Player Matchup

Hercules
Hercules
GTRISTE9702
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 59L
1,708 Elo+
Party 3
Bellona
Bellona
LunarNemesis
Bellona
Level 157
God Stats
1W - 4L
1,646 SR
Queue Stats
65W - 62L
1,796 Elo+
Party 2
Zhong Kui
Zhong Kui
Revannn
Zhong Kui
Level 69
God Stats
8W - 3L
1,755 SR
Queue Stats
103W - 86L
1,604 Elo+
Party 2
Nu Wa
Nu Wa
beebalm
Nu Wa
Level 19
God Stats
28W - 21L
1,772 SR
Queue Stats
53W - 48L
1,611 Elo+
Party 2
Janus
Janus
isaacg4am3r
Janus
Level 29
God Stats
1W - 1L
1,659 SR
Queue Stats
16W - 12L
1,720 Elo+
Party 3
Team Averages
Level 86
1,666 SR
1,688 Elo+

VS

Team Averages
Level 99
1,639 SR
1,657 Elo+
Ra
Ra
BellonasButhole
Ra
Level 12
God Stats
1W - 1L
1,287 SR
Queue Stats
43W - 20L
1,723 Elo+
Party 1
Chiron
Chiron
Isthistaken
Chiron
Level 146
God Stats
6W - 3L
1,500 SR
Queue Stats
252W - 159L
1,678 Elo+
Party 4
Baron Samedi
Baron Samedi
MadGodOfDeath
Baron Samedi
Level 133
God Stats
5W - 1L
1,983 SR
Queue Stats
46W - 21L
1,748 Elo+
Party 1
Ganesha
Ganesha
MrIceburg
Ganesha
Level 49
God Stats
6W - 2L
1,927 SR
Queue Stats
82W - 43L
1,635 Elo+
Party 4
Pele
Pele
Mynameiswolf
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GTRISTE9702
Hercules
14
0 / 5 / 3
8,333
833
7,104
17,823
17,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
LunarNemesis
Bellona
15
2 / 3 / 4
9,510
951
8,577
17,907
10,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Revannn
Zhong Kui
15
2 / 8 / 4
9,273
927
14,551
13,820
8,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
beebalm
Nu Wa
15
2 / 7 / 4
9,556
956
9,139
11,240
3,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

15
0 / 4 / 4
8,685
869
5,195
8,130
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

157

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 17
10,908
1,091
8,114
7,530
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
5 / 1 / 14
10,625
1,063
14,354
9,401
3,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
MadGodOfDeath
Baron Samedi
16
3 / 2 / 19
9,868
987
14,759
9,834
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
MrIceburg
Ganesha
17
0 / 1 / 21
10,927
1,093
8,851
12,406
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
16 / 2 / 9
12,408
1,241
17,295
9,772
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
6
Kills
27
27
Deaths
6
19
Assists
80
Player
Kills
Deaths
Assists
KDA
W
3
0
17
11.5
L
Hercules
GTRISTE9702
Hercules
0
5
3
0.3
W
Chiron
5
1
14
12
L
Bellona
LunarNemesis
Bellona
2
3
4
1.33
W
Baron Samedi
MadGodOfDeath
Baron Samedi
3
2
19
6.25
W
Ganesha
MrIceburg
Ganesha
0
1
21
10.5
W
16
2
9
10.25
L
Zhong Kui
Revannn
Zhong Kui
2
8
4
0.5
L
Nu Wa
beebalm
Nu Wa
2
7
4
0.57
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
63,373
68,920
Taken
48,943
41,699
Mitigated
32,523
9,898
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,114
328
1,901
2,724
7,530
4,951
0
4,469
2,811
27,028
0
L
Hercules
GTRISTE9702
Hercules
7,104
1,295
0
3,829
17,823
17,063
0
8,590
9,233
0
12,249
W
Chiron
14,354
6,721
1,242
2,786
9,401
3,670
0
3,909
5,243
0
42,501
L
Bellona
LunarNemesis
Bellona
8,577
3,992
0
4,145
17,907
10,977
0
6,082
11,825
0
28,418
W
Baron Samedi
MadGodOfDeath
Baron Samedi
14,759
604
1,934
3,227
9,834
5,740
0
5,576
3,857
29,343
0
W
Ganesha
MrIceburg
Ganesha
8,851
638
0
1,532
12,406
14,500
0
8,226
3,711
17,444
0
W
17,295
2,531
0
506
9,772
3,662
0
5,547
3,979
0
31,460
L
Zhong Kui
Revannn
Zhong Kui
14,551
894
0
1,418
13,820
8,087
0
6,499
7,321
31,431
0
L
Nu Wa
beebalm
Nu Wa
9,139
2,279
0
356
11,240
3,179
0
5,532
5,708
26,479
0
L
5,195
595
0
150
8,130
2,393
0
5,021
3,109
30,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,357
Gold Earned
54,736
186
Minions Killed
181
7
Camps Cleared
7
895,582
Distance Traveled
1,061,374
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,908
1,091
49
5
3
258,210
0
L
Hercules
8,333
833
17
2
1
200,382
0
W
Chiron
10,625
1,063
73
7
1
189,957
1
L
Bellona
9,510
951
42
4
5
214,668
0
W
Baron Samedi
9,868
987
22
2
1
189,923
0
W
Ganesha
10,927
1,093
0
0
0
206,878
1
W
Pele
12,408
1,241
37
4
2
216,406
0
L
Zhong Kui
9,273
927
33
3
0
170,972
0
L
Nu Wa
9,556
956
39
4
1
142,760
0
L
Janus
8,685
869
55
6
0
166,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role