Player Matchup

Danzaburou
Danzaburou
Cxrnage503
Danzaburou
Level 16
God Stats
40W - 33L
1,560 SR
Queue Stats
122W - 158L
1,542 Elo+
Solo
Neith
Neith
DistractedPanda
Neith
Level 22
God Stats
10W - 11L
1,380 SR
Queue Stats
17W - 32L
1,254 Elo+
Party 1
Ra
Ra
PensiveWriter
Ra
Level 27
God Stats
4W - 4L
1,584 SR
Queue Stats
53W - 56L
1,329 Elo+
Party 1
Agni
Agni
SilencedLoudred
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,412 Elo+
Solo
Thor
Thor
samdog2001
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
411W - 421L
1,467 Elo+
Solo
Team Averages
Level 20
1,505 SR
1,401 Elo+

VS

Team Averages
Level 24
1,500 SR
1,411 Elo+
Cthulhu
Cthulhu
Glizzyinator
Cthulhu
Level 18
God Stats
22W - 9L
1,500 SR
Queue Stats
155W - 127L
1,291 Elo+
Party 2
Neith
Neith
KD0G22
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,403 Elo+
Solo
Bellona
Bellona
NightLotus43072
Bellona
Level 68
God Stats
10W - 3L
1,500 SR
Queue Stats
251W - 258L
1,500 Elo+
Party 2
Scylla
Scylla
THCMAN420
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
dch500
Camazotz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cxrnage503
Danzaburou
12
1 / 4 / 0
7,499
500
3,968
7,086
3,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 5 / 1
6,354
424
2,494
9,135
2,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 0
7,509
501
4,201
7,048
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 0
7,336
489
2,510
6,868
2,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 2 / 1
6,647
443
4,235
10,020
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Glizzyinator
Cthulhu
14
6 / 0 / 3
8,097
540
10,371
7,280
6,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
KD0G22
Neith
1
0 / 1 / 0
4,477
298
140
534
32
14
2 / 1 / 2
8,239
549
6,858
9,246
7,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
THCMAN420
Scylla
13
3 / 3 / 2
7,912
527
4,401
7,128
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
dch500
Camazotz
16
8 / 0 / 2
9,290
619
6,377
12,259
4,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
19
19
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cxrnage503
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
W
Cthulhu
Glizzyinator
Cthulhu
6
0
3
7.5
W
Neith
KD0G22
Neith
0
1
0
0
W
2
1
2
3
L
1
3
0
0.33
L
3
5
0
0.6
W
Scylla
THCMAN420
Scylla
3
3
2
1.33
W
Camazotz
dch500
Camazotz
8
0
2
9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,408
Damage
28,147
40,157
Taken
36,447
14,361
Mitigated
20,580
8,582
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cxrnage503
Danzaburou
3,968
2,047
0
607
7,086
3,308
1,178
4,571
2,515
0
46,480
L
2,494
947
0
2,604
9,135
2,956
956
5,348
3,787
0
29,064
W
Cthulhu
Glizzyinator
Cthulhu
10,371
1,051
156
1,426
7,280
6,541
0
0
7,280
37,372
0
W
Neith
KD0G22
Neith
140
140
0
0
534
32
0
0
534
0
238
W
6,858
1,664
0
1,497
9,246
7,583
288
3,027
5,908
0
43,527
L
4,201
264
9
1,914
7,048
2,858
0
0
7,048
37,353
0
L
2,510
287
0
0
6,868
2,092
462
3,834
2,768
27,876
0
W
Scylla
THCMAN420
Scylla
4,401
289
0
990
7,128
2,009
820
1,696
5,432
42,015
0
W
Camazotz
dch500
Camazotz
6,377
1,837
0
8,447
12,259
4,415
446
1,623
10,582
0
56,948
L
4,235
1,146
0
3,448
10,020
3,147
0
741
9,267
0
34,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
38,015
376
Minions Killed
337
0
Camps Cleared
0
1,334,665
Distance Traveled
1,145,974
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,499
500
91
6
0
240,112
2
L
Neith
6,354
424
56
4
0
246,156
0
W
Cthulhu
8,097
540
69
5
0
299,664
0
W
Neith
4,477
298
0
0
0
17,304
0
W
Bellona
8,239
549
87
6
0
280,955
4
L
Ra
7,509
501
91
6
0
286,177
2
L
Agni
7,336
489
66
4
0
265,338
1
W
Scylla
7,912
527
71
5
0
244,656
0
W
Camazotz
9,290
619
110
7
0
303,395
1
L
Thor
6,647
443
72
5
0
296,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role