Player Matchup

Olorun
Olorun
CROWNxROYALx2
Olorun
Level 29
God Stats
0W - 2L
1,329 SR
Queue Stats
2W - 2L
1,668 Elo+
Solo
Tsukuyomi
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
Level 17
God Stats
25W - 21L
1,414 SR
Queue Stats
48W - 54L
1,460 Elo+
Solo
Bellona
Bellona
PmbUniverse250
Bellona
Level 29
God Stats
22W - 25L
1,429 SR
Queue Stats
147W - 162L
1,474 Elo+
Solo
Ra
Ra
lvcivnovansking
Ra
Level 29
God Stats
0W - 1L
1,903 SR
Queue Stats
9W - 18L
1,575 Elo+
Solo
Chiron
Chiron
samuel_goyet
Chiron
Level 18
God Stats
27W - 35L
1,552 SR
Queue Stats
29W - 37L
1,623 Elo+
Solo
Team Averages
Level 24
1,525 SR
1,560 Elo+

VS

Team Averages
Level 39
1,499 SR
1,539 Elo+
Ares
Ares
As Cinzas
Ares
Level 18
God Stats
3W - 2L
1,304 SR
Queue Stats
27W - 28L
1,278 Elo+
Solo
Skadi
Skadi
Dong_Bong_
Skadi
Level 25
God Stats
3W - 5L
1,500 SR
Queue Stats
104W - 93L
1,692 Elo+
Solo
Aphrodite
Aphrodite
KitenSmitten
Aphrodite
Level 10
God Stats
5W - 2L
1,729 SR
Queue Stats
19W - 6L
1,764 Elo+
Party 1
Da Ji
Da Ji
Nyorrr-
Da Ji
Level 17
God Stats
2W - 1L
1,480 SR
Queue Stats
3W - 4L
1,342 Elo+
Solo
King Arthur
King Arthur
OpTic Redneck12
King Arthur
Level 126
God Stats
5W - 16L
1,480 SR
Queue Stats
165W - 143L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
9,954
452
7,667
14,973
5,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
MurKed-AgaINx
Tsukuyomi
17
3 / 3 / 5
10,286
468
5,375
14,566
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
4 / 2 / 3
10,526
478
9,528
14,296
14,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 3 / 0
7,348
334
2,955
6,014
1,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
14
4 / 4 / 4
9,377
426
7,548
10,455
3,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 3 / 5
9,628
438
3,105
9,020
6,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
18
3 / 3 / 3
10,975
499
3,984
7,582
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
KitenSmitten
Aphrodite
20
4 / 1 / 3
13,139
597
17,791
14,696
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Nyorrr-
Da Ji
14
4 / 9 / 3
10,021
456
10,435
14,677
5,458
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
OpTic Redneck12
King Arthur
19
2 / 1 / 2
11,713
532
7,328
14,243
12,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
17
Kills
16
16
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
5
1.83
L
3
4
1
0.88
W
Skadi
3
3
3
1.5
W
Aphrodite
KitenSmitten
Aphrodite
4
1
3
5.5
L
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
3
3
5
1.83
W
Da Ji
Nyorrr-
Da Ji
4
9
3
0.61
W
King Arthur
OpTic Redneck12
King Arthur
2
1
2
3
L
4
2
3
2.75
L
3
3
0
1
L
Chiron
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,073
Damage
42,643
60,304
Taken
60,218
30,708
Mitigated
35,148
15,888
Healing
24,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,105
35
0
0
9,020
6,996
733
2,792
6,228
14,096
0
L
7,667
5,093
135
5,798
14,973
5,865
0
8,385
5,895
64,485
0
W
Skadi
3,984
1,553
0
1,584
7,582
2,687
4,060
803
6,779
0
67,851
W
Aphrodite
KitenSmitten
Aphrodite
17,791
602
2,210
11,416
14,696
7,164
812
4,074
10,622
113,599
0
L
Tsukuyomi
MurKed-AgaINx
Tsukuyomi
5,375
2,225
525
1,936
14,566
5,264
0
5,197
9,092
0
70,631
W
Da Ji
Nyorrr-
Da Ji
10,435
3,141
0
2,200
14,677
5,458
172
2,355
12,322
0
35,681
W
King Arthur
OpTic Redneck12
King Arthur
7,328
576
0
6,651
14,243
12,843
273
598
13,645
0
81,489
L
9,528
3,657
0
2,307
14,296
14,501
566
3,102
10,730
0
66,791
L
2,955
205
225
2,001
6,014
1,636
663
1,295
4,719
22,532
0
L
Chiron
7,548
2,121
296
2,665
10,455
3,442
526
2,030
8,369
0
39,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
55,476
469
Minions Killed
547
0
Camps Cleared
0
1,668,384
Distance Traveled
1,895,140
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,628
438
13
1
0
412,771
7
L
Olorun
9,954
452
116
5
0
343,526
0
W
Skadi
10,975
499
120
5
0
288,877
3
W
Aphrodite
13,139
597
207
9
0
448,038
1
L
Tsukuyomi
10,286
468
119
5
0
397,338
5
W
Da Ji
10,021
456
49
2
0
357,162
6
W
King Arthur
11,713
532
158
7
0
388,292
0
L
Bellona
10,526
478
117
5
0
386,693
3
L
Ra
7,348
334
33
2
0
232,331
0
L
Chiron
9,377
426
84
4
0
308,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role