Player Matchup

Amaterasu
Amaterasu
Davitto
Amaterasu
Level 69
God Stats
23W - 30L
1,333 SR
Queue Stats
380W - 495L
1,426 Elo+
Party 2
Danzaburou
Danzaburou
JCMCRACK2925
Danzaburou
Level 45
God Stats
6W - 13L
1,420 SR
Queue Stats
153W - 219L
1,446 Elo+
Party 2
Da Ji
Da Ji
Peregrinebow
Da Ji
Level 66
God Stats
9W - 15L
1,589 SR
Queue Stats
462W - 470L
1,409 Elo+
Party 3
Thoth
Thoth
Shoe090
Thoth
Level 86
God Stats
5W - 4L
1,519 SR
Queue Stats
463W - 482L
1,479 Elo+
Party 3
Ymir
Ymir
TheMisterSir
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,469 Elo+
Party 3
Team Averages
Level 55
1,472 SR
1,446 Elo+

VS

Team Averages
Level 87
1,677 SR
1,401 Elo+
Chang'e
Chang'e
AyeYanii
Chang'e
Level 41
God Stats
10W - 14L
1,795 SR
Queue Stats
44W - 46L
1,365 Elo+
Party 1
Jormungandr
Jormungandr
DarkenBerry
Jormungandr
Level 66
God Stats
4W - 5L
1,698 SR
Queue Stats
31W - 38L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
Kaelystia
Aphrodite
Level 119
God Stats
18W - 14L
1,649 SR
Queue Stats
90W - 94L
1,293 Elo+
Party 1
Da Ji
Da Ji
OnyxxReigns
Da Ji
Level 119
God Stats
19W - 13L
1,482 SR
Queue Stats
172W - 127L
1,498 Elo+
Solo
Skadi
Skadi
PAPASALADTIME
Skadi
Level 89
God Stats
12W - 6L
1,762 SR
Queue Stats
44W - 52L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Davitto
Amaterasu
15
0 / 8 / 2
9,648
419
8,768
20,713
16,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
JCMCRACK2925
Danzaburou
16
2 / 4 / 3
10,630
462
9,437
18,727
6,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 7 / 2
10,874
473
17,776
20,655
8,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
Shoe090
Thoth
15
2 / 7 / 4
10,215
444
10,968
11,131
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 3
8,849
385
3,735
17,459
16,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AyeYanii
Chang'e
16
3 / 3 / 8
11,222
488
5,801
14,269
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
DarkenBerry
Jormungandr
17
5 / 2 / 11
12,176
529
11,479
19,311
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Kaelystia
Aphrodite
20
8 / 1 / 9
13,611
592
18,834
22,648
22,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 2 / 3
14,584
634
12,344
16,351
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
5 / 3 / 4
12,865
559
17,244
14,875
5,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
67
11
Kills
32
32
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AyeYanii
Chang'e
3
3
8
2.33
W
Jormungandr
DarkenBerry
Jormungandr
5
2
11
5.25
L
Amaterasu
Davitto
Amaterasu
0
8
2
0.13
L
Danzaburou
JCMCRACK2925
Danzaburou
2
4
3
0.88
W
Aphrodite
Kaelystia
Aphrodite
8
1
9
12.5
W
11
2
3
6.25
W
5
3
4
2.33
L
6
7
2
1
L
Thoth
Shoe090
Thoth
2
7
4
0.57
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,684
Damage
65,702
88,685
Taken
87,454
52,270
Mitigated
55,260
17,472
Healing
46,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AyeYanii
Chang'e
5,801
590
2,851
6,417
14,269
4,809
460
2,502
11,455
56,511
0
W
Jormungandr
DarkenBerry
Jormungandr
11,479
3,212
320
1,714
19,311
14,523
818
5,156
13,961
52,840
0
L
Amaterasu
Davitto
Amaterasu
8,768
3,873
0
5,951
20,713
16,726
878
10,872
9,224
0
52,992
L
Danzaburou
JCMCRACK2925
Danzaburou
9,437
2,931
0
5,836
18,727
6,733
0
5,385
13,242
0
64,244
W
Aphrodite
Kaelystia
Aphrodite
18,834
2,235
7,264
16,547
22,648
22,134
1,081
2,494
20,054
86,369
0
W
12,344
3,720
0
7,343
16,351
8,253
1,786
1,990
14,237
0
99,389
W
17,244
8,609
0
4,263
14,875
5,541
9,820
1,918
12,875
0
105,949
L
17,776
4,233
0
3,334
20,655
8,799
0
6,700
13,825
0
67,346
L
Thoth
Shoe090
Thoth
10,968
755
0
940
11,131
3,645
163
3,406
7,723
58,010
0
L
3,735
377
0
1,411
17,459
16,367
243
9,113
8,207
23,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,216
Gold Earned
64,458
430
Minions Killed
638
0
Camps Cleared
0
1,859,715
Distance Traveled
2,039,874
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,222
488
92
4
0
357,187
1
W
Jormungandr
12,176
529
75
3
0
389,484
0
L
Amaterasu
9,648
419
94
4
0
338,518
2
L
Danzaburou
10,630
462
102
4
0
385,465
5
W
Aphrodite
13,611
592
151
7
0
387,691
1
W
Da Ji
14,584
634
163
7
0
480,950
2
W
Skadi
12,865
559
157
7
0
424,562
5
L
Da Ji
10,874
473
79
3
0
419,895
0
L
Thoth
10,215
444
114
5
0
416,308
2
L
Ymir
8,849
385
41
2
0
299,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role