Player Matchup

Ra
Ra
MaMereEstBonne
Ra
Level 76
God Stats
10W - 17L
1,164 SR
Queue Stats
589W - 576L
1,462 Elo+
Solo
King Arthur
King Arthur
Wolf X RAYD
King Arthur
Level 81
God Stats
0W - 2L
1,667 SR
Queue Stats
166W - 176L
1,334 Elo+
Solo
Horus
Horus
aron_little_
Horus
Level 55
God Stats
19W - 15L
1,568 SR
Queue Stats
114W - 94L
1,585 Elo+
Party 2
Sol
Sol
christiianreyees
Sol
Level 97
God Stats
4W - 7L
1,507 SR
Queue Stats
169W - 160L
1,489 Elo+
Party 2
Serqet
Serqet
itsAcademic
Serqet
Level 65
God Stats
29W - 36L
1,218 SR
Queue Stats
396W - 453L
1,408 Elo+
Solo
Team Averages
Level 75
1,425 SR
1,456 Elo+

VS

Team Averages
Level 60
1,544 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
AAQ-92
Cu Chulainn
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,586 Elo+
Party 1
Skadi
Skadi
ChallOutt
Skadi
Level 82
God Stats
30W - 25L
1,457 SR
Queue Stats
305W - 345L
1,433 Elo+
Solo
Scylla
Scylla
JorgePerich07
Scylla
Level 41
God Stats
8W - 13L
1,521 SR
Queue Stats
17W - 32L
1,508 Elo+
Solo
Bakasura
Bakasura
LEG3NDARY CS
Bakasura
Level 46
God Stats
24W - 14L
1,694 SR
Queue Stats
60W - 53L
1,501 Elo+
Solo
Cthulhu
Cthulhu
ikarusy1994
Cthulhu
Level 68
God Stats
4W - 6L
1,547 SR
Queue Stats
8W - 17L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,144
507
9,798
13,004
5,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
Wolf X RAYD
King Arthur
15
6 / 8 / 1
9,658
483
9,846
26,111
21,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 3
7,369
368
3,914
13,217
9,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 1
9,639
482
12,343
14,043
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
12
0 / 0 / 2
7,610
381
2,173
6,612
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AAQ-92
Cu Chulainn
16
5 / 5 / 7
10,361
518
16,666
19,462
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
ChallOutt
Skadi
16
0 / 1 / 0
9,459
473
7,125
9,952
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
3 / 2 / 3
10,715
536
11,425
7,611
2,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
LEG3NDARY CS
Bakasura
17
5 / 3 / 1
10,614
531
6,315
14,924
6,356
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
ikarusy1994
Cthulhu
12
0 / 2 / 0
7,935
397
9,603
14,851
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
12
Kills
13
13
Deaths
13
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AAQ-92
Cu Chulainn
5
5
7
1.7
W
Skadi
ChallOutt
Skadi
0
1
0
0
W
3
2
3
2.25
W
Bakasura
LEG3NDARY CS
Bakasura
5
3
1
1.83
L
3
4
1
0.88
L
King Arthur
Wolf X RAYD
King Arthur
6
8
1
0.81
L
0
1
3
1.5
L
3
0
1
3.5
W
Cthulhu
ikarusy1994
Cthulhu
0
2
0
0
L
Serqet
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,074
Damage
51,134
72,987
Taken
66,800
43,961
Mitigated
38,508
32,745
Healing
22,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AAQ-92
Cu Chulainn
16,666
4,615
0
5,147
19,462
15,527
927
2,558
15,455
337
54,327
W
Skadi
ChallOutt
Skadi
7,125
1,981
0
2,638
9,952
3,560
190
4,349
5,603
0
70,349
W
11,425
936
0
1,616
7,611
2,758
0
2,709
4,390
74,988
0
W
Bakasura
LEG3NDARY CS
Bakasura
6,315
4,694
0
6,375
14,924
6,356
2,257
3,845
10,853
0
57,414
L
9,798
353
202
4,261
13,004
5,370
558
5,931
6,518
65,170
0
L
King Arthur
Wolf X RAYD
King Arthur
9,846
1,968
0
7,559
26,111
21,804
310
2,869
21,859
0
45,668
L
3,914
1,431
1,465
4,413
13,217
9,881
0
5,698
7,297
4,856
16,036
L
12,343
6,227
650
11,163
14,043
4,740
0
6,023
7,966
82,635
0
W
Cthulhu
ikarusy1994
Cthulhu
9,603
575
920
5,553
14,851
10,307
0
8,859
5,944
33,754
0
L
Serqet
2,173
428
0
3,032
6,612
2,166
0
245
6,252
0
35,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,420
Gold Earned
49,084
455
Minions Killed
561
0
Camps Cleared
0
1,717,771
Distance Traveled
1,863,478
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,361
518
94
5
0
359,792
7
W
Skadi
9,459
473
135
7
0
344,219
3
W
Scylla
10,715
536
140
7
0
374,882
1
W
Bakasura
10,614
531
134
7
0
450,250
0
L
Ra
10,144
507
131
7
0
381,676
5
L
King Arthur
9,658
483
74
4
0
331,036
0
L
Horus
7,369
368
20
1
0
365,442
4
L
Sol
9,639
482
158
8
0
292,357
5
W
Cthulhu
7,935
397
58
3
0
334,335
6
L
Serqet
7,610
381
72
4
0
347,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role