Player Matchup

Kukulkan
Kukulkan
Bernardo23
Kukulkan
Level 29
God Stats
10W - 9L
1,544 SR
Queue Stats
13W - 11L
1,494 Elo+
Solo
Tsukuyomi
Tsukuyomi
EllCuh
Tsukuyomi
Level 17
God Stats
13W - 17L
1,526 SR
Queue Stats
39W - 44L
1,526 Elo+
Party 1
King Arthur
King Arthur
TylerAkbar
King Arthur
Level 15
God Stats
20W - 21L
1,458 SR
Queue Stats
165W - 133L
1,378 Elo+
Party 1
Hel
Hel
Zance21
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 206L
1,453 Elo+
Solo
Jing Wei
Jing Wei
kmfaeir
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 22
1,505 SR
1,470 Elo+

VS

Team Averages
Level 23
1,716 SR
1,481 Elo+
Neith
Neith
AndreyCrack
Neith
Level 18
God Stats
7W - 0L
1,928 SR
Queue Stats
47W - 37L
1,612 Elo+
Solo
Bellona
Bellona
Enymstr
Bellona
Level 28
God Stats
15W - 19L
1,421 SR
Queue Stats
114W - 136L
1,362 Elo+
Solo
Ra
Ra
LawnKiller
Ra
Level 15
God Stats
6W - 2L
1,649 SR
Queue Stats
14W - 14L
1,454 Elo+
Solo
Olorun
Olorun
YodaDire
Olorun
Level 27
God Stats
3W - 1L
1,817 SR
Queue Stats
51W - 64L
1,397 Elo+
Solo
Pele
Pele
endeasy
Pele
Level 27
God Stats
26W - 18L
1,767 SR
Queue Stats
601W - 601L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bernardo23
Kukulkan
9
0 / 2 / 0
5,351
486
6,101
3,814
1,105
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
EllCuh
Tsukuyomi
7
1 / 5 / 2
4,625
420
5,856
7,852
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
TylerAkbar
King Arthur
8
3 / 3 / 1
5,523
502
1,891
6,711
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
8
0 / 4 / 0
4,579
416
2,793
5,870
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
kmfaeir
Jing Wei
8
1 / 4 / 1
4,786
435
2,032
9,120
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 2 / 3
5,860
533
5,118
5,818
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Enymstr
Bellona
10
1 / 0 / 2
5,689
517
2,495
7,038
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 3 / 5
5,226
475
3,036
5,448
1,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
YodaDire
Olorun
12
4 / 0 / 0
7,128
648
4,125
5,689
2,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
endeasy
Pele
12
6 / 0 / 1
6,672
607
6,458
5,934
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
17
18
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Kukulkan
Bernardo23
Kukulkan
0
2
0
0
L
Tsukuyomi
EllCuh
Tsukuyomi
1
5
2
0.4
W
Bellona
Enymstr
Bellona
1
0
2
2
W
1
3
5
1.17
L
King Arthur
TylerAkbar
King Arthur
3
3
1
1.17
W
Olorun
YodaDire
Olorun
4
0
0
4
L
Hel
0
4
0
0
W
Pele
endeasy
Pele
6
0
1
6.5
L
Jing Wei
kmfaeir
Jing Wei
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
21,232
33,367
Taken
29,927
10,864
Mitigated
12,389
7,138
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,118
1,736
0
2,285
5,818
1,724
479
0
5,743
0
17,901
L
Kukulkan
Bernardo23
Kukulkan
6,101
558
0
675
3,814
1,105
926
56
3,758
30,862
0
L
Tsukuyomi
EllCuh
Tsukuyomi
5,856
1,453
0
1,118
7,852
2,002
0
1,679
6,141
0
16,216
W
Bellona
Enymstr
Bellona
2,495
698
0
3,140
7,038
5,053
0
4,537
2,435
0
25,081
W
3,036
953
1,191
2,255
5,448
1,596
237
1,011
4,412
20,402
0
L
King Arthur
TylerAkbar
King Arthur
1,891
310
0
272
6,711
3,666
4
96
6,615
0
15,963
W
Olorun
YodaDire
Olorun
4,125
1,442
0
4,063
5,689
2,003
838
2,793
2,896
39,071
0
L
Hel
2,793
767
0
1,703
5,870
1,872
504
3,558
2,024
19,928
0
W
Pele
endeasy
Pele
6,458
2,465
0
2,368
5,934
2,013
0
553
5,356
0
35,109
L
Jing Wei
kmfaeir
Jing Wei
2,032
1,472
0
3,370
9,120
2,219
0
1,452
7,668
0
19,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,864
Gold Earned
30,575
179
Minions Killed
249
0
Camps Cleared
0
904,038
Distance Traveled
965,288
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,860
533
26
2
0
174,990
2
L
Kukulkan
5,351
486
59
5
0
175,631
0
L
Tsukuyomi
4,625
420
19
2
0
197,995
4
W
Bellona
5,689
517
50
5
0
199,556
1
W
Ra
5,226
475
26
2
0
157,199
1
L
King Arthur
5,523
502
39
4
0
201,243
1
W
Olorun
7,128
648
79
7
0
201,924
3
L
Hel
4,579
416
29
3
0
154,341
0
W
Pele
6,672
607
68
6
0
231,619
1
L
Jing Wei
4,786
435
33
3
0
174,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role