Player Matchup

Tyr
Tyr
AquilesBaeza_gg
Tyr
Level 22
God Stats
6W - 1L
1,820 SR
Queue Stats
20W - 4L
1,808 Elo+
Party 3
Skadi
Skadi
ElectricQueen
Skadi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,358 Elo+
Solo
Cabrakan
Cabrakan
Gustalviarez
Cabrakan
Level 46
God Stats
19W - 22L
1,652 SR
Queue Stats
129W - 150L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IYARO_DLT
Tsukuyomi
Level 160
God Stats
4W - 8L
1,285 SR
Queue Stats
359W - 317L
1,704 Elo+
Party 3
Merlin
Merlin
djgustavox99
Merlin
Level 106
God Stats
15W - 14L
1,707 SR
Queue Stats
410W - 405L
1,601 Elo+
Party 2
Team Averages
Level 76
1,593 SR
1,589 Elo+

VS

Team Averages
Level 60
1,509 SR
1,551 Elo+
Osiris
Osiris
CannibleLlama17
Osiris
Level 84
God Stats
1W - 2L
1,710 SR
Queue Stats
192W - 137L
1,546 Elo+
Party 1
Athena
Athena
Chewfoot
Athena
Level 66
God Stats
19W - 20L
1,698 SR
Queue Stats
203W - 146L
1,589 Elo+
Party 1
Nike
Nike
DaBerryGrillest
Nike
Level 67
God Stats
4W - 2L
1,499 SR
Queue Stats
128W - 82L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
LaSardinita
Nu Wa
Level 39
God Stats
0W - 7L
1,033 SR
Queue Stats
5W - 13L
1,559 Elo+
Solo
Cupid
Cupid
SirDabsAlot10
Cupid
Level 45
God Stats
1W - 6L
1,606 SR
Queue Stats
18W - 28L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
10,780
567
8,071
20,698
19,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
1 / 2 / 2
9,171
483
4,301
10,488
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
Gustalviarez
Cabrakan
14
1 / 2 / 5
8,416
443
4,092
12,820
9,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
IYARO_DLT
Tsukuyomi
19
7 / 2 / 9
11,461
603
18,743
13,344
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
18
11 / 1 / 3
11,616
611
12,157
8,584
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
9,156
482
11,405
14,535
14,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Chewfoot
Athena
13
1 / 5 / 5
8,400
442
7,756
20,879
12,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 2
9,901
521
11,728
11,049
9,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 8 / 1
9,627
507
4,333
12,247
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 2
8,132
428
6,060
7,436
2,191
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
23
Kills
10
10
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
5
5
3
1.3
L
Athena
Chewfoot
Athena
1
5
5
0.7
L
1
5
2
0.4
W
1
2
2
1
W
Cabrakan
Gustalviarez
Cabrakan
1
2
5
1.75
W
Tsukuyomi
IYARO_DLT
Tsukuyomi
7
2
9
5.75
L
3
8
1
0.44
L
0
0
2
1
W
Merlin
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,364
Damage
41,282
65,934
Taken
66,146
40,873
Mitigated
42,778
21,998
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,071
1,140
0
10,076
20,698
19,377
432
2,111
18,587
0
70,643
L
11,405
3,847
0
391
14,535
14,728
0
4,205
10,128
193
52,728
L
Athena
Chewfoot
Athena
7,756
2,884
612
5,710
20,879
12,818
403
4,781
15,904
29,522
0
L
11,728
3,408
0
1,000
11,049
9,918
897
773
10,248
0
78,147
W
4,301
1,967
0
3,111
10,488
3,453
2,382
1,786
8,702
0
65,414
W
Cabrakan
Gustalviarez
Cabrakan
4,092
738
635
2,744
12,820
9,175
758
2,629
10,191
24,284
0
W
Tsukuyomi
IYARO_DLT
Tsukuyomi
18,743
5,622
0
3,405
13,344
5,566
0
2,987
10,357
0
99,497
L
4,333
1,726
0
843
12,247
3,123
1,157
5,263
6,656
41,824
0
L
6,060
2,193
32
4,175
7,436
2,191
619
475
6,961
0
46,387
W
Merlin
12,157
683
0
2,027
8,584
3,302
1,084
2,761
5,823
69,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,444
Gold Earned
45,216
591
Minions Killed
450
0
Camps Cleared
0
1,879,977
Distance Traveled
1,747,496
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,780
567
150
8
0
376,369
1
L
Osiris
9,156
482
76
4
0
369,346
4
L
Athena
8,400
442
45
2
0
356,402
3
L
Nike
9,901
521
159
8
0
357,651
3
W
Skadi
9,171
483
118
6
0
351,893
8
W
Cabrakan
8,416
443
36
2
0
383,747
3
W
Tsukuyomi
11,461
603
137
7
0
425,257
2
L
Nu Wa
9,627
507
81
4
0
292,036
0
L
Cupid
8,132
428
89
5
0
372,061
9
W
Merlin
11,616
611
150
8
0
342,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role