Player Matchup

Thoth
Thoth
BrightShadows
Thoth
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 42L
1,516 Elo+
Party 3
Yemoja
Yemoja
SuperBubbles
Yemoja
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 109L
1,460 Elo+
Party 3
Jing Wei
Jing Wei
josemanit132
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nihal0l0
Tsukuyomi
Level 107
God Stats
0W - 1L
1,307 SR
Queue Stats
55W - 52L
1,298 Elo+
Party 1
Tyr
Tyr
pirates192
Tyr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,742 Elo+
Party 1
Team Averages
Level 95
1,461 SR
1,517 Elo+

VS

Team Averages
Level 102
1,460 SR
1,598 Elo+
Cerberus
Cerberus
AkuaSeaOtter
Cerberus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 20L
1,604 Elo+
Solo
Artio
Artio
Jere51666
Artio
Level 121
God Stats
15W - 9L
1,500 SR
Queue Stats
788W - 796L
1,565 Elo+
Solo
Fenrir
Fenrir
Twidledee
Fenrir
Level 123
God Stats
1W - 0L
1,301 SR
Queue Stats
52W - 35L
1,591 Elo+
Party 2
Terra
Terra
burntwaffless
Terra
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 15L
1,585 Elo+
Party 2
Nox
Nox
xdSting
Nox
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 60L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 7
10,803
772
30,356
15,391
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
1 / 4 / 13
10,596
757
7,955
16,014
17,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
josemanit132
Jing Wei
17
4 / 2 / 10
10,165
726
16,688
11,241
4,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
nihal0l0
Tsukuyomi
18
5 / 5 / 10
10,289
735
23,254
17,515
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 7 / 10
8,747
625
12,282
20,560
9,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkuaSeaOtter
Cerberus
16
2 / 3 / 15
9,985
713
17,964
29,371
20,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
Jere51666
Artio
18
2 / 3 / 23
10,401
743
12,127
33,542
34,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Twidledee
Fenrir
19
10 / 5 / 15
11,500
821
15,837
18,100
11,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
4 / 4 / 16
11,253
804
8,617
26,820
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nox
18
9 / 2 / 10
11,369
812
13,282
11,724
5,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
106
17
Kills
27
27
Deaths
17
50
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AkuaSeaOtter
Cerberus
2
3
15
3.17
L
6
9
7
1.06
W
Artio
Jere51666
Artio
2
3
23
4.5
L
Yemoja
1
4
13
1.88
W
Fenrir
Twidledee
Fenrir
10
5
15
3.5
W
4
4
16
3
L
Jing Wei
josemanit132
Jing Wei
4
2
10
4.5
L
Tsukuyomi
nihal0l0
Tsukuyomi
5
5
10
2
L
1
7
10
0.86
W
Nox
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,535
Damage
67,827
80,721
Taken
119,557
48,055
Mitigated
89,376
29,882
Healing
60,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AkuaSeaOtter
Cerberus
17,964
648
2,088
13,406
29,371
20,362
1,004
8,332
20,866
32,026
0
L
30,356
821
1,216
1,227
15,391
6,353
992
8,879
6,512
46,546
0
W
Artio
Jere51666
Artio
12,127
113
9,170
12,298
33,542
34,737
208
9,690
23,627
26,944
0
L
Yemoja
7,955
2,267
10,970
4,289
16,014
17,841
454
9,715
6,299
16,507
0
W
Fenrir
Twidledee
Fenrir
15,837
4,992
0
1,949
18,100
11,476
1,803
6,819
11,032
0
29,767
W
8,617
1,251
11,224
8,402
26,820
17,198
619
8,911
17,585
15,126
0
L
Jing Wei
josemanit132
Jing Wei
16,688
12,352
1,306
3,660
11,241
4,174
929
7,099
4,142
0
27,914
L
Tsukuyomi
nihal0l0
Tsukuyomi
23,254
4,217
775
3,524
17,515
9,986
560
12,149
5,366
0
39,078
L
12,282
1,699
171
2,744
20,560
9,701
308
14,148
6,412
0
13,979
W
Nox
13,282
1,942
1,671
650
11,724
5,603
1,040
4,559
7,091
30,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,600
Gold Earned
54,508
112
Minions Killed
135
0
Camps Cleared
0
1,136,139
Distance Traveled
1,265,530
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,985
713
38
3
0
251,656
0
L
Thoth
10,803
772
28
2
0
188,379
1
W
Artio
10,401
743
14
1
0
271,388
0
L
Yemoja
10,596
757
23
2
0
193,926
0
W
Fenrir
11,500
821
28
2
0
262,303
4
W
Terra
11,253
804
12
1
0
241,948
0
L
Jing Wei
10,165
726
19
1
0
250,603
2
L
Tsukuyomi
10,289
735
40
3
0
248,819
0
L
Tyr
8,747
625
2
0
0
254,412
0
W
Nox
11,369
812
43
3
0
238,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role