Player Matchup

Thanatos
Thanatos
CrustyBodyPillow
Thanatos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 14L
1,718 Elo+
Party 2
Chronos
Chronos
LordCeezy
Chronos
Level 16
God Stats
2W - 0L
1,755 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1
Horus
Horus
MaydayM10
Horus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 79L
1,397 Elo+
Party 1
Nike
Nike
SGalaxii
Nike
Level 85
God Stats
1W - 3L
1,803 SR
Queue Stats
54W - 58L
1,463 Elo+
Party 2
Raijin
Raijin
TheeNortherner
Raijin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,476 Elo+
Party 2
Team Averages
Level 66
1,612 SR
1,506 Elo+

VS

Team Averages
Level 59
1,578 SR
1,598 Elo+
Kuzenbo
Kuzenbo
I-Emble
Kuzenbo
Level 99
God Stats
5W - 3L
1,732 SR
Queue Stats
157W - 118L
1,571 Elo+
Party 3
Ullr
Ullr
Matrabs
Ullr
Level 34
God Stats
0W - 1L
1,581 SR
Queue Stats
111W - 115L
1,606 Elo+
Solo
Thoth
Thoth
RaiderBomer117
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,520 Elo+
Solo
Heimdallr
Heimdallr
RedDrop11
Heimdallr
Level 29
God Stats
31W - 35L
1,575 SR
Queue Stats
179W - 155L
1,599 Elo+
Party 3
Sun Wukong
Sun Wukong
WillyWonkaaz
Sun Wukong
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 4
9,304
517
11,726
14,376
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
LordCeezy
Chronos
16
2 / 2 / 2
9,161
509
6,039
10,810
3,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
MaydayM10
Horus
14
3 / 4 / 8
8,084
449
4,746
15,086
6,736
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
17
5 / 1 / 5
10,289
572
15,922
11,980
9,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 2 / 5
9,249
514
9,564
11,208
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
I-Emble
Kuzenbo
11
2 / 3 / 6
8,489
472
9,375
20,188
15,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ullr
Matrabs
Ullr
13
0 / 5 / 0
8,022
446
1,606
12,441
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 1
8,661
481
7,930
9,897
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
RedDrop11
Heimdallr
17
4 / 2 / 1
10,631
591
8,621
11,972
4,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
WillyWonkaaz
Sun Wukong
15
3 / 4 / 2
9,641
536
10,208
13,318
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
19
Kills
11
11
Deaths
19
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Kuzenbo
I-Emble
Kuzenbo
2
3
6
1.67
W
Chronos
LordCeezy
Chronos
2
2
2
1.5
L
Ullr
Matrabs
Ullr
0
5
0
0
W
Horus
MaydayM10
Horus
3
4
8
1.75
L
2
5
1
0.5
L
Heimdallr
RedDrop11
Heimdallr
4
2
1
2.25
W
Nike
5
1
5
7.5
W
3
2
5
2.75
L
Sun Wukong
WillyWonkaaz
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,997
Damage
37,740
63,460
Taken
67,816
30,389
Mitigated
37,771
29,286
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,726
2,898
0
14,098
14,376
5,450
525
4,989
9,312
0
56,762
L
Kuzenbo
I-Emble
Kuzenbo
9,375
3,795
0
5,992
20,188
15,819
47
7,104
12,924
17,917
0
W
Chronos
LordCeezy
Chronos
6,039
1,104
0
4,237
10,810
3,935
1,166
1,608
9,202
69,707
0
L
Ullr
Matrabs
Ullr
1,606
944
0
4,076
12,441
4,315
0
2,547
9,844
0
46,442
W
Horus
MaydayM10
Horus
4,746
2,473
2,634
4,065
15,086
6,736
0
4,490
10,471
22
26,484
L
7,930
288
0
1,080
9,897
2,490
0
3,556
6,341
56,197
0
L
Heimdallr
RedDrop11
Heimdallr
8,621
4,136
0
5,731
11,972
4,632
977
2,992
8,903
0
76,510
W
Nike
15,922
2,897
0
2,925
11,980
9,913
332
1,719
9,936
10,535
62,013
W
9,564
1,039
0
1,327
11,208
4,355
72
4,499
6,709
70,334
0
L
Sun Wukong
WillyWonkaaz
Sun Wukong
10,208
3,095
0
5,405
13,318
10,515
634
2,523
10,329
0
52,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,087
Gold Earned
45,444
493
Minions Killed
475
0
Camps Cleared
0
1,826,338
Distance Traveled
1,716,431
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,304
517
84
5
0
375,657
2
L
Kuzenbo
8,489
472
18
1
0
380,484
0
W
Chronos
9,161
509
119
7
0
349,594
6
L
Ullr
8,022
446
99
6
0
326,650
7
W
Horus
8,084
449
40
2
0
399,545
7
L
Thoth
8,661
481
102
6
0
361,854
4
L
Heimdallr
10,631
591
139
8
0
322,248
0
W
Nike
10,289
572
130
7
0
380,670
2
W
Raijin
9,249
514
120
7
0
320,872
7
L
Sun Wukong
9,641
536
117
7
0
325,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role