Player Matchup

Izanami
Izanami
HollowStormXIII
Izanami
Level 42
God Stats
2W - 2L
1,536 SR
Queue Stats
9W - 6L
1,357 Elo+
Party 2
Mercury
Mercury
KrillintheGoat4
Mercury
Level 141
God Stats
74W - 70L
1,525 SR
Queue Stats
365W - 338L
1,574 Elo+
Party 1
Sobek
Sobek
SoldierRed21
Sobek
Level 148
God Stats
1W - 0L
1,857 SR
Queue Stats
39W - 31L
1,687 Elo+
Party 2
Zeus
Zeus
Xx KING iii xX
Zeus
Level 59
God Stats
45W - 39L
1,662 SR
Queue Stats
214W - 187L
1,574 Elo+
Party 1
Bellona
Bellona
XxBigBurstxX
Bellona
Level 50
God Stats
69W - 66L
1,561 SR
Queue Stats
196W - 168L
1,558 Elo+
Party 1
Team Averages
Level 88
1,628 SR
1,550 Elo+

VS

Team Averages
Level 39
1,568 SR
1,630 Elo+
Skadi
Skadi
CNOTEZ420
Skadi
Level 67
God Stats
0W - 1L
1,435 SR
Queue Stats
4W - 4L
1,676 Elo+
Solo
Zeus
Zeus
F6uBOT
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,775 Elo+
Solo
Chang'e
Chang'e
NoF4C3Foreign
Chang'e
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,474 Elo+
Solo
Bacchus
Bacchus
OutdoorFreak14
Bacchus
Level 34
God Stats
5W - 3L
1,572 SR
Queue Stats
34W - 43L
1,554 Elo+
Solo
Thanatos
Thanatos
lRolex 23l
Thanatos
Level 29
God Stats
1W - 1L
1,835 SR
Queue Stats
10W - 8L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
5,287
1,057
1,798
3,216
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
5 / 0 / 4
6,276
1,255
3,519
3,090
1,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
2 / 2 / 6
6,041
1,208
4,737
8,383
4,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
5,050
1,010
2,947
2,185
476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
XxBigBurstxX
Bellona
10
2 / 1 / 6
5,434
1,087
4,328
5,026
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CNOTEZ420
Skadi
9
0 / 4 / 1
4,358
872
3,172
5,718
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zeus
F6uBOT
Zeus
9
1 / 3 / 0
4,552
910
5,915
4,156
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chang'e
10
1 / 1 / 0
4,642
928
2,443
4,127
1,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,680
736
345
895
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
lRolex 23l
Thanatos
12
3 / 2 / 1
5,470
1,094
3,393
6,680
2,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
11
Kills
5
5
Deaths
11
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
CNOTEZ420
Skadi
0
4
1
0.13
L
Zeus
F6uBOT
Zeus
1
3
0
0.33
W
1
1
6
4
W
5
0
4
7
L
Chang'e
1
1
0
1
L
0
1
0
0
W
2
2
6
2.5
W
1
1
2
2
W
Bellona
XxBigBurstxX
Bellona
2
1
6
5
L
Thanatos
lRolex 23l
Thanatos
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,329
Damage
15,268
21,900
Taken
21,576
11,140
Mitigated
7,375
5,625
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CNOTEZ420
Skadi
3,172
1,360
0
417
5,718
1,828
0
1,857
3,711
0
10,808
L
Zeus
F6uBOT
Zeus
5,915
629
0
510
4,156
1,276
0
1,580
2,551
15,664
0
W
1,798
1,327
0
1,000
3,216
1,082
22
1,359
1,857
0
14,749
W
3,519
1,791
0
740
3,090
1,211
438
1,378
1,712
0
11,562
L
Chang'e
2,443
33
1,143
1,586
4,127
1,298
0
1,120
2,957
11,954
0
L
345
0
0
56
895
454
0
528
344
798
0
W
4,737
496
0
2,805
8,383
4,985
0
3,637
4,746
9,092
0
W
2,947
216
0
0
2,185
476
68
290
1,895
12,352
0
W
Bellona
XxBigBurstxX
Bellona
4,328
748
171
909
5,026
3,386
14
2,039
2,987
0
9,713
L
Thanatos
lRolex 23l
Thanatos
3,393
91
0
4,293
6,680
2,519
0
3,083
3,572
0
11,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,088
Gold Earned
22,702
101
Minions Killed
103
4
Camps Cleared
3
519,985
Distance Traveled
426,269
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,358
872
19
4
0
96,318
0
L
Zeus
4,552
910
27
5
1
91,886
0
W
Izanami
5,287
1,057
37
7
1
105,968
0
W
Mercury
6,276
1,255
20
4
2
114,743
0
L
Chang'e
4,642
928
25
5
1
111,932
0
L
Bacchus
3,680
736
2
0
0
16,050
0
W
Sobek
6,041
1,208
7
1
0
113,684
2
W
Zeus
5,050
1,010
23
5
1
73,674
0
W
Bellona
5,434
1,087
14
3
0
111,916
0
L
Thanatos
5,470
1,094
30
6
1
110,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role