Player Matchup

Tsukuyomi
Tsukuyomi
Alvaros7w7
Tsukuyomi
Level 28
God Stats
19W - 10L
1,528 SR
Queue Stats
45W - 40L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
Beardicus8151
Baron Samedi
Level 21
God Stats
7W - 9L
1,527 SR
Queue Stats
119W - 132L
1,466 Elo+
Party 1
Kali
Kali
GiacintoHulk
Kali
Level 3
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 14L
1,269 Elo+
Party 1
Fafnir
Fafnir
JANkMF
Fafnir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,509 Elo+
Solo
Jing Wei
Jing Wei
pops4638
Jing Wei
Level 7
God Stats
2W - 3L
1,547 SR
Queue Stats
19W - 15L
1,479 Elo+
Party 1
Team Averages
Level 17
1,479 SR
1,464 Elo+

VS

Team Averages
Level 22
1,571 SR
1,572 Elo+
Hachiman
Hachiman
BrandonMagno
Hachiman
Level 25
God Stats
2W - 0L
1,728 SR
Queue Stats
29W - 32L
1,591 Elo+
Solo
Hercules
Hercules
Dusty Yatters
Hercules
Level 25
God Stats
10W - 6L
1,356 SR
Queue Stats
48W - 38L
1,488 Elo+
Solo
Danzaburou
Danzaburou
KMurda
Danzaburou
Level 14
God Stats
17W - 6L
1,771 SR
Queue Stats
34W - 21L
1,620 Elo+
Party 2
Yemoja
Yemoja
Kennymendash
Yemoja
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
179W - 167L
1,550 Elo+
Solo
Hun Batz
Hun Batz
S lK ll T Z O
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alvaros7w7
Tsukuyomi
18
1 / 8 / 1
12,186
812
17,704
24,657
10,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Beardicus8151
Baron Samedi
18
1 / 8 / 2
12,581
839
18,906
29,642
13,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
1 / 6 / 1
12,135
809
11,288
26,401
11,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
JANkMF
Fafnir
18
0 / 6 / 2
11,924
795
2,993
13,002
18,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
pops4638
Jing Wei
18
1 / 8 / 2
12,488
833
27,082
23,135
9,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrandonMagno
Hachiman
19
3 / 2 / 16
13,074
872
18,097
14,730
6,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Dusty Yatters
Hercules
20
6 / 0 / 18
14,102
940
12,107
23,946
24,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
KMurda
Danzaburou
20
5 / 1 / 20
15,044
1,003
29,476
14,924
7,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
20
3 / 1 / 27
14,070
938
8,116
15,240
17,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hun Batz
S lK ll T Z O
Hun Batz
20
19 / 0 / 15
16,728
1,115
40,682
18,930
10,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
132
4
Kills
36
36
Deaths
4
8
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alvaros7w7
Tsukuyomi
1
8
1
0.19
L
Baron Samedi
Beardicus8151
Baron Samedi
1
8
2
0.25
W
Hachiman
BrandonMagno
Hachiman
3
2
16
5.5
W
Hercules
Dusty Yatters
Hercules
6
0
18
15
L
1
6
1
0.25
L
Fafnir
JANkMF
Fafnir
0
6
2
0.17
W
Danzaburou
KMurda
Danzaburou
5
1
20
15
W
Yemoja
3
1
27
16.5
W
Hun Batz
S lK ll T Z O
Hun Batz
19
0
15
26.5
L
Jing Wei
pops4638
Jing Wei
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,973
Damage
108,478
116,837
Taken
87,770
62,865
Mitigated
64,975
22,214
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alvaros7w7
Tsukuyomi
17,704
3,736
0
986
24,657
10,220
0
1,863
22,594
0
39,508
L
Baron Samedi
Beardicus8151
Baron Samedi
18,906
2,469
4,134
6,149
29,642
13,144
0
1,988
27,472
55,037
0
W
Hachiman
BrandonMagno
Hachiman
18,097
10,181
0
2,715
14,730
6,175
0
2,552
12,178
0
32,203
W
Hercules
Dusty Yatters
Hercules
12,107
2,081
0
6,096
23,946
24,089
0
5,888
17,847
0
21,937
L
11,288
4,571
313
7,302
26,401
11,711
0
1,338
24,963
0
24,486
L
Fafnir
JANkMF
Fafnir
2,993
1,129
0
343
13,002
18,357
0
1,077
11,650
16,630
0
W
Danzaburou
KMurda
Danzaburou
29,476
16,409
0
1,818
14,924
7,271
0
3,950
10,974
0
69,633
W
Yemoja
8,116
1,326
4,977
2,887
15,240
17,258
0
3,095
12,145
24,592
0
W
Hun Batz
S lK ll T Z O
Hun Batz
40,682
9,166
0
0
18,930
10,182
0
6,414
12,516
0
69,005
L
Jing Wei
pops4638
Jing Wei
27,082
16,857
0
2,987
23,135
9,433
0
1,850
21,108
0
62,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,314
Gold Earned
73,018
262
Minions Killed
261
10
Camps Cleared
7
1,204,111
Distance Traveled
1,475,751
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,186
812
42
3
3
320,271
0
L
Baron Samedi
12,581
839
93
6
1
231,830
0
W
Hachiman
13,074
872
34
2
2
292,036
0
W
Hercules
14,102
940
29
2
0
327,898
0
L
Kali
12,135
809
38
3
5
263,024
1
L
Fafnir
11,924
795
15
1
1
138,661
0
W
Danzaburou
15,044
1,003
95
6
1
239,539
0
W
Yemoja
14,070
938
27
2
0
299,313
0
W
Hun Batz
16,728
1,115
76
5
4
316,965
0
L
Jing Wei
12,488
833
74
5
0
250,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role