Player Matchup

Tsukuyomi
Tsukuyomi
LoSeR121
Tsukuyomi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 193L
1,427 Elo+
Party 3
Anhur
Anhur
LordsOfChaos
Anhur
Level 125
God Stats
3W - 1L
1,298 SR
Queue Stats
71W - 65L
1,585 Elo+
Solo
Mulan
Mulan
Monkeyking528
Mulan
Level 44
God Stats
10W - 5L
1,693 SR
Queue Stats
49W - 33L
1,643 Elo+
Party 1
Thoth
Thoth
Schwab25
Thoth
Level 104
God Stats
18W - 10L
1,597 SR
Queue Stats
212W - 211L
1,566 Elo+
Party 1
Ymir
Ymir
Turbotool
Ymir
Level 29
God Stats
7W - 7L
1,240 SR
Queue Stats
147W - 181L
1,341 Elo+
Party 3
Team Averages
Level 70
1,466 SR
1,512 Elo+

VS

Team Averages
Level 46
1,534 SR
1,519 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Hijacker123
Chaac
Level 44
God Stats
2W - 6L
1,500 SR
Queue Stats
142W - 159L
1,279 Elo+
Solo
Sol
Sol
Outrightjerm
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,596 Elo+
Party 2
Pele
Pele
itsprettygod
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,629 Elo+
Party 2
Ullr
Ullr
Σscanor
Ullr
Level 25
God Stats
0W - 1L
1,672 SR
Queue Stats
43W - 31L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoSeR121
Tsukuyomi
16
8 / 1 / 3
9,560
598
6,221
11,937
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
6 / 1 / 3
9,951
622
6,973
11,038
3,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 7
8,313
520
6,216
10,651
8,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thoth
Schwab25
Thoth
16
8 / 1 / 5
9,957
622
14,335
6,368
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
13
0 / 4 / 11
7,559
472
3,616
9,278
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 6 / 1
7,274
455
4,511
12,748
8,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 0
7,417
464
7,143
13,713
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 3
8,583
536
7,789
8,313
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 5 / 3
7,633
477
2,806
11,864
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
13
0 / 4 / 1
7,544
472
2,179
9,441
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
8
8
Deaths
24
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
6
1
0.92
L
1
5
0
0.2
W
Tsukuyomi
LoSeR121
Tsukuyomi
8
1
3
9.5
W
6
1
3
7.5
W
1
1
7
4.5
L
1
4
3
0.63
W
Thoth
Schwab25
Thoth
8
1
5
10.5
W
Ymir
0
4
11
1.38
L
1
5
3
0.5
L
Ullr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,361
Damage
24,428
49,272
Taken
56,079
23,266
Mitigated
26,783
20,459
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
4,511
1,968
0
2,302
12,748
8,154
254
6,400
6,164
0
26,904
L
7,143
1,376
0
5,583
13,713
9,264
327
2,579
10,658
0
37,716
W
Tsukuyomi
LoSeR121
Tsukuyomi
6,221
2,185
0
6,359
11,937
4,644
65
423
11,496
0
52,191
W
6,973
4,460
0
7,268
11,038
3,473
2,467
4,505
6,533
0
72,423
W
6,216
812
0
3,105
10,651
8,954
848
0
10,176
0
37,466
L
7,789
2,187
0
2,769
8,313
3,102
840
673
7,640
61,617
4,102
W
Thoth
Schwab25
Thoth
14,335
449
0
2,052
6,368
2,054
224
0
6,318
64,116
0
W
Ymir
3,616
1,355
240
1,435
9,278
4,141
660
2,483
6,795
22,810
0
L
2,806
416
0
3,923
11,864
3,497
0
3,548
8,180
0
48,888
L
Ullr
2,179
961
0
2,787
9,441
2,766
288
3,984
5,054
0
43,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
38,451
438
Minions Killed
428
0
Camps Cleared
0
1,607,302
Distance Traveled
1,486,691
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,274
455
38
2
0
323,853
0
L
Chaac
7,417
464
73
5
0
291,968
2
W
Tsukuyomi
9,560
598
91
6
0
363,028
4
W
Anhur
9,951
622
137
9
0
297,681
8
W
Mulan
8,313
520
71
4
0
299,811
1
L
Sol
8,583
536
123
8
0
299,017
5
W
Thoth
9,957
622
114
7
0
329,214
4
W
Ymir
7,559
472
25
2
0
317,568
3
L
Pele
7,633
477
97
6
0
310,056
3
L
Ullr
7,544
472
97
6
0
261,797
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role