Player Matchup

Neith
Neith
CoTar421
Neith
Level 18
God Stats
14W - 21L
1,253 SR
Queue Stats
31W - 48L
1,297 Elo+
Solo
Bellona
Bellona
KpTheClampgodxX
Bellona
Level 28
God Stats
13W - 11L
1,601 SR
Queue Stats
489W - 440L
1,559 Elo+
Solo
Erlang Shen
Erlang Shen
basket_life80
Erlang Shen
Level 24
God Stats
50W - 29L
1,612 SR
Queue Stats
460W - 395L
1,437 Elo+
Party 1
Anubis
Anubis
memo_lara489
Anubis
Level 28
God Stats
7W - 8L
1,581 SR
Queue Stats
13W - 14L
1,247 Elo+
Solo
Izanami
Izanami
x_XJorgetechX_x
Izanami
Level 18
God Stats
30W - 26L
1,440 SR
Queue Stats
580W - 485L
1,465 Elo+
Party 1
Team Averages
Level 23
1,497 SR
1,401 Elo+

VS

Team Averages
Level 19
1,535 SR
1,521 Elo+
Guan Yu
Guan Yu
DOOMEDwaffle57
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Fireturtle07824
Loki
Level 27
God Stats
13W - 22L
1,706 SR
Queue Stats
402W - 373L
1,407 Elo+
Solo
Ares
Ares
JoePa_21
Ares
Level 18
God Stats
4W - 3L
1,412 SR
Queue Stats
60W - 61L
1,530 Elo+
Party 2
Apollo
Apollo
Victazo_01
Apollo
Level 20
God Stats
3W - 0L
1,715 SR
Queue Stats
72W - 66L
1,567 Elo+
Party 2
Ra
Ra
basicallyitzme
Ra
Level 25
God Stats
1W - 2L
1,340 SR
Queue Stats
38W - 25L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CoTar421
Neith
11
0 / 1 / 0
6,544
467
2,842
3,229
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,209
444
3,969
10,249
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
basket_life80
Erlang Shen
10
4 / 5 / 1
6,696
478
6,497
11,128
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
2 / 4 / 1
7,231
517
5,916
9,259
3,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 7 / 3
7,024
502
7,132
9,807
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
7,200
514
4,980
9,277
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 1
7,549
539
5,463
8,403
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
12
1 / 1 / 4
7,146
510
3,040
7,672
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Victazo_01
Apollo
10
6 / 2 / 2
7,216
515
5,492
6,485
2,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
8 / 5 / 5
8,615
615
11,580
10,773
3,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
10
Kills
20
20
Deaths
10
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
CoTar421
Neith
0
1
0
0
W
1
0
4
3
W
4
2
1
2.25
W
Ares
1
1
4
3
L
1
3
0
0.33
W
Apollo
Victazo_01
Apollo
6
2
2
3.5
W
8
5
5
2.1
L
Erlang Shen
basket_life80
Erlang Shen
4
5
1
0.9
L
Anubis
2
4
1
0.63
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,356
Damage
30,555
43,672
Taken
42,610
17,001
Mitigated
22,543
11,217
Healing
15,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
CoTar421
Neith
2,842
973
0
1,292
3,229
1,003
638
1,043
2,186
0
27,777
W
4,980
611
556
4,395
9,277
7,409
0
1,605
7,672
0
30,487
W
5,463
1,574
0
2,733
8,403
2,300
406
2,231
6,172
0
44,752
W
Ares
3,040
342
0
1,559
7,672
6,946
117
0
7,672
17,701
0
L
3,969
1,159
0
2,897
10,249
4,334
0
1,740
8,184
0
25,870
W
Apollo
Victazo_01
Apollo
5,492
3,336
0
876
6,485
2,145
378
737
5,748
0
20,310
W
11,580
1,831
535
4,930
10,773
3,743
1,047
1,343
9,430
51,669
0
L
Erlang Shen
basket_life80
Erlang Shen
6,497
3,466
0
2,824
11,128
3,789
0
5,400
5,703
0
23,981
L
Anubis
5,916
499
270
3,434
9,259
3,525
0
947
8,237
42,292
0
L
7,132
5,164
0
500
9,807
4,350
114
5,490
4,273
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
37,726
311
Minions Killed
320
0
Camps Cleared
0
1,284,333
Distance Traveled
1,435,615
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,544
467
59
4
0
296,544
0
W
Guan Yu
7,200
514
83
6
0
317,764
2
W
Loki
7,549
539
85
6
0
318,964
0
W
Ares
7,146
510
29
2
0
266,057
0
L
Bellona
6,209
444
62
4
0
282,438
0
W
Apollo
7,216
515
41
3
0
270,062
2
W
Ra
8,615
615
82
6
0
262,768
0
L
Erlang Shen
6,696
478
40
3
0
269,919
0
L
Anubis
7,231
517
88
6
0
204,914
3
L
Izanami
7,024
502
62
4
0
230,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role