Player Matchup

Heimdallr
Heimdallr
Ai089
Heimdallr
Level 8
God Stats
13W - 8L
1,667 SR
Queue Stats
22W - 21L
1,532 Elo+
Party 3
Nemesis
Nemesis
JUSTNEMI
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,216 Elo+
Party 3
Ullr
Ullr
Shepard260
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,772 Elo+
Party 2
Ymir
Ymir
USAF69
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
rjLoon
Jing Wei
Level 38
God Stats
0W - 2L
1,712 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 2
Team Averages
Level 16
1,576 SR
1,534 Elo+

VS

Team Averages
Level 34
1,589 SR
1,603 Elo+
Danzaburou
Danzaburou
Arulich
Danzaburou
Level 26
God Stats
2W - 2L
1,236 SR
Queue Stats
93W - 93L
1,603 Elo+
Solo
Khepri
Khepri
BoneyPuss
Khepri
Level 8
God Stats
2W - 0L
1,693 SR
Queue Stats
5W - 2L
1,647 Elo+
Party 1
Ares
Ares
DankInTheBank
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,531 Elo+
Party 1
Neith
Neith
IoveIy
Neith
Level 88
God Stats
8W - 3L
1,706 SR
Queue Stats
20W - 17L
1,587 Elo+
Party 1
Janus
Janus
WEEZZEL
Janus
Level 27
God Stats
3W - 0L
1,809 SR
Queue Stats
5W - 2L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ai089
Heimdallr
13
0 / 10 / 2
7,391
924
9,957
16,095
6,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
JUSTNEMI
Nemesis
14
1 / 9 / 2
8,130
1,016
4,611
16,070
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 10 / 1
7,171
896
4,183
13,287
4,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
USAF69
Ymir
14
0 / 13 / 4
8,420
1,053
2,966
21,109
14,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
rjLoon
Jing Wei
14
5 / 9 / 1
10,345
1,293
13,977
18,252
6,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arulich
Danzaburou
17
6 / 1 / 19
10,133
1,267
11,532
3,707
2,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
BoneyPuss
Khepri
17
10 / 2 / 23
10,909
1,364
6,868
11,980
9,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 25
10,511
1,314
9,566
10,022
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
IoveIy
Neith
18
20 / 1 / 22
12,003
1,500
27,905
9,078
4,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
WEEZZEL
Janus
17
9 / 1 / 23
10,305
1,288
21,081
4,750
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
163
6
Kills
51
51
Deaths
6
10
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Ai089
Heimdallr
0
10
2
0.1
W
Danzaburou
Arulich
Danzaburou
6
1
19
15.5
W
Khepri
BoneyPuss
Khepri
10
2
23
10.75
W
6
1
25
18.5
W
Neith
IoveIy
Neith
20
1
22
31
L
Nemesis
JUSTNEMI
Nemesis
1
9
2
0.22
L
0
10
1
0.05
L
Ymir
USAF69
Ymir
0
13
4
0.15
W
Janus
WEEZZEL
Janus
9
1
23
20.5
L
Jing Wei
rjLoon
Jing Wei
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,694
Damage
76,952
84,813
Taken
39,537
38,443
Mitigated
31,955
7,462
Healing
4,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Ai089
Heimdallr
9,957
5,888
0
282
16,095
6,425
0
7,037
9,058
0
23,377
W
Danzaburou
Arulich
Danzaburou
11,532
6,345
0
614
3,707
2,165
0
0
3,707
0
32,712
W
Khepri
BoneyPuss
Khepri
6,868
1,666
0
681
11,980
9,869
0
1,420
10,560
13,206
0
W
9,566
1,190
0
1,165
10,022
12,350
0
1,021
9,001
11,772
0
W
Neith
IoveIy
Neith
27,905
17,543
0
1,403
9,078
4,815
0
438
8,640
0
41,740
L
Nemesis
JUSTNEMI
Nemesis
4,611
1,499
0
1,446
16,070
6,413
0
8,114
7,956
0
12,978
L
4,183
2,308
1,041
621
13,287
4,706
0
6,730
6,557
0
9,511
L
Ymir
USAF69
Ymir
2,966
812
0
364
21,109
14,001
0
7,618
13,491
9,788
0
W
Janus
WEEZZEL
Janus
21,081
2,104
0
267
4,750
2,756
0
87
4,663
34,990
0
L
Jing Wei
rjLoon
Jing Wei
13,977
8,966
708
3,000
18,252
6,898
0
8,016
10,236
0
35,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
53,861
108
Minions Killed
130
5
Camps Cleared
7
678,252
Distance Traveled
877,993
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,391
924
22
3
0
130,887
0
W
Danzaburou
10,133
1,267
53
7
4
140,240
0
W
Khepri
10,909
1,364
11
1
1
157,488
0
W
Ares
10,511
1,314
8
1
1
217,512
1
W
Neith
12,003
1,500
31
4
1
209,642
0
L
Nemesis
8,130
1,016
13
2
0
150,304
0
L
Ullr
7,171
896
6
1
1
101,606
0
L
Ymir
8,420
1,053
11
1
0
124,415
1
W
Janus
10,305
1,288
27
3
0
153,111
0
L
Jing Wei
10,345
1,293
56
7
4
171,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role