Player Matchup

Sylvanus
Sylvanus
DdogPlaysGames
Sylvanus
Level 155
God Stats
65W - 59L
1,561 SR
Queue Stats
173W - 148L
1,549 Elo+
Party 1
Thanatos
Thanatos
Hawklander
Thanatos
Level 128
God Stats
34W - 17L
1,807 SR
Queue Stats
86W - 82L
1,483 Elo+
Party 1
Bastet
Bastet
Imapetcat
Bastet
Level 14
God Stats
26W - 22L
1,620 SR
Queue Stats
28W - 24L
1,654 Elo+
Party 1
Achilles
Achilles
KingSpike1234
Achilles
Level 48
God Stats
11W - 7L
1,655 SR
Queue Stats
81W - 69L
1,470 Elo+
Party 1
Olorun
Olorun
deivid96
Olorun
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,714 Elo+
Party 1
Team Averages
Level 98
1,629 SR
1,574 Elo+

VS

Team Averages
Level 40
1,571 SR
1,501 Elo+
Baron Samedi
Baron Samedi
Ichifro
Baron Samedi
Level 29
God Stats
6W - 6L
1,530 SR
Queue Stats
85W - 80L
1,610 Elo+
Party 2
Heimdallr
Heimdallr
InfamousAQS
Heimdallr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,387 Elo+
Party 3
Anhur
Anhur
Standardflea451
Anhur
Level 25
God Stats
49W - 59L
1,552 SR
Queue Stats
145W - 172L
1,435 Elo+
Party 3
Ares
Ares
analbeard
Ares
Level 66
God Stats
32W - 34L
1,560 SR
Queue Stats
183W - 163L
1,496 Elo+
Party 3
Erlang Shen
Erlang Shen
snowflake7462
Erlang Shen
Level 61
God Stats
6W - 5L
1,711 SR
Queue Stats
122W - 109L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
8 / 3 / 15
12,222
489
16,452
26,342
30,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Hawklander
Thanatos
17
9 / 7 / 2
11,804
472
12,620
21,815
9,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Imapetcat
Bastet
18
7 / 5 / 6
12,049
482
22,871
22,834
11,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
KingSpike1234
Achilles
16
4 / 6 / 6
11,458
458
15,611
27,416
29,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
deivid96
Olorun
19
8 / 5 / 8
12,979
519
13,416
19,543
9,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ichifro
Baron Samedi
19
9 / 3 / 6
13,638
546
19,903
17,992
11,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
InfamousAQS
Heimdallr
14
0 / 12 / 8
10,026
401
7,320
17,539
6,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 12 / 10
10,047
402
5,847
16,841
4,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ares
17
6 / 5 / 9
12,844
514
21,626
25,777
32,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Erlang Shen
snowflake7462
Erlang Shen
20
10 / 4 / 6
14,016
561
23,633
31,609
27,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
65
36
Kills
26
26
Deaths
36
37
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
8
3
15
5.17
L
Thanatos
Hawklander
Thanatos
9
7
2
1.43
W
Baron Samedi
Ichifro
Baron Samedi
9
3
6
4
L
Bastet
Imapetcat
Bastet
7
5
6
2
W
Heimdallr
InfamousAQS
Heimdallr
0
12
8
0.33
L
Achilles
KingSpike1234
Achilles
4
6
6
1.17
W
1
12
10
0.5
W
Ares
6
5
9
2.1
L
Olorun
deivid96
Olorun
8
5
8
2.4
W
Erlang Shen
snowflake7462
Erlang Shen
10
4
6
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,970
Damage
78,329
117,950
Taken
109,758
90,998
Mitigated
82,687
47,097
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
16,452
5,824
5,690
8,684
26,342
30,819
190
11,659
14,514
60,067
13,985
L
Thanatos
Hawklander
Thanatos
12,620
4,706
0
13,017
21,815
9,805
0
5,097
16,642
0
63,159
W
Baron Samedi
Ichifro
Baron Samedi
19,903
1,147
4,873
6,989
17,992
11,157
1,364
2,711
15,234
79,306
0
L
Bastet
Imapetcat
Bastet
22,871
2,705
0
1,704
22,834
11,244
772
9,435
12,889
0
87,364
W
Heimdallr
InfamousAQS
Heimdallr
7,320
2,934
0
0
17,539
6,785
755
3,673
13,701
0
40,365
L
Achilles
KingSpike1234
Achilles
15,611
6,983
0
3,386
27,416
29,181
333
7,909
19,229
0
59,070
W
5,847
1,847
0
877
16,841
4,770
1,793
6,146
10,422
0
19,701
W
Ares
21,626
764
0
1,848
25,777
32,761
666
10,195
15,027
50,292
0
L
Olorun
deivid96
Olorun
13,416
5,853
6,299
8,317
19,543
9,949
2,987
6,454
12,975
77,702
0
W
Erlang Shen
snowflake7462
Erlang Shen
23,633
14,342
0
15,194
31,609
27,214
3,168
5,300
25,623
0
118,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
60,571
517
Minions Killed
464
0
Camps Cleared
0
2,203,439
Distance Traveled
2,266,128
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,222
489
78
3
0
415,244
7
L
Thanatos
11,804
472
93
4
0
488,556
11
W
Baron Samedi
13,638
546
127
5
0
431,957
2
L
Bastet
12,049
482
115
5
0
464,591
0
W
Heimdallr
10,026
401
82
3
0
448,036
5
L
Achilles
11,458
458
101
4
0
428,916
1
W
Anhur
10,047
402
42
2
0
428,969
0
W
Ares
12,844
514
43
2
0
488,969
5
L
Olorun
12,979
519
130
5
0
406,132
12
W
Erlang Shen
14,016
561
170
7
0
468,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role