Player Matchup

King Arthur
King Arthur
Hiam
King Arthur
Level 158
God Stats
1W - 1L
1,772 SR
Queue Stats
81W - 28L
1,728 Elo+
Party 2
Khepri
Khepri
IahAel
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
xSweetHaze
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 159
1,591 SR
1,576 Elo+

VS

Team Averages
Level 33
1,331 SR
1,245 Elo+
Ares
Ares
BroSoldierTwo456
Ares
Level 53
God Stats
1W - 4L
1,662 SR
Queue Stats
7W - 21L
1,125 Elo+
Party 1
Fenrir
Fenrir
KronosGer
Fenrir
Level 23
God Stats
0W - 3L
1,336 SR
Queue Stats
6W - 28L
1,109 Elo+
Party 1
Neith
Neith
perzuessan
Neith
Level 22
God Stats
0W - 2L
996 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hiam
King Arthur
12
4 / 1 / 18
9,065
824
8,127
9,337
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
IahAel
Khepri
11
1 / 0 / 22
9,187
835
3,764
8,193
8,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
14
18 / 0 / 5
10,812
983
17,112
11,307
4,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
6,171
561
3,712
12,284
8,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
KronosGer
Fenrir
9
0 / 6 / 1
6,306
573
2,620
9,525
5,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
9
0 / 9 / 1
6,400
582
4,613
10,603
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
23
Kills
0
1
Deaths
23
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
King Arthur
Hiam
King Arthur
4
1
18
13
W
Khepri
IahAel
Khepri
1
0
22
12
L
Fenrir
KronosGer
Fenrir
0
6
1
0.08
L
Neith
0
9
1
0.06
W
He Bo
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,003
Damage
10,945
28,837
Taken
32,412
18,292
Mitigated
18,805
7,862
Healing
2,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,712
142
642
577
12,284
8,995
0
7,173
4,933
13,601
0
W
King Arthur
Hiam
King Arthur
8,127
1,317
0
2,055
9,337
4,648
518
1,778
7,559
0
50,664
W
Khepri
IahAel
Khepri
3,764
112
0
1,288
8,193
8,752
436
905
7,288
11,637
0
L
Fenrir
KronosGer
Fenrir
2,620
797
0
550
9,525
5,007
0
5,914
3,404
0
6,061
L
Neith
4,613
2,586
0
925
10,603
4,803
0
7,200
3,183
0
18,821
W
He Bo
17,112
1,806
0
4,519
11,307
4,892
1,940
1,133
10,174
54,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,064
Gold Earned
18,877
169
Minions Killed
57
0
Camps Cleared
0
645,888
Distance Traveled
565,217
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,171
561
18
2
0
194,122
0
W
King Arthur
9,065
824
72
7
0
222,760
2
W
Khepri
9,187
835
17
2
0
233,903
3
L
Fenrir
6,306
573
7
1
0
204,692
2
L
Neith
6,400
582
32
3
0
166,403
1
W
He Bo
10,812
983
80
7
0
189,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role