Player Matchup

Ares
Ares
OwNin_yOu44
Ares
Level 32
God Stats
1W - 5L
1,500 SR
Queue Stats
654W - 627L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PB1CUP
Cu Chulainn
Level 20
God Stats
11W - 20L
1,421 SR
Queue Stats
363W - 309L
1,545 Elo+
Party 1
Merlin
Merlin
Skold7380
Merlin
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 24L
1,485 Elo+
Solo
Set
Set
UnknitSubset183
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,361 Elo+
Solo
Neith
Neith
smizzlyadams
Neith
Level 18
God Stats
19W - 22L
1,458 SR
Queue Stats
210W - 248L
1,405 Elo+
Party 1
Team Averages
Level 16
1,476 SR
1,444 Elo+

VS

Team Averages
Level 20
1,474 SR
1,574 Elo+
Raijin
Raijin
Reaver033
Raijin
Level 43
God Stats
10W - 11L
1,580 SR
Queue Stats
488W - 534L
1,491 Elo+
Party 3
Nemesis
Nemesis
Scorp1onRyder
Nemesis
Level 26
God Stats
56W - 48L
1,341 SR
Queue Stats
409W - 453L
1,620 Elo+
Party 3
Artemis
Artemis
Slayer 7775608
Artemis
Level 3
God Stats
7W - 3L
1,500 SR
Queue Stats
89W - 90L
1,702 Elo+
Party 2
Aphrodite
Aphrodite
Wolfgoggles
Aphrodite
Level 20
God Stats
3W - 8L
1,449 SR
Queue Stats
550W - 646L
1,547 Elo+
Party 3
Awilix
Awilix
young thuggers
Awilix
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 55L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 8
10,120
440
9,911
24,611
28,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
PB1CUP
Cu Chulainn
17
7 / 6 / 3
11,411
496
14,754
22,692
18,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Skold7380
Merlin
13
6 / 8 / 2
9,572
416
9,608
13,819
5,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 14 / 4
10,155
442
2,618
17,745
5,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 9 / 2
11,437
497
15,341
21,174
9,472
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Reaver033
Raijin
19
12 / 8 / 9
13,396
582
24,533
17,954
8,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
20
13 / 2 / 13
14,173
616
18,938
15,467
12,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 6 / 2
13,770
599
16,606
16,026
7,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Wolfgoggles
Aphrodite
19
7 / 1 / 9
12,918
562
13,236
17,292
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 9 / 8
10,465
455
3,503
15,592
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
84
23
Kills
43
43
Deaths
26
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
6
8
1
L
Cu Chulainn
PB1CUP
Cu Chulainn
7
6
3
1.42
W
Raijin
Reaver033
Raijin
12
8
9
2.06
W
Nemesis
13
2
13
9.75
L
Merlin
Skold7380
Merlin
6
8
2
0.88
W
9
6
2
1.67
L
1
14
4
0.21
W
Aphrodite
Wolfgoggles
Aphrodite
7
1
9
11.5
L
7
9
2
0.89
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,232
Damage
76,816
100,041
Taken
82,331
67,136
Mitigated
49,525
18,372
Healing
29,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,911
2,031
0
1,935
24,611
28,198
0
13,344
10,947
27,135
0
L
Cu Chulainn
PB1CUP
Cu Chulainn
14,754
4,191
0
5,630
22,692
18,596
0
1,837
20,840
505
64,306
W
Raijin
Reaver033
Raijin
24,533
2,242
125
2,937
17,954
8,098
3,503
8,689
9,265
81,471
0
W
Nemesis
18,938
12,333
0
4,112
15,467
12,468
2,861
2,508
12,959
0
78,175
L
Merlin
Skold7380
Merlin
9,608
1,082
0
3,985
13,819
5,011
725
6,526
6,787
46,364
0
W
16,606
11,331
0
5,850
16,026
7,467
3,776
0
16,026
0
94,910
L
2,618
732
0
157
17,745
5,859
2,822
3,633
13,820
0
41,792
W
Aphrodite
Wolfgoggles
Aphrodite
13,236
2,146
4,043
12,358
17,292
16,288
2,203
4,887
12,405
55,672
0
L
15,341
9,771
0
6,665
21,174
9,472
194
11,068
9,878
0
53,700
W
3,503
1,666
0
190
15,592
5,204
3,794
3,734
11,858
0
29,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,695
Gold Earned
64,722
379
Minions Killed
479
0
Camps Cleared
0
1,684,145
Distance Traveled
2,012,884
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,120
440
31
1
0
356,122
3
L
Cu Chulainn
11,411
496
122
5
0
434,317
1
W
Raijin
13,396
582
105
5
0
372,922
2
W
Nemesis
14,173
616
102
4
0
475,229
0
L
Merlin
9,572
416
76
3
0
221,122
2
W
Artemis
13,770
599
147
6
0
363,667
0
L
Set
10,155
442
85
4
0
367,730
1
W
Aphrodite
12,918
562
74
3
0
357,140
5
L
Neith
11,437
497
65
3
0
304,854
1
W
Awilix
10,465
455
51
2
0
443,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role