Bakasura
12,796
582
158
7
0
392,895
2
L
Kali
10,294
468
62
3
0
376,215
6
W
King Arthur
12,179
554
121
6
0
396,108
1
W
Nu Wa
12,741
579
121
6
0
351,519
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role