Player Matchup

King Arthur
King Arthur
FitterCone69
King Arthur
Level 24
God Stats
4W - 1L
1,582 SR
Queue Stats
30W - 26L
1,574 Elo+
Solo
Izanami
Izanami
He3rN
Izanami
Level 25
God Stats
3W - 4L
1,522 SR
Queue Stats
7W - 8L
1,496 Elo+
Solo
Chang'e
Chang'e
RaygunIsGod
Chang'e
Level 22
God Stats
6W - 7L
1,752 SR
Queue Stats
446W - 401L
1,642 Elo+
Party 2
Hades
Hades
Remleil
Hades
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,561 Elo+
Solo
Mercury
Mercury
Wesbens
Mercury
Level 25
God Stats
9W - 8L
1,152 SR
Queue Stats
350W - 318L
1,633 Elo+
Party 2
Team Averages
Level 22
1,502 SR
1,581 Elo+

VS

Team Averages
Level 22
1,324 SR
1,146 Elo+
Ra
Ra
BafraBrince
Ra
Level 24
God Stats
5W - 21L
1,171 SR
Queue Stats
10W - 40L
1,125 Elo+
Party 1
Sun Wukong
Sun Wukong
OGainz
Sun Wukong
Level 27
God Stats
14W - 39L
1,182 SR
Queue Stats
21W - 62L
1,154 Elo+
Party 1
Chaac
Chaac
Sanatashi101
Chaac
Level 29
God Stats
4W - 3L
1,510 SR
Queue Stats
115W - 162L
1,283 Elo+
Party 1
Ganesha
Ganesha
ciza1995
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 76L
1,191 Elo+
Party 1
Ares
Ares
سشةهحهىل
Ares
Level 5
God Stats
0W - 2L
1,258 SR
Queue Stats
0W - 7L
978 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FitterCone69
King Arthur
12
8 / 1 / 3
8,072
673
7,118
9,252
4,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
He3rN
Izanami
11
5 / 2 / 3
7,170
598
8,098
4,993
1,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
RaygunIsGod
Chang'e
13
7 / 0 / 2
8,287
691
4,736
4,453
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
Remleil
Hades
12
3 / 0 / 5
7,087
591
4,997
4,752
2,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Wesbens
Mercury
12
2 / 0 / 9
7,522
627
4,350
6,627
2,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
4,662
389
936
3,704
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
OGainz
Sun Wukong
4
0 / 4 / 2
4,289
357
1,177
5,644
2,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 4 / 0
6,306
526
1,767
6,161
3,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ganesha
ciza1995
Ganesha
7
0 / 9 / 3
5,119
427
1,434
14,149
5,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 5 / 2
4,755
396
486
8,376
4,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
25
Kills
2
3
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
King Arthur
FitterCone69
King Arthur
8
1
3
9.5
W
Izanami
He3rN
Izanami
5
2
3
3.25
L
Sun Wukong
OGainz
Sun Wukong
0
4
2
0.25
W
Chang'e
RaygunIsGod
Chang'e
7
0
2
8
W
Hades
Remleil
Hades
3
0
5
5.5
L
2
4
0
0.5
W
Mercury
Wesbens
Mercury
2
0
9
6.5
L
Ganesha
ciza1995
Ganesha
0
9
3
0.17
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
5,800
30,077
Taken
38,034
12,607
Mitigated
17,309
10,447
Healing
2,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
936
0
26
372
3,704
978
0
1,084
2,620
12,383
0
W
King Arthur
FitterCone69
King Arthur
7,118
1,519
0
2,259
9,252
4,640
484
431
6,913
0
37,039
W
Izanami
He3rN
Izanami
8,098
5,816
0
1,214
4,993
1,556
5,303
346
4,647
0
44,339
L
Sun Wukong
OGainz
Sun Wukong
1,177
63
0
199
5,644
2,558
0
360
5,284
0
6,018
W
Chang'e
RaygunIsGod
Chang'e
4,736
947
1,240
2,293
4,453
1,508
1,874
928
3,525
46,055
0
W
Hades
Remleil
Hades
4,997
1,965
125
2,041
4,752
2,663
3,457
717
4,035
22,197
0
L
1,767
599
0
1,492
6,161
3,752
0
1,241
4,920
0
18,131
W
Mercury
Wesbens
Mercury
4,350
2,195
0
1,275
6,627
2,240
769
434
6,168
0
41,021
L
Ganesha
ciza1995
Ganesha
1,434
374
0
419
14,149
5,886
0
5,717
8,432
9,901
0
L
486
189
0
110
8,376
4,135
0
1,331
7,045
6,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
25,131
352
Minions Killed
97
0
Camps Cleared
0
1,099,436
Distance Traveled
776,233
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,662
389
24
2
0
149,032
2
W
King Arthur
8,072
673
66
6
0
241,091
0
W
Izanami
7,170
598
83
7
0
194,748
0
L
Sun Wukong
4,289
357
14
1
0
118,476
0
W
Chang'e
8,287
691
93
8
0
214,264
1
W
Hades
7,087
591
37
3
0
191,934
0
L
Chaac
6,306
526
38
3
0
123,983
1
W
Mercury
7,522
627
73
6
0
257,399
0
L
Ganesha
5,119
427
9
1
0
221,116
0
L
Ares
4,755
396
12
1
0
163,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role