Player Matchup

Anhur
Anhur
Gio Caruso
Anhur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 147L
1,444 Elo+
Party 1
Ymir
Ymir
SeNoRpEaCh
Ymir
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
10W - 7L
1,441 Elo+
Party 1
Zeus
Zeus
Slayer0fDemons
Zeus
Level 23
God Stats
13W - 6L
1,640 SR
Queue Stats
38W - 27L
1,522 Elo+
Solo
Guan Yu
Guan Yu
StickDeBeef
Guan Yu
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 5L
1,609 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Weaselin
Tsukuyomi
Level 26
God Stats
36W - 19L
1,628 SR
Queue Stats
50W - 27L
1,568 Elo+
Party 1
Team Averages
Level 30
1,554 SR
1,517 Elo+

VS

Team Averages
Level 18
1,449 SR
1,415 Elo+
Mercury
Mercury
Air_15_Jordan
Mercury
Level 30
God Stats
10W - 8L
1,522 SR
Queue Stats
494W - 420L
1,616 Elo+
Solo
Heimdallr
Heimdallr
MatronCooper
Heimdallr
Level 8
God Stats
0W - 2L
1,520 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
UNCLE RUCKUS716
Anubis
Level 18
God Stats
4W - 14L
1,305 SR
Queue Stats
24W - 43L
1,304 Elo+
Solo
Tsukuyomi
Tsukuyomi
coopitup20
Tsukuyomi
Level 14
God Stats
0W - 2L
1,397 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Hercules
Hercules
darktrain74
Hercules
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 17L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
5 / 6 / 7
13,450
517
9,017
19,616
7,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
2 / 6 / 2
10,934
421
5,169
14,958
13,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 8 / 4
13,669
526
15,699
19,337
9,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
StickDeBeef
Guan Yu
18
6 / 7 / 12
13,075
503
12,081
28,792
22,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Weaselin
Tsukuyomi
20
31 / 0 / 3
20,120
774
37,704
22,431
10,632
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
19
8 / 8 / 5
12,133
467
15,991
22,229
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
MatronCooper
Heimdallr
15
2 / 12 / 7
9,751
375
6,409
18,923
5,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 12 / 6
10,934
421
13,846
21,660
10,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
coopitup20
Tsukuyomi
19
8 / 10 / 5
12,247
471
20,086
20,425
6,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
darktrain74
Hercules
16
5 / 7 / 7
10,142
390
11,944
20,718
19,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
49
Kills
27
27
Deaths
49
28
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
8
8
5
1.31
W
Anhur
5
6
7
1.42
L
Heimdallr
MatronCooper
Heimdallr
2
12
7
0.46
W
2
6
2
0.5
W
5
8
4
0.88
W
Guan Yu
StickDeBeef
Guan Yu
6
7
12
1.71
L
4
12
6
0.58
W
Tsukuyomi
Weaselin
Tsukuyomi
31
0
3
32.5
L
Tsukuyomi
coopitup20
Tsukuyomi
8
10
5
1.05
L
Hercules
darktrain74
Hercules
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,670
Damage
68,276
105,134
Taken
103,955
63,442
Mitigated
49,250
39,021
Healing
14,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
15,991
9,483
0
2,343
22,229
7,979
0
2,820
19,074
0
84,935
W
Anhur
9,017
4,311
0
8,842
19,616
7,057
6,872
3,347
16,023
0
77,817
L
Heimdallr
MatronCooper
Heimdallr
6,409
2,164
0
1,348
18,923
5,018
229
4,770
13,708
0
22,599
W
5,169
322
0
275
14,958
13,601
738
3,639
11,156
36,814
0
W
15,699
4,153
0
5,634
19,337
9,529
2,107
1,955
17,282
108,233
0
W
Guan Yu
StickDeBeef
Guan Yu
12,081
2,965
475
10,501
28,792
22,623
824
1,332
27,285
0
39,404
L
13,846
410
0
4,753
21,660
10,192
801
1,881
19,199
68,191
0
W
Tsukuyomi
Weaselin
Tsukuyomi
37,704
11,125
0
13,294
22,431
10,632
5,539
3,620
18,718
0
155,345
L
Tsukuyomi
coopitup20
Tsukuyomi
20,086
5,695
0
2,004
20,425
6,183
605
4,662
15,353
0
57,980
L
Hercules
darktrain74
Hercules
11,944
3,396
0
3,875
20,718
19,878
0
6,485
13,818
47
34,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,248
Gold Earned
55,207
647
Minions Killed
393
0
Camps Cleared
0
2,343,166
Distance Traveled
2,095,823
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,133
467
132
5
0
450,222
3
W
Anhur
13,450
517
136
5
0
452,948
2
L
Heimdallr
9,751
375
33
1
0
384,750
0
W
Ymir
10,934
421
52
2
0
378,187
0
W
Zeus
13,669
526
157
6
0
386,559
0
W
Guan Yu
13,075
503
56
2
0
531,324
2
L
Anubis
10,934
421
100
4
0
367,378
0
W
Tsukuyomi
20,120
774
246
9
0
594,148
0
L
Tsukuyomi
12,247
471
88
3
0
475,796
1
L
Hercules
10,142
390
40
2
0
417,677
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role