Player Matchup

Hou Yi
Hou Yi
Beh4iry
Hou Yi
Level 29
God Stats
8W - 8L
1,700 SR
Queue Stats
788W - 850L
1,421 Elo+
Party 1
Thanatos
Thanatos
ImHandsome
Thanatos
Level 29
God Stats
2W - 2L
1,576 SR
Queue Stats
17W - 12L
1,678 Elo+
Solo
Merlin
Merlin
MiDragon
Merlin
Level 144
God Stats
11W - 20L
1,283 SR
Queue Stats
617W - 642L
1,471 Elo+
Party 1
Bellona
Bellona
XNoobPantherX
Bellona
Level 8
God Stats
2W - 0L
1,766 SR
Queue Stats
12W - 6L
1,496 Elo+
Party 1
Cerberus
Cerberus
thewhitemask
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,617 Elo+
Solo
Team Averages
Level 47
1,565 SR
1,537 Elo+

VS

Team Averages
Level 17
1,669 SR
1,572 Elo+
Bastet
Bastet
AGangofDucks
Bastet
Level 14
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 17L
1,506 Elo+
Solo
Yemoja
Yemoja
Alexys93
Yemoja
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
20W - 22L
1,689 Elo+
Solo
Apollo
Apollo
CallMeBread
Apollo
Level 29
God Stats
2W - 5L
1,858 SR
Queue Stats
91W - 95L
1,667 Elo+
Solo
Ra
Ra
Conco1001
Ra
Level 25
God Stats
3W - 2L
1,614 SR
Queue Stats
19W - 30L
1,497 Elo+
Solo
Neith
Neith
Samael551
Neith
Level 12
God Stats
5W - 7L
1,430 SR
Queue Stats
58W - 54L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Beh4iry
Hou Yi
16
2 / 1 / 9
9,599
505
6,710
11,939
3,971
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ImHandsome
Thanatos
20
15 / 5 / 6
12,390
652
15,388
17,241
10,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
MiDragon
Merlin
19
10 / 2 / 5
11,813
622
14,923
11,170
5,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
19
1 / 3 / 4
10,989
578
7,048
12,888
12,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
thewhitemask
Cerberus
16
3 / 2 / 14
10,078
530
9,907
14,984
13,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
8,486
447
5,053
14,480
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
Alexys93
Yemoja
12
2 / 5 / 0
8,347
439
8,401
10,446
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
3 / 6 / 5
10,160
535
10,619
15,415
8,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 7 / 2
9,699
510
5,532
14,341
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Samael551
Neith
13
1 / 7 / 2
8,099
426
6,996
14,132
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
31
Kills
10
13
Deaths
31
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
6
3
0.42
L
Yemoja
Alexys93
Yemoja
2
5
0
0.4
W
Hou Yi
Beh4iry
Hou Yi
2
1
9
6.5
L
Apollo
3
6
5
0.92
L
3
7
2
0.57
W
Thanatos
ImHandsome
Thanatos
15
5
6
3.6
W
Merlin
MiDragon
Merlin
10
2
5
6.25
L
Neith
Samael551
Neith
1
7
2
0.29
W
Bellona
1
3
4
1
W
Cerberus
thewhitemask
Cerberus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
36,601
68,222
Taken
68,814
47,080
Mitigated
25,070
32,115
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
5,053
2,510
0
3,962
14,480
3,643
0
4,434
9,874
0
39,432
L
Yemoja
Alexys93
Yemoja
8,401
1,004
798
1,050
10,446
4,768
0
5,756
4,578
28,791
0
W
Hou Yi
Beh4iry
Hou Yi
6,710
3,660
0
5,654
11,939
3,971
2,126
1,857
10,082
0
59,006
L
Apollo
10,619
5,732
0
3,452
15,415
8,081
1,438
4,300
10,942
0
62,977
L
5,532
827
564
3,505
14,341
4,194
0
5,163
8,896
55,424
0
W
Thanatos
ImHandsome
Thanatos
15,388
5,853
0
17,585
17,241
10,874
214
3,232
14,009
0
96,624
W
Merlin
MiDragon
Merlin
14,923
564
0
1,124
11,170
5,440
66
3,445
7,725
76,377
0
L
Neith
Samael551
Neith
6,996
3,482
168
4,997
14,132
4,384
974
4,396
9,694
0
37,442
W
Bellona
7,048
2,085
0
2,228
12,888
12,916
1,412
1,211
11,677
0
74,822
W
Cerberus
thewhitemask
Cerberus
9,907
699
0
5,524
14,984
13,879
358
4,188
10,796
42,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
44,791
623
Minions Killed
405
0
Camps Cleared
0
1,890,259
Distance Traveled
1,726,453
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,486
447
71
4
0
393,574
3
L
Yemoja
8,347
439
35
2
0
349,884
7
W
Hou Yi
9,599
505
91
5
0
356,611
3
L
Apollo
10,160
535
110
6
0
312,365
1
L
Ra
9,699
510
118
6
0
346,209
0
W
Thanatos
12,390
652
140
7
0
419,004
9
W
Merlin
11,813
622
149
8
0
361,003
1
L
Neith
8,099
426
71
4
0
324,421
7
W
Bellona
10,989
578
169
9
0
379,158
1
W
Cerberus
10,078
530
74
4
0
374,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role