Player Matchup

Set
Set
Clyfford69
Set
Level 107
God Stats
23W - 13L
1,587 SR
Queue Stats
68W - 68L
1,506 Elo+
Party 2
Bellona
Bellona
DoudouP
Bellona
Level 40
God Stats
13W - 6L
1,716 SR
Queue Stats
16W - 9L
1,614 Elo+
Party 2
He Bo
He Bo
Eltezy
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,583 Elo+
Party 2
Anhur
Anhur
GettheMemoo
Anhur
Level 125
God Stats
3W - 1L
1,527 SR
Queue Stats
59W - 65L
1,556 Elo+
Party 2
Athena
Athena
SuspecK
Athena
Level 86
God Stats
26W - 13L
1,752 SR
Queue Stats
48W - 50L
1,480 Elo+
Party 2
Team Averages
Level 92
1,616 SR
1,548 Elo+

VS

Team Averages
Level 64
1,529 SR
1,460 Elo+
Janus
Janus
BLACKMDC
Janus
Level 47
God Stats
4W - 5L
1,241 SR
Queue Stats
94W - 128L
1,288 Elo+
Party 1
Nemesis
Nemesis
Blackad28
Nemesis
Level 48
God Stats
2W - 3L
1,686 SR
Queue Stats
54W - 71L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Downtism4868
Danzaburou
Level 43
God Stats
2W - 2L
1,715 SR
Queue Stats
40W - 38L
1,617 Elo+
Party 3
Hercules
Hercules
PapaSmurfffff
Hercules
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
TrevDoba808
Ares
Level 80
God Stats
3W - 6L
1,500 SR
Queue Stats
344W - 261L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 0 / 0
6,909
691
5,906
6,038
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
DoudouP
Bellona
10
0 / 1 / 1
5,684
568
2,539
4,353
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Eltezy
He Bo
10
2 / 1 / 4
5,864
586
5,209
5,624
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 2
5,580
558
3,851
5,381
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
SuspecK
Athena
8
1 / 0 / 3
5,082
508
3,237
6,278
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLACKMDC
Janus
8
0 / 6 / 0
4,608
461
3,029
5,742
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Blackad28
Nemesis
8
0 / 3 / 1
4,730
473
2,598
5,666
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Downtism4868
Danzaburou
9
2 / 3 / 0
5,189
519
5,491
8,004
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Hercules
PapaSmurfffff
Hercules
11
1 / 1 / 0
6,015
602
2,509
4,911
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
5,083
508
2,497
6,736
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
BLACKMDC
Janus
0
6
0
0
L
Nemesis
Blackad28
Nemesis
0
3
1
0.17
W
9
0
0
9
W
Bellona
DoudouP
Bellona
0
1
1
0.5
L
Danzaburou
Downtism4868
Danzaburou
2
3
0
0.67
W
He Bo
Eltezy
He Bo
2
1
4
4
W
2
2
2
1.5
L
Hercules
PapaSmurfffff
Hercules
1
1
0
1
W
Athena
SuspecK
Athena
1
0
3
2.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
16,124
27,674
Taken
31,059
11,282
Mitigated
11,027
9,918
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BLACKMDC
Janus
3,029
431
0
481
5,742
1,596
0
2,912
2,830
21,766
0
L
Nemesis
Blackad28
Nemesis
2,598
878
0
1,682
5,666
1,611
0
1,751
3,915
0
17,909
W
5,906
2,506
0
3,023
6,038
2,714
0
929
5,040
0
32,742
W
Bellona
DoudouP
Bellona
2,539
221
0
1,152
4,353
3,363
0
0
4,155
0
27,292
L
Danzaburou
Downtism4868
Danzaburou
5,491
2,373
0
3,356
8,004
2,003
0
1,465
6,539
0
30,518
W
He Bo
Eltezy
He Bo
5,209
663
0
2,563
5,624
1,535
51
1,638
3,862
27,669
0
W
3,851
2,400
0
1,656
5,381
1,341
574
854
4,527
0
25,415
L
Hercules
PapaSmurfffff
Hercules
2,509
353
0
2,343
4,911
3,203
0
0
4,911
0
33,252
W
Athena
SuspecK
Athena
3,237
915
0
1,524
6,278
2,329
150
1,885
4,341
11,573
0
L
2,497
92
0
1,370
6,736
2,614
0
2,318
4,418
10,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
25,625
261
Minions Killed
234
0
Camps Cleared
0
1,022,373
Distance Traveled
933,214
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,608
461
36
4
0
181,662
3
L
Nemesis
4,730
473
41
4
0
209,311
0
W
Set
6,909
691
69
7
0
236,678
3
W
Bellona
5,684
568
69
7
0
216,010
1
L
Danzaburou
5,189
519
52
5
0
155,642
2
W
He Bo
5,864
586
50
5
0
200,901
2
W
Anhur
5,580
558
52
5
0
157,560
1
L
Hercules
6,015
602
88
9
0
210,393
4
W
Athena
5,082
508
21
2
0
211,224
4
L
Ares
5,083
508
17
2
0
176,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role