Player Matchup

Anubis
Anubis
JonJontheDon27
Anubis
Level 26
God Stats
56W - 48L
1,318 SR
Queue Stats
158W - 180L
1,257 Elo+
Party 2
Bellona
Bellona
PeakWheat
Bellona
Level 23
God Stats
9W - 6L
1,346 SR
Queue Stats
144W - 157L
1,374 Elo+
Party 2
Medusa
Medusa
SupremeSweetTea
Medusa
Level 28
God Stats
2W - 2L
1,386 SR
Queue Stats
7W - 6L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxSEFLASHxX
Cu Chulainn
Level 7
God Stats
6W - 1L
1,734 SR
Queue Stats
8W - 15L
1,458 Elo+
Party 3
Cerberus
Cerberus
ssmoke_nano
Cerberus
Level 9
God Stats
7W - 2L
1,640 SR
Queue Stats
26W - 30L
1,431 Elo+
Party 3
Team Averages
Level 19
1,485 SR
1,416 Elo+

VS

Team Averages
Level 17
1,566 SR
1,320 Elo+
Sol
Sol
REmirem
Sol
Level 25
God Stats
4W - 6L
1,622 SR
Queue Stats
7W - 8L
1,502 Elo+
Solo
Apollo
Apollo
SargeTom10
Apollo
Level 22
God Stats
15W - 19L
1,525 SR
Queue Stats
248W - 262L
1,409 Elo+
Solo
Ratatoskr
Ratatoskr
TheeSheenMachine
Ratatoskr
Level 25
God Stats
1W - 3L
1,513 SR
Queue Stats
41W - 37L
1,352 Elo+
Solo
Chaac
Chaac
da toaster 360
Chaac
Level 6
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1
Bakasura
Bakasura
kobrax42
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 3
12,904
561
18,970
17,053
9,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
PeakWheat
Bellona
18
6 / 2 / 6
12,574
547
11,495
13,564
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
5 / 8 / 5
11,617
505
11,750
15,490
5,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
XxSEFLASHxX
Cu Chulainn
18
8 / 3 / 10
12,487
543
13,304
21,395
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
ssmoke_nano
Cerberus
16
3 / 4 / 18
12,638
549
12,841
20,482
23,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
14 / 6 / 6
12,833
558
32,731
25,727
7,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
SargeTom10
Apollo
14
4 / 12 / 12
9,972
434
15,246
25,593
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ratatoskr
20
5 / 4 / 1
12,530
545
7,629
17,162
6,208
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 8 / 2
6,899
300
303
7,607
2,167
Bakasura
kobrax42
Bakasura
9
0 / 8 / 8
7,835
341
2,509
14,005
5,945
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
52
34
Kills
23
23
Deaths
38
42
Assists
29
Player
Kills
Deaths
Assists
KDA
W
12
6
3
2.25
W
Bellona
PeakWheat
Bellona
6
2
6
4.5
L
Sol
14
6
6
2.83
L
Apollo
SargeTom10
Apollo
4
12
12
0.83
W
5
8
5
0.94
L
Ratatoskr
5
4
1
1.38
W
Cu Chulainn
XxSEFLASHxX
Cu Chulainn
8
3
10
4.33
L
0
8
2
0.13
L
Bakasura
kobrax42
Bakasura
0
8
8
0.5
W
Cerberus
ssmoke_nano
Cerberus
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,360
Damage
58,418
87,984
Taken
90,094
70,981
Mitigated
29,422
31,570
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,970
2,289
0
8,263
17,053
9,738
3,003
4,210
12,673
80,137
0
W
Bellona
PeakWheat
Bellona
11,495
5,650
0
4,249
13,564
14,325
2,536
2,391
11,133
0
72,895
L
Sol
32,731
12,908
0
12,968
25,727
7,802
2,148
9,852
15,600
79,905
0
L
Apollo
SargeTom10
Apollo
15,246
9,043
0
5,412
25,593
7,300
499
10,950
14,393
0
48,120
W
11,750
4,919
850
5,751
15,490
5,747
3,915
5,973
9,466
0
74,127
L
Ratatoskr
7,629
3,225
0
1,870
17,162
6,208
2,385
5,871
10,891
0
81,289
W
Cu Chulainn
XxSEFLASHxX
Cu Chulainn
13,304
2,844
0
6,333
21,395
17,284
1,110
9,377
11,968
6
59,718
L
303
244
0
532
7,607
2,167
172
1,965
5,517
0
10,924
L
Bakasura
kobrax42
Bakasura
2,509
1,644
0
544
14,005
5,945
154
3,173
10,707
0
9,802
W
Cerberus
ssmoke_nano
Cerberus
12,841
761
0
6,124
20,482
23,887
1,332
10,780
9,702
43,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,220
Gold Earned
50,069
511
Minions Killed
369
0
Camps Cleared
0
2,003,366
Distance Traveled
1,700,077
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,904
561
106
5
0
324,224
0
W
Bellona
12,574
547
112
5
0
429,639
0
L
Sol
12,833
558
111
5
0
380,107
1
L
Apollo
9,972
434
52
2
0
379,089
0
W
Medusa
11,617
505
107
5
0
372,603
4
L
Ratatoskr
12,530
545
166
7
0
458,979
0
W
Cu Chulainn
12,487
543
82
4
0
445,094
1
L
Chaac
6,899
300
15
1
0
215,991
0
L
Bakasura
7,835
341
25
1
0
265,911
1
W
Cerberus
12,638
549
104
5
0
431,806
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role