Player Matchup

Artemis
Artemis
AmericaPie24
Artemis
Level 66
God Stats
139W - 112L
1,567 SR
Queue Stats
346W - 363L
1,570 Elo+
Party 1
Cerberus
Cerberus
EricJ231
Cerberus
Level 26
God Stats
26W - 33L
1,537 SR
Queue Stats
202W - 229L
1,554 Elo+
Solo
Camazotz
Camazotz
FastMonke
Camazotz
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
HitmanSTANGE
Olorun
Level 7
God Stats
5W - 3L
1,622 SR
Queue Stats
67W - 74L
1,556 Elo+
Party 1
Bellona
Bellona
socialismisgreat
Bellona
Level 2
God Stats
118W - 106L
1,500 SR
Queue Stats
273W - 289L
1,500 Elo+
Party 1
Team Averages
Level 21
1,545 SR
1,536 Elo+

VS

Team Averages
Level 24
1,493 SR
1,428 Elo+
Artemis
Artemis
ElPijaChu
Artemis
Level 27
God Stats
0W - 3L
1,190 SR
Queue Stats
45W - 45L
1,462 Elo+
Solo
Sylvanus
Sylvanus
Kangaroojack829
Sylvanus
Level 28
God Stats
7W - 10L
1,575 SR
Queue Stats
22W - 33L
1,498 Elo+
Solo
Bellona
Bellona
Woot903
Bellona
Level 16
God Stats
1W - 3L
1,366 SR
Queue Stats
4W - 14L
1,310 Elo+
Solo
Apollo
Apollo
juani_iwnl_tgs
Apollo
Level 23
God Stats
7W - 16L
1,837 SR
Queue Stats
94W - 134L
1,324 Elo+
Solo
Hera
Hera
marshpuppie
Hera
Level 28
God Stats
8W - 7L
1,496 SR
Queue Stats
32W - 36L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmericaPie24
Artemis
16
10 / 2 / 2
10,726
536
13,059
11,566
4,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
EricJ231
Cerberus
14
3 / 3 / 8
9,418
471
9,437
16,554
6,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
FastMonke
Camazotz
12
2 / 6 / 2
8,638
432
3,614
16,261
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
17
3 / 0 / 5
10,517
526
9,252
12,960
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 1 / 5
12,291
615
10,556
13,514
12,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElPijaChu
Artemis
13
3 / 7 / 1
8,066
403
10,515
12,141
4,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
9
1 / 1 / 1
7,343
367
2,956
5,757
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Woot903
Bellona
13
1 / 4 / 0
8,296
415
6,866
14,525
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 8 / 1
7,859
393
5,189
16,632
5,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 3
9,551
478
12,540
10,503
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
23
Kills
11
12
Deaths
23
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
AmericaPie24
Artemis
10
2
2
5.5
L
Artemis
ElPijaChu
Artemis
3
7
1
0.5
W
Cerberus
EricJ231
Cerberus
3
3
8
2.33
W
Camazotz
FastMonke
Camazotz
2
6
2
0.5
W
Olorun
3
0
5
5.5
L
Sylvanus
1
1
1
1.5
L
Bellona
Woot903
Bellona
1
4
0
0.25
L
1
8
1
0.19
L
5
3
3
2.17
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,918
Damage
38,066
70,855
Taken
59,558
33,692
Mitigated
28,156
25,114
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AmericaPie24
Artemis
13,059
8,063
0
5,134
11,566
4,602
3,073
2,933
8,633
0
58,464
L
Artemis
ElPijaChu
Artemis
10,515
5,153
0
1,717
12,141
4,215
506
5,344
6,772
0
35,628
W
Cerberus
EricJ231
Cerberus
9,437
679
495
4,388
16,554
6,623
912
4,562
11,992
42,955
0
W
Camazotz
FastMonke
Camazotz
3,614
1,133
0
6,799
16,261
4,581
0
2,326
13,935
0
38,499
W
Olorun
9,252
3,224
135
6,201
12,960
5,069
3,613
4,695
8,265
69,781
0
L
Sylvanus
2,956
906
617
1,540
5,757
3,437
340
1,903
3,854
20,459
0
L
Bellona
Woot903
Bellona
6,866
3,526
0
3,298
14,525
11,722
461
2,193
11,892
0
41,043
L
5,189
2,996
0
3,413
16,632
5,446
228
3,964
12,618
0
38,938
L
12,540
2,985
0
500
10,503
3,336
180
5,285
5,193
57,112
0
W
10,556
4,703
0
1,962
13,514
12,817
2,170
980
12,534
0
86,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,590
Gold Earned
41,115
535
Minions Killed
350
0
Camps Cleared
0
1,752,709
Distance Traveled
1,392,922
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,726
536
77
4
0
339,165
0
L
Artemis
8,066
403
52
3
0
232,869
2
W
Cerberus
9,418
471
76
4
0
357,805
2
W
Camazotz
8,638
432
63
3
0
317,372
1
W
Olorun
10,517
526
127
6
0
363,867
0
L
Sylvanus
7,343
367
45
2
0
232,994
1
L
Bellona
8,296
415
71
4
0
330,671
8
L
Apollo
7,859
393
69
3
0
255,755
2
L
Hera
9,551
478
113
6
0
340,633
1
W
Bellona
12,291
615
192
10
0
374,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role