Player Matchup

Bacchus
Bacchus
NFaithless
Bacchus
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 4L
1,609 Elo+
Party 2
Chaac
Chaac
PéPéKa
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 60L
1,675 Elo+
Party 1
Anhur
Anhur
Rawker
Anhur
Level 14
God Stats
3W - 1L
1,791 SR
Queue Stats
5W - 2L
1,827 Elo+
Party 2
Kali
Kali
nemed
Kali
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,580 Elo+
Party 2
Hel
Hel
smitelpm
Hel
Level 7
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 0L
1,934 Elo+
Party 1
Team Averages
Level 21
1,601 SR
1,725 Elo+

VS

Team Averages
Level 16
1,481 SR
1,454 Elo+
Ra
Ra
BabuinoRosa9181
Ra
Level 16
God Stats
3W - 5L
1,577 SR
Queue Stats
11W - 13L
1,625 Elo+
Solo
Neith
Neith
BrianoAD
Neith
Level 14
God Stats
0W - 11L
1,084 SR
Queue Stats
1W - 15L
1,002 Elo+
Solo
Cu Chulainn
Cu Chulainn
CheT0Glam
Cu Chulainn
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KarmaFace30
Fenrir
Level 26
God Stats
7W - 8L
1,475 SR
Queue Stats
80W - 63L
1,631 Elo+
Solo
Chaac
Chaac
slim_gerber
Chaac
Level 8
God Stats
2W - 1L
1,770 SR
Queue Stats
8W - 10L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NFaithless
Bacchus
13
1 / 3 / 5
8,973
449
6,813
13,950
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
PéPéKa
Chaac
17
10 / 1 / 3
10,963
548
19,205
26,641
30,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
Rawker
Anhur
12
1 / 7 / 5
8,360
418
6,954
15,285
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
nemed
Kali
15
0 / 2 / 5
9,400
470
3,399
16,692
6,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 2 / 3
11,715
586
15,830
12,650
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 1
8,663
433
7,734
13,420
4,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
BrianoAD
Neith
10
3 / 6 / 3
7,276
364
6,689
14,532
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
CheT0Glam
Cu Chulainn
9
0 / 3 / 1
6,871
344
6,933
10,422
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
13
5 / 1 / 4
8,748
437
5,909
12,052
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
3 / 3 / 7
9,524
476
11,562
17,053
12,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
21
Kills
14
15
Deaths
21
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
L
Neith
BrianoAD
Neith
3
6
3
0.75
L
Cu Chulainn
CheT0Glam
Cu Chulainn
0
3
1
0.17
L
Fenrir
5
1
4
7
W
Bacchus
NFaithless
Bacchus
1
3
5
1.17
W
Chaac
PéPéKa
Chaac
10
1
3
11.5
W
Anhur
Rawker
Anhur
1
7
5
0.5
W
Kali
nemed
Kali
0
2
5
1.25
L
3
3
7
2.17
W
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,201
Damage
38,827
85,218
Taken
67,479
58,061
Mitigated
31,321
45,492
Healing
16,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,734
676
215
1,473
13,420
4,969
1,260
3,954
9,063
51,031
0
L
Neith
BrianoAD
Neith
6,689
2,385
0
2,002
14,532
4,284
250
6,796
7,631
0
21,434
L
Cu Chulainn
CheT0Glam
Cu Chulainn
6,933
1,807
0
2,819
10,422
5,293
0
2,610
7,419
0
24,305
L
Fenrir
5,909
1,561
0
3,890
12,052
4,490
0
3,143
8,604
0
38,275
W
Bacchus
NFaithless
Bacchus
6,813
1,432
748
5,116
13,950
9,706
937
803
13,147
18,845
0
W
Chaac
PéPéKa
Chaac
19,205
2,773
0
12,538
26,641
30,994
250
3,706
22,535
0
69,138
W
Anhur
Rawker
Anhur
6,954
2,346
0
4,013
15,285
4,844
496
860
14,425
0
40,626
W
Kali
nemed
Kali
3,399
1,906
0
6,914
16,692
6,497
2,389
914
15,753
0
60,972
L
11,562
2,079
270
6,030
17,053
12,285
0
5,497
11,274
0
46,373
W
15,830
1,379
7,617
8,546
12,650
6,020
3,504
1,451
11,174
82,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,411
Gold Earned
41,082
454
Minions Killed
299
0
Camps Cleared
0
1,779,830
Distance Traveled
1,368,579
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,663
433
90
5
0
360,110
2
L
Neith
7,276
364
24
1
0
282,674
0
L
Cu Chulainn
6,871
344
40
2
0
160,704
2
L
Fenrir
8,748
437
78
4
0
272,967
2
W
Bacchus
8,973
449
23
1
0
318,684
0
W
Chaac
10,963
548
115
6
0
370,781
2
W
Anhur
8,360
418
68
3
0
278,226
0
W
Kali
9,400
470
102
5
0
420,366
1
L
Chaac
9,524
476
67
3
0
292,124
1
W
Hel
11,715
586
146
7
0
391,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role