Player Matchup

Camazotz
Camazotz
Dybsy
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 17L
1,785 Elo+
Solo
Bellona
Bellona
ImFreeGirlfriend
Bellona
Level 21
God Stats
1W - 5L
1,229 SR
Queue Stats
430W - 373L
1,661 Elo+
Solo
Jing Wei
Jing Wei
SKYOBS
Jing Wei
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 21L
1,568 Elo+
Solo
Merlin
Merlin
SaneacuentasONE
Merlin
Level 27
God Stats
6W - 5L
1,566 SR
Queue Stats
100W - 89L
1,551 Elo+
Solo
Hel
Hel
Teknopat
Hel
Level 17
God Stats
6W - 8L
1,695 SR
Queue Stats
25W - 31L
1,493 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,612 Elo+

VS

Team Averages
Level 13
1,519 SR
1,550 Elo+
Ao Kuang
Ao Kuang
Asaltino
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
255W - 202L
1,735 Elo+
Solo
Chronos
Chronos
MarcoIIX
Chronos
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 61L
1,500 Elo+
Solo
Cerberus
Cerberus
OrekiHyouka
Cerberus
Level 23
God Stats
4W - 6L
1,597 SR
Queue Stats
17W - 21L
1,607 Elo+
Solo
Osiris
Osiris
Sahtorius
Osiris
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 82L
1,604 Elo+
Solo
Anhur
Anhur
TheHoodedCat
Anhur
Level 2
God Stats
8W - 4L
1,500 SR
Queue Stats
17W - 10L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dybsy
Camazotz
13
2 / 1 / 2
7,229
556
4,900
10,200
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 7 / 1
6,238
480
8,184
11,872
7,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
SKYOBS
Jing Wei
8
2 / 4 / 4
5,694
438
6,159
10,841
2,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 0
7,574
583
6,226
7,293
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 6 / 4
5,567
428
2,822
11,682
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Asaltino
Ao Kuang
13
5 / 4 / 5
7,897
607
6,821
12,063
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
MarcoIIX
Chronos
13
3 / 0 / 5
8,039
618
5,734
5,246
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
OrekiHyouka
Cerberus
11
4 / 2 / 8
6,837
526
7,490
12,864
9,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Sahtorius
Osiris
12
2 / 2 / 1
6,971
536
9,139
8,866
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
7 / 5 / 6
8,061
620
9,252
9,606
2,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
21
21
Deaths
13
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Asaltino
Ao Kuang
5
4
5
1.88
L
Camazotz
Dybsy
Camazotz
2
1
2
3
L
3
7
1
0.5
W
Chronos
MarcoIIX
Chronos
3
0
5
5.5
W
Cerberus
OrekiHyouka
Cerberus
4
2
8
4
L
Jing Wei
SKYOBS
Jing Wei
2
4
4
1
W
Osiris
Sahtorius
Osiris
2
2
1
1.25
L
3
3
0
1
L
1
6
4
0.5
W
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
38,436
51,888
Taken
48,645
19,801
Mitigated
24,395
19,008
Healing
19,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Asaltino
Ao Kuang
6,821
390
0
5,270
12,063
4,409
0
1,873
10,080
43,112
0
L
Camazotz
Dybsy
Camazotz
4,900
1,702
0
6,182
10,200
5,309
0
968
9,232
0
39,539
L
8,184
3,496
0
818
11,872
7,128
0
6,773
5,099
0
30,734
W
Chronos
MarcoIIX
Chronos
5,734
2,899
0
2,302
5,246
2,939
32
1,261
3,885
50,125
5,464
W
Cerberus
OrekiHyouka
Cerberus
7,490
465
324
4,927
12,864
9,207
98
2,524
10,190
21,840
0
L
Jing Wei
SKYOBS
Jing Wei
6,159
5,171
0
2,304
10,841
2,093
32
3,023
7,818
0
18,255
W
Osiris
Sahtorius
Osiris
9,139
2,872
0
4,666
8,866
5,025
0
358
8,508
0
37,934
L
6,226
621
0
798
7,293
2,692
0
4,033
3,260
42,446
0
L
2,822
421
3,539
5,367
11,682
2,579
58
4,929
6,753
17,667
0
W
9,252
5,411
0
2,287
9,606
2,815
557
2,606
6,934
0
47,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
37,805
281
Minions Killed
365
0
Camps Cleared
0
1,205,345
Distance Traveled
1,290,320
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,897
607
82
6
0
296,508
2
L
Camazotz
7,229
556
76
6
0
250,077
1
L
Bellona
6,238
480
56
4
0
250,624
0
W
Chronos
8,039
618
106
8
0
256,224
4
W
Cerberus
6,837
526
30
2
0
252,334
2
L
Jing Wei
5,694
438
25
2
0
214,059
0
W
Osiris
6,971
536
65
5
0
252,425
4
L
Merlin
7,574
583
96
7
0
243,340
2
L
Hel
5,567
428
28
2
0
247,245
0
W
Anhur
8,061
620
82
6
0
232,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role