Player Matchup

Chang'e
Chang'e
Cyanide_Ghoul11
Chang'e
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
23W - 30L
1,315 Elo+
Solo
Ymir
Ymir
DrealRauseo
Ymir
Level 25
God Stats
30W - 31L
1,440 SR
Queue Stats
371W - 417L
1,547 Elo+
Solo
Aphrodite
Aphrodite
K40ZD4RK
Aphrodite
Level 29
God Stats
8W - 7L
1,481 SR
Queue Stats
36W - 45L
1,411 Elo+
Solo
Olorun
Olorun
miscible_gearbox
Olorun
Level 29
God Stats
3W - 2L
1,479 SR
Queue Stats
45W - 64L
1,356 Elo+
Solo
Tsukuyomi
Tsukuyomi
xtonyx103
Tsukuyomi
Level 27
God Stats
23W - 30L
1,405 SR
Queue Stats
77W - 93L
1,400 Elo+
Solo
Team Averages
Level 27
1,461 SR
1,406 Elo+

VS

Team Averages
Level 25
1,461 SR
1,381 Elo+
Baron Samedi
Baron Samedi
BTB Karmaa
Baron Samedi
Level 28
God Stats
2W - 0L
1,639 SR
Queue Stats
11W - 4L
1,614 Elo+
Solo
Fenrir
Fenrir
Benja_6634321
Fenrir
Level 25
God Stats
5W - 6L
1,379 SR
Queue Stats
27W - 30L
1,201 Elo+
Solo
Merlin
Merlin
King_larry95
Merlin
Level 23
God Stats
3W - 1L
1,731 SR
Queue Stats
47W - 43L
1,314 Elo+
Solo
Bakasura
Bakasura
RageFire124
Bakasura
Level 28
God Stats
14W - 21L
1,295 SR
Queue Stats
75W - 87L
1,381 Elo+
Solo
Horus
Horus
onlyafkguy
Horus
Level 20
God Stats
3W - 4L
1,259 SR
Queue Stats
137W - 149L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 5
10,105
459
19,445
22,482
7,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

4
0 / 2 / 1
6,391
291
510
2,010
722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Aphrodite
K40ZD4RK
Aphrodite
14
0 / 9 / 7
9,106
414
15,582
18,128
7,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 4 / 3
10,590
481
13,166
21,498
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
xtonyx103
Tsukuyomi
14
5 / 5 / 1
9,426
428
9,961
18,174
5,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BTB Karmaa
Baron Samedi
16
1 / 2 / 7
10,437
474
8,958
14,642
14,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 5 / 7
10,776
490
9,209
20,093
10,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
16
2 / 4 / 6
10,638
484
12,752
9,903
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
RageFire124
Bakasura
20
11 / 0 / 4
12,671
576
15,958
15,779
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Horus
16
6 / 7 / 14
10,756
489
14,577
25,931
22,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
18
Kills
28
28
Deaths
18
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BTB Karmaa
Baron Samedi
1
2
7
2.25
W
8
5
7
2.3
L
7
8
5
1.19
L
0
2
1
0.25
L
Aphrodite
K40ZD4RK
Aphrodite
0
9
7
0.39
W
Merlin
2
4
6
1.25
W
Bakasura
RageFire124
Bakasura
11
0
4
13
L
6
4
3
1.88
W
Horus
6
7
14
1.86
L
Tsukuyomi
xtonyx103
Tsukuyomi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,664
Damage
61,454
82,292
Taken
86,348
27,619
Mitigated
58,175
31,127
Healing
30,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BTB Karmaa
Baron Samedi
8,958
1,426
443
4,316
14,642
14,894
1,642
7,545
6,722
38,857
0
W
9,209
2,420
0
7,088
20,093
10,166
1,310
10,146
9,561
0
38,930
L
19,445
2,669
1,262
6,180
22,482
7,219
1,304
4,685
17,086
49,794
0
L
510
284
0
188
2,010
722
0
0
1,910
1,237
0
L
Aphrodite
K40ZD4RK
Aphrodite
15,582
2,596
3,429
6,388
18,128
7,267
488
2,728
14,697
51,714
0
W
Merlin
12,752
681
255
1,573
9,903
3,849
1,173
4,530
5,162
62,177
0
W
Bakasura
RageFire124
Bakasura
15,958
12,000
0
5,198
15,779
6,811
3,701
8,784
6,749
0
87,685
L
13,166
4,401
1,426
8,291
21,498
7,173
837
8,865
11,654
63,162
0
W
Horus
14,577
6,440
3,505
8,185
25,931
22,455
2,075
15,754
9,451
0
37,789
L
Tsukuyomi
xtonyx103
Tsukuyomi
9,961
2,434
0
3,963
18,174
5,238
0
4,630
13,057
0
51,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,618
Gold Earned
55,278
318
Minions Killed
434
0
Camps Cleared
0
1,468,092
Distance Traveled
1,886,652
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,437
474
52
2
0
330,939
0
W
Fenrir
10,776
490
61
3
0
390,007
0
L
Chang'e
10,105
459
56
3
0
367,788
0
L
Ymir
6,391
291
3
0
0
79,981
2
L
Aphrodite
9,106
414
87
4
0
276,084
0
W
Merlin
10,638
484
110
5
0
351,256
5
W
Bakasura
12,671
576
162
7
0
471,652
0
L
Olorun
10,590
481
107
5
0
367,231
4
W
Horus
10,756
489
49
2
0
342,798
0
L
Tsukuyomi
9,426
428
65
3
0
377,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role