Player Matchup

Artemis
Artemis
RainbowZombies7
Artemis
Level 152
God Stats
18W - 11L
1,812 SR
Queue Stats
635W - 505L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
Snovy_Franz
Sylvanus
Level 160
God Stats
44W - 33L
1,421 SR
Queue Stats
128W - 99L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
galahad791
Cabrakan
Level 81
God Stats
1W - 0L
1,593 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Team Averages
Level 131
1,609 SR
1,473 Elo+

VS

Team Averages
Level 59
1,604 SR
1,707 Elo+
Aphrodite
Aphrodite
GiveSenpaiSumUwu
Aphrodite
Level 81
God Stats
31W - 26L
1,755 SR
Queue Stats
45W - 56L
1,570 Elo+
Solo
Rama
Rama
OBreezy_1759
Rama
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,748 Elo+
Solo
Danzaburou
Danzaburou
Trippies_Wrld
Danzaburou
Level 68
God Stats
2W - 2L
1,556 SR
Queue Stats
36W - 38L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 9
12,839
713
16,939
15,361
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Snovy_Franz
Sylvanus
16
9 / 2 / 7
13,258
737
19,110
20,091
14,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
galahad791
Cabrakan
14
3 / 6 / 12
11,764
654
7,883
16,133
9,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
5 / 7 / 5
13,131
730
10,832
22,426
12,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 6
11,238
624
10,801
16,079
4,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Trippies_Wrld
Danzaburou
13
3 / 6 / 4
11,576
643
15,280
14,578
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
18
Kills
11
11
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
5
7
5
1.07
L
3
6
6
1
W
6
3
9
3.5
W
Sylvanus
Snovy_Franz
Sylvanus
9
2
7
6.25
L
Danzaburou
Trippies_Wrld
Danzaburou
3
6
4
0.83
W
Cabrakan
galahad791
Cabrakan
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,932
Damage
36,913
51,585
Taken
53,083
32,961
Mitigated
21,829
16,828
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
10,832
340
5,177
12,331
22,426
12,700
165
10,542
11,884
50,667
0
L
10,801
7,755
0
1,541
16,079
4,421
613
8,896
7,183
0
38,245
W
16,939
9,501
0
2,228
15,361
8,840
1,566
2,844
12,517
0
80,322
W
Sylvanus
Snovy_Franz
Sylvanus
19,110
7,308
3,554
9,079
20,091
14,333
1,600
4,456
15,635
65,599
6,228
L
Danzaburou
Trippies_Wrld
Danzaburou
15,280
5,842
0
1,436
14,578
4,708
432
6,872
7,706
0
59,260
W
Cabrakan
galahad791
Cabrakan
7,883
612
0
1,967
16,133
9,788
320
4,474
11,659
23,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
35,945
188
Minions Killed
194
0
Camps Cleared
0
885,329
Distance Traveled
852,378
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,131
730
52
3
0
309,341
0
L
Rama
11,238
624
61
3
0
271,640
0
W
Artemis
12,839
713
87
5
0
282,116
1
W
Sylvanus
13,258
737
84
5
0
284,209
0
L
Danzaburou
11,576
643
81
5
0
271,397
1
W
Cabrakan
11,764
654
17
1
0
319,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role