Player Matchup

Bellona
Bellona
AyyDattBoii
Bellona
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lopvii
Cu Chulainn
Level 29
God Stats
33W - 22L
1,577 SR
Queue Stats
456W - 446L
1,465 Elo+
Solo
Neith
Neith
NerfManikins
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,394 Elo+
Solo
Aphrodite
Aphrodite
bad_beach30
Aphrodite
Level 25
God Stats
4W - 11L
1,404 SR
Queue Stats
12W - 22L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
ferrantelombardi
Baron Samedi
Level 28
God Stats
2W - 2L
1,733 SR
Queue Stats
3W - 5L
1,690 Elo+
Solo
Team Averages
Level 21
1,543 SR
1,475 Elo+

VS

Team Averages
Level 28
1,504 SR
1,454 Elo+
Ymir
Ymir
GarsenLean
Ymir
Level 29
God Stats
65W - 38L
1,529 SR
Queue Stats
92W - 65L
1,451 Elo+
Solo
Cu Chulainn
Cu Chulainn
GutturalSlam710
Cu Chulainn
Level 29
God Stats
38W - 60L
1,400 SR
Queue Stats
412W - 535L
1,480 Elo+
Party 1
Yemoja
Yemoja
HMBAG
Yemoja
Level 26
God Stats
66W - 93L
1,530 SR
Queue Stats
645W - 808L
1,442 Elo+
Party 1
Fenrir
Fenrir
Yerths
Fenrir
Level 18
God Stats
35W - 37L
1,453 SR
Queue Stats
99W - 147L
1,416 Elo+
Party 1
Danzaburou
Danzaburou
captaindoody77
Danzaburou
Level 37
God Stats
44W - 32L
1,608 SR
Queue Stats
290W - 420L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyyDattBoii
Bellona
13
0 / 15 / 2
8,768
351
4,006
25,141
16,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Lopvii
Cu Chulainn
20
6 / 4 / 3
13,156
526
27,472
33,727
33,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

3
0 / 2 / 1
5,001
200
0
1,779
567
Aphrodite
bad_beach30
Aphrodite
17
1 / 15 / 2
11,007
440
7,948
25,275
15,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ferrantelombardi
Baron Samedi
20
6 / 10 / 2
13,831
553
20,484
25,899
14,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 4
15,665
627
26,499
26,112
15,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cu Chulainn
GutturalSlam710
Cu Chulainn
18
4 / 3 / 0
12,982
519
10,124
17,127
18,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
HMBAG
Yemoja
17
1 / 0 / 10
12,381
495
2,476
15,407
19,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Yerths
Fenrir
18
4 / 2 / 6
12,709
508
8,190
16,772
13,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
captaindoody77
Danzaburou
20
20 / 5 / 6
15,728
629
36,055
21,495
9,882
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
13
Kills
46
46
Deaths
15
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bellona
AyyDattBoii
Bellona
0
15
2
0.07
W
17
5
4
3.8
W
Cu Chulainn
GutturalSlam710
Cu Chulainn
4
3
0
1.33
W
Yemoja
HMBAG
Yemoja
1
0
10
6
L
Cu Chulainn
Lopvii
Cu Chulainn
6
4
3
1.88
L
0
2
1
0.25
W
Fenrir
Yerths
Fenrir
4
2
6
3.5
L
Aphrodite
bad_beach30
Aphrodite
1
15
2
0.13
W
Danzaburou
captaindoody77
Danzaburou
20
5
6
4.6
L
Baron Samedi
ferrantelombardi
Baron Samedi
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,910
Damage
83,344
111,821
Taken
96,913
79,920
Mitigated
77,257
29,673
Healing
36,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AyyDattBoii
Bellona
4,006
1,651
0
1,980
25,141
16,359
680
7,931
17,210
0
39,099
W
26,499
7,497
0
8,998
26,112
15,022
1,915
9,426
16,324
109,979
0
W
Cu Chulainn
GutturalSlam710
Cu Chulainn
10,124
3,614
0
375
17,127
18,917
3,159
2,150
14,977
347
69,281
W
Yemoja
HMBAG
Yemoja
2,476
1,386
7,095
4,064
15,407
19,976
1,621
3,128
12,279
26,185
0
L
Cu Chulainn
Lopvii
Cu Chulainn
27,472
6,147
0
12,361
33,727
33,082
492
8,016
25,711
0
107,718
L
0
0
0
0
1,779
567
0
1,219
560
0
0
W
Fenrir
Yerths
Fenrir
8,190
1,704
0
6,660
16,772
13,460
1,820
3,416
13,356
0
68,971
L
Aphrodite
bad_beach30
Aphrodite
7,948
1,061
1,726
7,504
25,275
15,744
0
4,381
20,894
64,609
0
W
Danzaburou
captaindoody77
Danzaburou
36,055
23,880
0
9,092
21,495
9,882
7,424
10,312
11,183
0
103,457
L
Baron Samedi
ferrantelombardi
Baron Samedi
20,484
1,299
559
5,543
25,899
14,168
700
7,659
18,240
64,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,763
Gold Earned
69,465
409
Minions Killed
630
0
Camps Cleared
0
1,503,003
Distance Traveled
2,200,751
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,768
351
58
2
0
286,383
0
W
Ymir
15,665
627
188
8
0
377,452
0
W
Cu Chulainn
12,982
519
147
6
0
468,539
2
W
Yemoja
12,381
495
43
2
0
482,204
1
L
Cu Chulainn
13,156
526
172
7
0
462,755
4
L
Neith
5,001
200
0
0
0
0
0
W
Fenrir
12,709
508
108
4
0
459,857
3
L
Aphrodite
11,007
440
88
4
0
377,982
2
W
Danzaburou
15,728
629
144
6
0
412,699
3
L
Baron Samedi
13,831
553
91
4
0
375,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role