Player Matchup

Bellona
Bellona
CaptSmurfenstein
Bellona
Level 26
God Stats
4W - 3L
1,563 SR
Queue Stats
26W - 17L
1,613 Elo+
Party 1
Scylla
Scylla
Exstractory
Scylla
Level 24
God Stats
16W - 16L
1,595 SR
Queue Stats
90W - 87L
1,632 Elo+
Solo
Thanatos
Thanatos
Yachief
Thanatos
Level 29
God Stats
5W - 5L
1,462 SR
Queue Stats
43W - 33L
1,617 Elo+
Party 1
Yemoja
Yemoja
cremecheese
Yemoja
Level 25
God Stats
3W - 1L
1,294 SR
Queue Stats
100W - 84L
1,402 Elo+
Solo
Heimdallr
Heimdallr
cvxbmn
Heimdallr
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 6L
1,894 Elo+
Solo
Team Averages
Level 22
1,483 SR
1,632 Elo+

VS

Team Averages
Level 18
1,541 SR
1,581 Elo+
Zeus
Zeus
BestFren
Zeus
Level 14
God Stats
14W - 12L
1,482 SR
Queue Stats
269W - 237L
1,493 Elo+
Solo
Ullr
Ullr
Melee20XX
Ullr
Level 28
God Stats
2W - 1L
1,720 SR
Queue Stats
35W - 22L
1,722 Elo+
Solo
Jing Wei
Jing Wei
Narutolion
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Solo
Nemesis
Nemesis
PlaneHaloo
Nemesis
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 158L
1,622 Elo+
Solo
Ymir
Ymir
bayonettarocks1
Ymir
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
91W - 109L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,511
626
5,945
7,191
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
13
6 / 0 / 2
8,066
672
8,937
2,977
933
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Yachief
Thanatos
12
3 / 0 / 4
7,329
611
1,935
8,449
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
10
1 / 3 / 11
6,924
577
3,319
5,957
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
cvxbmn
Heimdallr
13
7 / 0 / 4
8,051
671
10,031
11,086
3,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 4 / 0
6,347
529
2,454
6,999
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
10
0 / 1 / 1
5,877
490
4,078
8,022
2,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
Narutolion
Jing Wei
7
0 / 7 / 1
4,852
404
2,577
8,725
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
PlaneHaloo
Nemesis
10
1 / 2 / 1
5,818
485
2,459
6,880
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 7 / 1
5,516
460
3,882
10,071
5,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
20
Kills
4
4
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
4
0
0.5
W
3
1
1
3.5
W
Scylla
6
0
2
7
L
Ullr
0
1
1
0.5
L
Jing Wei
Narutolion
Jing Wei
0
7
1
0.07
L
Nemesis
PlaneHaloo
Nemesis
1
2
1
0.75
W
Thanatos
Yachief
Thanatos
3
0
4
5
L
1
7
1
0.21
W
Yemoja
1
3
11
2.17
W
Heimdallr
cvxbmn
Heimdallr
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
15,450
35,660
Taken
40,697
18,317
Mitigated
14,945
25,032
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
2,454
173
0
1,670
6,999
2,405
0
5,053
1,946
31,334
0
W
5,945
1,526
0
3,302
7,191
6,591
0
181
7,010
2,213
41,657
W
Scylla
8,937
531
0
780
2,977
933
0
680
2,237
43,915
0
L
Ullr
4,078
2,087
0
1,534
8,022
2,453
78
557
7,465
0
31,981
L
Jing Wei
Narutolion
Jing Wei
2,577
1,590
0
1,183
8,725
1,981
0
1,780
6,942
0
17,824
L
Nemesis
PlaneHaloo
Nemesis
2,459
831
0
2,141
6,880
2,525
0
2,488
4,392
0
29,138
W
Thanatos
Yachief
Thanatos
1,935
47
0
10,056
8,449
2,932
0
336
8,061
0
37,646
L
3,882
1,823
0
406
10,071
5,581
0
2,924
7,144
14,833
0
W
Yemoja
3,319
918
2,357
1,636
5,957
4,076
90
2,419
3,456
14,349
0
W
Heimdallr
cvxbmn
Heimdallr
10,031
5,864
0
6,901
11,086
3,785
2,119
2,526
8,560
0
56,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,881
Gold Earned
28,410
388
Minions Killed
274
0
Camps Cleared
0
1,184,484
Distance Traveled
1,237,489
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,347
529
80
7
0
198,714
2
W
Bellona
7,511
626
99
8
0
274,004
4
W
Scylla
8,066
672
102
9
0
230,015
1
L
Ullr
5,877
490
77
6
0
234,725
1
L
Jing Wei
4,852
404
37
3
0
282,109
0
L
Nemesis
5,818
485
58
5
0
278,890
2
W
Thanatos
7,329
611
89
7
0
231,717
2
L
Ymir
5,516
460
22
2
0
243,051
1
W
Yemoja
6,924
577
22
2
0
230,619
7
W
Heimdallr
8,051
671
76
6
0
218,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role