Player Matchup

Kali
Kali
AAQ-92
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,742 Elo+
Party 1
Chaac
Chaac
Asap_Matt2504
Chaac
Level 151
God Stats
3W - 3L
1,531 SR
Queue Stats
113W - 126L
1,453 Elo+
Solo
Anubis
Anubis
NikoAkaSbabs
Anubis
Level 78
God Stats
1W - 1L
1,553 SR
Queue Stats
160W - 187L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
RastaSaur
Danzaburou
Level 103
God Stats
14W - 20L
1,370 SR
Queue Stats
71W - 106L
1,232 Elo+
Party 2
Cthulhu
Cthulhu
ikarusy1994
Cthulhu
Level 68
God Stats
4W - 6L
1,701 SR
Queue Stats
8W - 17L
1,742 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,490 Elo+

VS

Team Averages
Level 84
1,665 SR
1,624 Elo+
Hera
Hera
GhostBanshee967
Hera
Level 62
God Stats
3W - 2L
1,764 SR
Queue Stats
395W - 287L
1,736 Elo+
Party 3
King Arthur
King Arthur
Veluvic
King Arthur
Level 147
God Stats
3W - 5L
1,500 SR
Queue Stats
516W - 441L
1,724 Elo+
Party 3
Tyr
Tyr
XxXJordi13XxX
Tyr
Level 6
God Stats
9W - 2L
1,851 SR
Queue Stats
25W - 5L
1,789 Elo+
Party 3
Xbalanque
Xbalanque
cringetown
Xbalanque
Level 82
God Stats
6W - 2L
1,755 SR
Queue Stats
163W - 166L
1,517 Elo+
Solo
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 124
God Stats
416W - 391L
1,453 SR
Queue Stats
780W - 836L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
AAQ-92
Kali
7
0 / 4 / 0
4,633
463
2,515
7,279
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 4 / 0
5,055
506
3,163
8,269
4,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
7
0 / 6 / 0
4,517
452
1,155
5,674
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RastaSaur
Danzaburou
8
1 / 0 / 0
4,884
488
3,252
3,559
853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
ikarusy1994
Cthulhu
7
0 / 4 / 0
4,536
454
2,045
8,445
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 4
6,568
657
4,052
3,264
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Veluvic
King Arthur
9
6 / 0 / 5
5,828
583
5,218
5,323
2,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 0 / 8
5,389
539
3,573
5,713
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
cringetown
Xbalanque
10
2 / 1 / 1
6,110
611
2,757
5,036
1,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
10
5 / 0 / 2
6,069
607
5,416
4,210
2,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
18
18
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kali
AAQ-92
Kali
0
4
0
0
L
0
4
0
0
W
5
0
4
7
L
Anubis
0
6
0
0
L
Danzaburou
RastaSaur
Danzaburou
1
0
0
1
W
King Arthur
Veluvic
King Arthur
6
0
5
8.5
W
0
0
8
4
W
Xbalanque
cringetown
Xbalanque
2
1
1
2.5
W
Cabrakan
5
0
2
6
L
Cthulhu
ikarusy1994
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,130
Damage
21,016
33,226
Taken
23,546
13,351
Mitigated
8,944
10,024
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
AAQ-92
Kali
2,515
1,081
0
2,208
7,279
2,074
0
1,992
5,168
0
17,230
L
3,163
76
0
3,407
8,269
4,791
0
2,628
5,591
0
24,868
W
4,052
1,204
0
1,083
3,264
995
1,044
1,500
1,764
33,167
0
L
Anubis
1,155
0
0
952
5,674
2,249
0
2,225
3,204
19,085
0
L
Danzaburou
RastaSaur
Danzaburou
3,252
1,486
0
1,641
3,559
853
0
344
3,207
0
23,310
W
King Arthur
Veluvic
King Arthur
5,218
1,639
0
2,607
5,323
2,465
0
634
4,689
0
14,201
W
3,573
469
0
2,656
5,713
1,906
0
241
5,423
0
24,248
W
Xbalanque
cringetown
Xbalanque
2,757
1,337
0
2,109
5,036
1,412
93
792
4,244
0
31,434
W
Cabrakan
5,416
924
0
1,011
4,210
2,166
224
33
3,985
29,652
0
L
Cthulhu
ikarusy1994
Cthulhu
2,045
324
241
1,575
8,445
3,384
0
1,995
6,313
11,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,625
Gold Earned
29,964
226
Minions Killed
264
0
Camps Cleared
0
860,239
Distance Traveled
910,599
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,633
463
52
5
0
175,425
2
L
Chaac
5,055
506
59
6
0
207,412
1
W
Hera
6,568
657
63
6
0
169,766
1
L
Anubis
4,517
452
35
4
0
137,339
1
L
Danzaburou
4,884
488
50
5
0
167,968
3
W
King Arthur
5,828
583
19
2
0
193,000
0
W
Tyr
5,389
539
43
4
0
205,862
0
W
Xbalanque
6,110
611
75
8
0
173,485
1
W
Cabrakan
6,069
607
64
6
0
168,486
0
L
Cthulhu
4,536
454
30
3
0
172,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role