Player Matchup

Sol
Sol
JRazielx
Sol
Level 88
God Stats
0W - 2L
1,715 SR
Queue Stats
55W - 88L
1,393 Elo+
Party 1
Ymir
Ymir
Netthief84
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,469 Elo+
Party 1
King Arthur
King Arthur
SmG Gemini
King Arthur
Level 7
God Stats
13W - 14L
1,699 SR
Queue Stats
63W - 134L
1,506 Elo+
Party 1
Fenrir
Fenrir
SmGHELLBOY
Fenrir
Level 20
God Stats
10W - 15L
1,498 SR
Queue Stats
142W - 282L
1,334 Elo+
Party 1
Neith
Neith
winstonblu94
Neith
Level 29
God Stats
8W - 7L
1,603 SR
Queue Stats
32W - 61L
1,351 Elo+
Party 1
Team Averages
Level 31
1,603 SR
1,411 Elo+

VS

Team Averages
Level 23
1,563 SR
1,494 Elo+
Persephone
Persephone
Akenord
Persephone
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,519 Elo+
Solo
Bellona
Bellona
KleinerBauer
Bellona
Level 16
God Stats
20W - 17L
1,810 SR
Queue Stats
107W - 89L
1,671 Elo+
Solo
Erlang Shen
Erlang Shen
Sanatashi101
Erlang Shen
Level 29
God Stats
10W - 12L
1,450 SR
Queue Stats
115W - 162L
1,277 Elo+
Solo
Chang'e
Chang'e
WieldingWaves
Chang'e
Level 12
God Stats
9W - 7L
1,555 SR
Queue Stats
35W - 35L
1,518 Elo+
Solo
Chiron
Chiron
iilmarinenn
Chiron
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 47L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 13 / 8
14,857
550
34,260
25,768
9,055
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 11 / 7
11,525
427
13,215
28,668
25,972
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SmG Gemini
King Arthur
15
0 / 17 / 2
10,083
373
7,487
30,557
20,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
SmGHELLBOY
Fenrir
20
8 / 9 / 6
13,670
506
15,844
24,587
12,508
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
6 / 8 / 7
12,914
478
13,692
18,933
7,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Akenord
Persephone
5
0 / 1 / 0
8,215
304
254
1,055
311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
KleinerBauer
Bellona
20
18 / 3 / 15
16,351
606
32,586
28,802
29,486
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Erlang Shen
Sanatashi101
Erlang Shen
20
17 / 6 / 16
16,353
606
22,153
27,842
22,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
20
7 / 6 / 23
13,455
498
16,234
25,909
20,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
20
14 / 8 / 20
14,919
553
29,311
28,556
13,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
130
24
Kills
56
58
Deaths
24
30
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Persephone
Akenord
Persephone
0
1
0
0
L
9
13
8
1
W
Bellona
KleinerBauer
Bellona
18
3
15
8.5
L
1
11
7
0.41
W
Erlang Shen
Sanatashi101
Erlang Shen
17
6
16
4.17
L
King Arthur
SmG Gemini
King Arthur
0
17
2
0.06
L
Fenrir
SmGHELLBOY
Fenrir
8
9
6
1.22
W
Chang'e
7
6
23
3.08
W
Chiron
14
8
20
3
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,498
Damage
100,538
128,513
Taken
112,164
75,647
Mitigated
86,418
22,339
Healing
38,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Akenord
Persephone
254
32
0
10
1,055
311
0
792
263
3,834
0
L
34,260
8,658
219
4,162
25,768
9,055
3,360
4,222
21,546
82,753
0
W
Bellona
KleinerBauer
Bellona
32,586
23,070
0
4,272
28,802
29,486
4,832
12,912
15,582
243
108,855
L
13,215
2,281
312
2,748
28,668
25,972
1,470
2,287
26,381
70,298
0
W
Erlang Shen
Sanatashi101
Erlang Shen
22,153
13,196
0
6,089
27,842
22,546
2,493
9,555
18,191
0
90,581
L
King Arthur
SmG Gemini
King Arthur
7,487
921
0
2,952
30,557
20,424
0
3,732
26,825
0
44,239
L
Fenrir
SmGHELLBOY
Fenrir
15,844
4,390
243
6,442
24,587
12,508
1,515
4,352
20,235
0
84,908
W
Chang'e
16,234
1,066
7,073
10,989
25,909
20,241
1,929
11,719
14,085
53,710
0
W
Chiron
29,311
19,782
1,632
8,887
28,556
13,834
5,749
12,497
16,012
0
98,729
L
13,692
7,980
0
5,261
18,933
7,688
414
2,138
16,795
0
82,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,049
Gold Earned
69,293
506
Minions Killed
490
0
Camps Cleared
0
2,110,899
Distance Traveled
1,927,035
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,215
304
8
0
0
43,895
0
L
Sol
14,857
550
119
4
0
407,190
3
W
Bellona
16,351
606
154
6
0
525,105
0
L
Ymir
11,525
427
95
4
0
371,085
3
W
Erlang Shen
16,353
606
135
5
0
515,931
4
L
King Arthur
10,083
373
86
3
0
425,294
0
L
Fenrir
13,670
506
111
4
0
447,532
3
W
Chang'e
13,455
498
80
3
0
437,073
3
W
Chiron
14,919
553
113
4
0
405,031
1
L
Neith
12,914
478
95
4
0
459,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role