Player Matchup

Thanatos
Thanatos
IJuniorBlueI
Thanatos
Level 30
God Stats
6W - 3L
1,668 SR
Queue Stats
23W - 30L
1,452 Elo+
Party 3
Bacchus
Bacchus
SixRyangt10
Bacchus
Level 45
God Stats
8W - 12L
1,500 SR
Queue Stats
35W - 65L
1,339 Elo+
Party 3
Jing Wei
Jing Wei
XxMeliodasxX885
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 73L
1,440 Elo+
Party 3
Guan Yu
Guan Yu
l-SACRlFlCE-l
Guan Yu
Level 102
God Stats
23W - 27L
1,439 SR
Queue Stats
716W - 723L
1,497 Elo+
Party 1
Poseidon
Poseidon
lI-TECHNIQUE-Il
Poseidon
Level 24
God Stats
9W - 6L
1,147 SR
Queue Stats
54W - 47L
1,606 Elo+
Party 1
Team Averages
Level 45
1,451 SR
1,467 Elo+

VS

Team Averages
Level 34
1,460 SR
1,368 Elo+
Fenrir
Fenrir
BiLLz Pickett
Fenrir
Level 46
God Stats
57W - 50L
1,544 SR
Queue Stats
128W - 132L
1,384 Elo+
Party 2
Nu Wa
Nu Wa
Black Dreamz
Nu Wa
Level 29
God Stats
16W - 26L
1,416 SR
Queue Stats
29W - 40L
1,384 Elo+
Party 2
Hachiman
Hachiman
Bus Tickets
Hachiman
Level 43
God Stats
20W - 31L
1,425 SR
Queue Stats
25W - 43L
1,330 Elo+
Solo
Osiris
Osiris
KingKash 559
Osiris
Level 29
God Stats
18W - 21L
1,420 SR
Queue Stats
33W - 45L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
T R I L L9300
Danzaburou
Level 25
God Stats
16W - 23L
1,494 SR
Queue Stats
18W - 27L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IJuniorBlueI
Thanatos
16
9 / 4 / 5
10,799
514
11,182
15,359
6,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SixRyangt10
Bacchus
14
3 / 2 / 9
9,935
473
5,444
11,807
12,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
13
1 / 4 / 3
8,804
419
3,355
9,444
2,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
17
10 / 2 / 4
11,741
559
15,892
17,663
21,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
20
7 / 0 / 6
13,122
625
16,691
12,451
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 2
9,838
468
9,471
19,518
13,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 2 / 0
8,624
411
4,835
10,333
5,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Bus Tickets
Hachiman
14
2 / 6 / 7
9,054
431
8,987
12,449
5,046
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
12
1 / 10 / 1
8,375
399
6,210
18,840
8,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
T R I L L9300
Danzaburou
11
0 / 9 / 0
7,530
359
4,266
10,323
2,222
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
30
Kills
11
12
Deaths
30
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
1
2
0
0.5
L
Hachiman
Bus Tickets
Hachiman
2
6
7
0.92
W
Thanatos
IJuniorBlueI
Thanatos
9
4
5
2.88
L
Osiris
1
10
1
0.15
W
Bacchus
SixRyangt10
Bacchus
3
2
9
3.75
L
Danzaburou
T R I L L9300
Danzaburou
0
9
0
0
W
Jing Wei
1
4
3
0.63
W
Guan Yu
10
2
4
6
W
Poseidon
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,564
Damage
33,769
66,724
Taken
71,463
48,445
Mitigated
34,179
23,527
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,471
1,896
0
3,506
19,518
13,574
0
4,495
14,773
0
41,458
L
4,835
2,632
0
1,359
10,333
5,162
486
4,801
5,532
34,015
0
L
Hachiman
Bus Tickets
Hachiman
8,987
4,867
282
1,392
12,449
5,046
1,656
4,563
7,811
0
44,923
W
Thanatos
IJuniorBlueI
Thanatos
11,182
3,147
0
9,580
15,359
6,469
316
354
14,955
0
50,399
L
Osiris
6,210
3,473
0
3,967
18,840
8,175
443
7,791
10,974
0
40,098
W
Bacchus
SixRyangt10
Bacchus
5,444
945
222
1,337
11,807
12,408
178
1,621
10,140
20,666
0
L
Danzaburou
T R I L L9300
Danzaburou
4,266
2,049
0
449
10,323
2,222
378
485
9,563
0
27,007
W
Jing Wei
3,355
1,334
545
2,521
9,444
2,931
1,876
1,632
7,712
0
33,645
W
Guan Yu
15,892
1,906
592
4,910
17,663
21,310
578
188
17,450
0
71,634
W
Poseidon
16,691
2,035
0
3,820
12,451
5,327
30
794
11,632
144,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,401
Gold Earned
43,421
520
Minions Killed
320
0
Camps Cleared
0
2,074,732
Distance Traveled
1,557,896
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,838
468
67
3
0
371,325
0
L
Nu Wa
8,624
411
61
3
0
268,531
2
L
Hachiman
9,054
431
62
3
0
336,352
0
W
Thanatos
10,799
514
80
4
0
422,118
3
L
Osiris
8,375
399
87
4
0
304,608
0
W
Bacchus
9,935
473
32
2
0
423,728
5
L
Danzaburou
7,530
359
43
2
0
277,080
0
W
Jing Wei
8,804
419
66
3
0
385,633
2
W
Guan Yu
11,741
559
129
6
0
432,384
0
W
Poseidon
13,122
625
213
10
0
410,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role